Flutter Engine
The Flutter Engine
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#include <filesystem>
#include <memory>
#include "flutter/fml/backtrace.h"
#include "flutter/fml/command_line.h"
#include "flutter/fml/file.h"
#include "flutter/fml/mapping.h"
#include "impeller/base/strings.h"
#include "impeller/compiler/utilities.h"
#include "impeller/scene/importer/importer.h"
#include "impeller/scene/importer/scene_flatbuffers.h"
#include "impeller/scene/importer/switches.h"
#include "impeller/scene/importer/types.h"
#include "third_party/flatbuffers/include/flatbuffers/flatbuffer_builder.h"
Go to the source code of this file.
Namespaces | |
namespace | impeller |
namespace | impeller::scene |
namespace | impeller::scene::importer |
Functions | |
static bool | impeller::scene::importer::SetPermissiveAccess (const std::filesystem::path &p) |
bool | impeller::scene::importer::Main (const fml::CommandLine &command_line) |
int | main (int argc, char const *argv[]) |
Definition at line 103 of file scenec_main.cc.