impeller::Point texture_coords
impeller::Vector3 position
static constexpr auto kInputPosition
static constexpr std::array< const impeller::ShaderStageIOSlot *, 3 > kAllShaderStageInputs
static constexpr auto kInputColor
static constexpr auto kInterleavedLayout
static constexpr std::array< const impeller::ShaderStageBufferLayout *, 1 > kInterleavedBufferLayout
static constexpr auto kInputTextureCoords