Flutter Engine
The Flutter Engine
shader_function_mtl.h
Go to the documentation of this file.
1// Copyright 2013 The Flutter Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef FLUTTER_IMPELLER_RENDERER_BACKEND_METAL_SHADER_FUNCTION_MTL_H_
6#define FLUTTER_IMPELLER_RENDERER_BACKEND_METAL_SHADER_FUNCTION_MTL_H_
7
8#include <Metal/Metal.h>
9
12
13namespace impeller {
14
16 : public ShaderFunction,
17 public BackendCast<ShaderFunctionMTL, ShaderFunction> {
18 public:
19 // |ShaderFunction|
21
22 id<MTLFunction> GetMTLFunction() const;
23
24 using CompileCallback = std::function<void(id<MTLFunction>)>;
25
26 void GetMTLFunctionSpecialized(const std::vector<Scalar>& constants,
27 const CompileCallback& callback) const;
28
29 private:
30 friend class ShaderLibraryMTL;
31
32 id<MTLFunction> function_ = nullptr;
33 id<MTLLibrary> library_ = nullptr;
34
35 ShaderFunctionMTL(UniqueID parent_library_id,
36 id<MTLFunction> function,
37 id<MTLLibrary> library,
38 std::string name,
39 ShaderStage stage);
40
41 ShaderFunctionMTL(const ShaderFunctionMTL&) = delete;
42
43 ShaderFunctionMTL& operator=(const ShaderFunctionMTL&) = delete;
44};
45
46} // namespace impeller
47
48#endif // FLUTTER_IMPELLER_RENDERER_BACKEND_METAL_SHADER_FUNCTION_MTL_H_
void GetMTLFunctionSpecialized(const std::vector< Scalar > &constants, const CompileCallback &callback) const
std::function< void(id< MTLFunction >)> CompileCallback
id< MTLFunction > GetMTLFunction() const
FlKeyEvent uint64_t FlKeyResponderAsyncCallback callback
Dart_NativeFunction function
Definition: fuchsia.cc:51
DEF_SWITCHES_START aot vmservice shared library name
Definition: switches.h:32