Flutter Engine
The Flutter Engine
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#include <inline_pass_context.h>
Public Attributes | |
bool | just_created = false |
std::shared_ptr< RenderPass > | pass |
std::shared_ptr< Texture > | backdrop_texture |
Definition at line 19 of file inline_pass_context.h.
std::shared_ptr<Texture> impeller::InlinePassContext::RenderPassResult::backdrop_texture |
Definition at line 22 of file inline_pass_context.h.
bool impeller::InlinePassContext::RenderPassResult::just_created = false |
Definition at line 20 of file inline_pass_context.h.
std::shared_ptr<RenderPass> impeller::InlinePassContext::RenderPassResult::pass |
Definition at line 21 of file inline_pass_context.h.