#include <GrD3DDescriptorTableManager.h>
◆ GrD3DDescriptorTable()
GrD3DDescriptorTable::GrD3DDescriptorTable |
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D3D12_CPU_DESCRIPTOR_HANDLE |
baseCPU, |
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D3D12_GPU_DESCRIPTOR_HANDLE |
baseGPU, |
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ID3D12DescriptorHeap * |
heap, |
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D3D12_DESCRIPTOR_HEAP_TYPE |
type |
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Definition at line 20 of file GrD3DDescriptorTableManager.h.
22 : fDescriptorTableCpuStart(baseCPU)
23 , fDescriptorTableGpuStart(baseGPU)
ID3D12DescriptorHeap * heap() const
D3D12_DESCRIPTOR_HEAP_TYPE type() const
◆ baseCpuDescriptorPtr()
const D3D12_CPU_DESCRIPTOR_HANDLE * GrD3DDescriptorTable::baseCpuDescriptorPtr |
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◆ baseGpuDescriptor()
const D3D12_GPU_DESCRIPTOR_HANDLE GrD3DDescriptorTable::baseGpuDescriptor |
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◆ heap()
ID3D12DescriptorHeap * GrD3DDescriptorTable::heap |
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◆ type()
D3D12_DESCRIPTOR_HEAP_TYPE GrD3DDescriptorTable::type |
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const |
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The documentation for this class was generated from the following file: