8 paint.setAntiAlias(
true);
17 for (
SkScalar i = 0; i <= 1; i += 1.f / 6) {
static float2 interp(const float2 &v0, const float2 &v1, const float2 &t)
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
void translate(SkScalar dx, SkScalar dy)
void drawPath(const SkPath &path, const SkPaint &paint)
@ kStroke_Style
set to stroke geometry
SkPath & addRect(const SkRect &rect, SkPathDirection dir, unsigned start)
#define REG_FIDDLE(NAME, W, H, TEXT, I)