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node.cc File Reference
#include "impeller/scene/node.h"
#include <inttypes.h>
#include <atomic>
#include <memory>
#include <vector>
#include "flutter/fml/logging.h"
#include "impeller/base/strings.h"
#include "impeller/base/thread.h"
#include "impeller/base/validation.h"
#include "impeller/geometry/matrix.h"
#include "impeller/scene/animation/animation_player.h"
#include "impeller/scene/importer/conversions.h"
#include "impeller/scene/importer/scene_flatbuffers.h"
#include "impeller/scene/mesh.h"
#include "impeller/scene/scene_encoder.h"

Go to the source code of this file.

Namespaces

namespace  impeller
 
namespace  impeller::scene
 

Functions

static std::shared_ptr< Textureimpeller::scene::UnpackTextureFromFlatbuffer (const fb::Texture *iptexture, Allocator &allocator)
 

Variables

static std::atomic_uint64_t impeller::scene::kNextNodeID = 0