Flutter Engine
The Flutter Engine
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#include "src/gpu/ganesh/gl/GrGLUniformHandler.h"
#include "src/gpu/ganesh/GrTexture.h"
#include "src/gpu/ganesh/GrUtil.h"
#include "src/gpu/ganesh/gl/GrGLCaps.h"
#include "src/gpu/ganesh/gl/GrGLGpu.h"
#include "src/gpu/ganesh/gl/builders/GrGLProgramBuilder.h"
#include "src/sksl/SkSLCompiler.h"
Go to the source code of this file.
Macros | |
#define | GL_CALL(X) GR_GL_CALL(this->glGpu()->glInterface(), X) |
#define | GL_CALL_RET(R, X) GR_GL_CALL_RET(this->glGpu()->glInterface(), R, X) |
Functions | |
bool | valid_name (const char *name) |
#define GL_CALL | ( | X | ) | GR_GL_CALL(this->glGpu()->glInterface(), X) |
Definition at line 17 of file GrGLUniformHandler.cpp.
#define GL_CALL_RET | ( | R, | |
X | |||
) | GR_GL_CALL_RET(this->glGpu()->glInterface(), R, X) |
Definition at line 18 of file GrGLUniformHandler.cpp.
bool valid_name | ( | const char * | name | ) |
Definition at line 20 of file GrGLUniformHandler.cpp.