Flutter Engine
The Flutter Engine
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#include "src/gpu/ganesh/vk/GrVkOpsRenderPass.h"
#include "include/core/SkDrawable.h"
#include "include/core/SkRect.h"
#include "include/gpu/GrDirectContext.h"
#include "include/gpu/ganesh/vk/GrBackendDrawableInfo.h"
#include "src/gpu/ganesh/GrBackendUtils.h"
#include "src/gpu/ganesh/GrDirectContextPriv.h"
#include "src/gpu/ganesh/GrOpFlushState.h"
#include "src/gpu/ganesh/GrPipeline.h"
#include "src/gpu/ganesh/GrRenderTarget.h"
#include "src/gpu/ganesh/effects/GrTextureEffect.h"
#include "src/gpu/ganesh/vk/GrVkBuffer.h"
#include "src/gpu/ganesh/vk/GrVkCommandBuffer.h"
#include "src/gpu/ganesh/vk/GrVkCommandPool.h"
#include "src/gpu/ganesh/vk/GrVkFramebuffer.h"
#include "src/gpu/ganesh/vk/GrVkGpu.h"
#include "src/gpu/ganesh/vk/GrVkImage.h"
#include "src/gpu/ganesh/vk/GrVkPipeline.h"
#include "src/gpu/ganesh/vk/GrVkRenderPass.h"
#include "src/gpu/ganesh/vk/GrVkRenderTarget.h"
#include "src/gpu/ganesh/vk/GrVkResourceProvider.h"
#include "src/gpu/ganesh/vk/GrVkSemaphore.h"
#include "src/gpu/ganesh/vk/GrVkTexture.h"
Go to the source code of this file.
Functions | |
void | get_vk_load_store_ops (GrLoadOp loadOpIn, GrStoreOp storeOpIn, VkAttachmentLoadOp *loadOp, VkAttachmentStoreOp *storeOp) |
void | adjust_bounds_to_granularity (SkIRect *dstBounds, const SkIRect &srcBounds, const VkExtent2D &granularity, int maxWidth, int maxHeight) |
void adjust_bounds_to_granularity | ( | SkIRect * | dstBounds, |
const SkIRect & | srcBounds, | ||
const VkExtent2D & | granularity, | ||
int | maxWidth, | ||
int | maxHeight | ||
) |
Definition at line 140 of file GrVkOpsRenderPass.cpp.
void get_vk_load_store_ops | ( | GrLoadOp | loadOpIn, |
GrStoreOp | storeOpIn, | ||
VkAttachmentLoadOp * | loadOp, | ||
VkAttachmentStoreOp * | storeOp | ||
) |
Definition at line 37 of file GrVkOpsRenderPass.cpp.