Flutter Engine
The Flutter Engine
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#include "include/core/SkPoint.h"
#include "include/core/SkTypes.h"
#include "include/gpu/GpuTypes.h"
#include <memory>
Go to the source code of this file.
Classes | |
struct | skgpu::graphite::InsertRecordingInfo |
struct | skgpu::graphite::InsertFinishInfo |
Namespaces | |
namespace | skgpu |
namespace | skgpu::graphite |
Typedefs | |
using | skgpu::graphite::GpuFinishedContext = void * |
using | skgpu::graphite::GpuFinishedProc = void(*)(GpuFinishedContext finishedContext, CallbackResult) |
Enumerations | |
enum class | skgpu::graphite::SyncToCpu : bool { skgpu::graphite::kYes = true , skgpu::graphite::kNo = false } |
enum class | skgpu::graphite::Volatile : bool { skgpu::graphite::kNo = false , skgpu::graphite::kYes = true } |
enum | skgpu::graphite::DrawTypeFlags : uint8_t { skgpu::graphite::kNone = 0b0000 , skgpu::graphite::kText = 0b0001 , skgpu::graphite::kDrawVertices = 0b0010 , skgpu::graphite::kSimpleShape = 0b0100 , skgpu::graphite::kNonSimpleShape = 0b1000 , skgpu::graphite::kShape = kSimpleShape | kNonSimpleShape , skgpu::graphite::kMostCommon = kText | kShape , skgpu::graphite::kAll = kText | kDrawVertices | kShape } |