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FlutterGPUUnlitVertexShader Struct Reference

#include <fixtures.h>

Classes

struct  PerVertexData
 

Static Public Attributes

static constexpr auto kInputPosition
 
static constexpr std::array< const impeller::ShaderStageIOSlot *, 1 > kAllShaderStageInputs
 
static constexpr auto kInterleavedLayout
 
static constexpr std::array< const impeller::ShaderStageBufferLayout *, 1 > kInterleavedBufferLayout = {&kInterleavedLayout}
 

Detailed Description

Definition at line 10 of file fixtures.h.

Member Data Documentation

◆ kAllShaderStageInputs

constexpr std::array<const impeller::ShaderStageIOSlot*, 1> FlutterGPUUnlitVertexShader::kAllShaderStageInputs
staticconstexpr
Initial value:
= {
}
static constexpr auto kInputPosition
Definition: fixtures.h:15

Definition at line 29 of file fixtures.h.

◆ kInputPosition

constexpr auto FlutterGPUUnlitVertexShader::kInputPosition
staticconstexpr
Initial value:

Definition at line 15 of file fixtures.h.

◆ kInterleavedBufferLayout

constexpr std::array<const impeller::ShaderStageBufferLayout*, 1> FlutterGPUUnlitVertexShader::kInterleavedBufferLayout = {&kInterleavedLayout}
staticconstexpr

Definition at line 38 of file fixtures.h.

◆ kInterleavedLayout

constexpr auto FlutterGPUUnlitVertexShader::kInterleavedLayout
staticconstexpr
Initial value:

Definition at line 33 of file fixtures.h.


The documentation for this struct was generated from the following file: