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PathOpsAngleIdeas.cpp
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1/*
2 * Copyright 2013 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
13#include "src/base/SkRandom.h"
14#include "src/base/SkTSort.h"
25#include "tests/Test.h"
26
27#include <algorithm>
28#include <array>
29#include <cfloat>
30#include <cmath>
31
32using namespace skia_private;
33
34static bool gPathOpsAngleIdeasVerbose = false;
36
38public:
39 static int ConvexHullOverlaps(SkOpAngle& lh, SkOpAngle& rh) {
40 return lh.convexHullOverlaps(&rh);
41 }
42
43 static int EndsIntersect(SkOpAngle& lh, SkOpAngle& rh) {
44 return lh.endsIntersect(&rh);
45 }
46};
47
48struct TRange {
49 double tMin1;
50 double tMin2;
51 double t1;
52 double t2;
53 double tMin;
54 double a1;
55 double a2;
56 bool ccw;
57};
58
59static double testArc(skiatest::Reporter* reporter, const SkDQuad& quad, const SkDQuad& arcRef,
60 int octant) {
61 SkDQuad arc = arcRef;
62 SkDVector offset = {quad[0].fX, quad[0].fY};
63 arc[0] += offset;
64 arc[1] += offset;
65 arc[2] += offset;
67 i.intersect(arc, quad);
68 if (i.used() == 0) {
69 return -1;
70 }
71 int smallest = -1;
72 double t = 2;
73 for (int idx = 0; idx < i.used(); ++idx) {
74 if (i[0][idx] > 1 || i[0][idx] < 0) {
75 i.reset();
76 i.intersect(arc, quad);
77 }
78 if (i[1][idx] > 1 || i[1][idx] < 0) {
79 i.reset();
80 i.intersect(arc, quad);
81 }
82 if (t > i[1][idx]) {
83 smallest = idx;
84 t = i[1][idx];
85 }
86 }
87 REPORTER_ASSERT(reporter, smallest >= 0);
88 REPORTER_ASSERT(reporter, t >= 0 && t <= 1);
89 return i[1][smallest];
90}
91
92static void orderQuads(skiatest::Reporter* reporter, const SkDQuad& quad, double radius,
93 TArray<double, false>* tArray) {
94 double r = radius;
95 double s = r * SK_ScalarTanPIOver8;
96 double m = r * SK_ScalarRoot2Over2;
97 // construct circle from quads
98 const QuadPts circle[8] = {{{{ r, 0}, { r, -s}, { m, -m}}},
99 {{{ m, -m}, { s, -r}, { 0, -r}}},
100 {{{ 0, -r}, {-s, -r}, {-m, -m}}},
101 {{{-m, -m}, {-r, -s}, {-r, 0}}},
102 {{{-r, 0}, {-r, s}, {-m, m}}},
103 {{{-m, m}, {-s, r}, { 0, r}}},
104 {{{ 0, r}, { s, r}, { m, m}}},
105 {{{ m, m}, { r, s}, { r, 0}}}};
106 for (int octant = 0; octant < 8; ++octant) {
107 SkDQuad cQuad;
108 cQuad.debugSet(circle[octant].fPts);
109 double t = testArc(reporter, quad, cQuad, octant);
110 if (t < 0) {
111 continue;
112 }
113 for (int index = 0; index < tArray->size(); ++index) {
114 double matchT = (*tArray)[index];
115 if (approximately_equal(t, matchT)) {
116 goto next;
117 }
118 }
119 tArray->push_back(t);
120next: ;
121 }
122}
123
124static double quadAngle(skiatest::Reporter* reporter, const SkDQuad& quad, double t) {
125 const SkDVector& pt = quad.ptAtT(t) - quad[0];
126 double angle = (atan2(pt.fY, pt.fX) + SK_ScalarPI) * 8 / (SK_ScalarPI * 2);
127 REPORTER_ASSERT(reporter, angle >= 0 && angle <= 8);
128 return angle;
129}
130
131static bool angleDirection(double a1, double a2) {
132 double delta = a1 - a2;
133 return (delta < 4 && delta > 0) || delta < -4;
134}
135
136static void setQuadHullSweep(const SkDQuad& quad, SkDVector sweep[2]) {
137 sweep[0] = quad[1] - quad[0];
138 sweep[1] = quad[2] - quad[0];
139}
140
141static double distEndRatio(double dist, const SkDQuad& quad) {
142 SkDVector v[] = {quad[2] - quad[0], quad[1] - quad[0], quad[2] - quad[1]};
143 double longest = std::max(v[0].length(), std::max(v[1].length(), v[2].length()));
144 return longest / dist;
145}
146
147static bool checkParallel(skiatest::Reporter* reporter, const SkDQuad& quad1, const SkDQuad& quad2) {
148 SkDVector sweep[2], tweep[2];
149 setQuadHullSweep(quad1, sweep);
150 setQuadHullSweep(quad2, tweep);
151 // if the ctrl tangents are not nearly parallel, use them
152 // solve for opposite direction displacement scale factor == m
153 // initial dir = v1.cross(v2) == v2.x * v1.y - v2.y * v1.x
154 // displacement of q1[1] : dq1 = { -m * v1.y, m * v1.x } + q1[1]
155 // straight angle when : v2.x * (dq1.y - q1[0].y) == v2.y * (dq1.x - q1[0].x)
156 // v2.x * (m * v1.x + v1.y) == v2.y * (-m * v1.y + v1.x)
157 // - m * (v2.x * v1.x + v2.y * v1.y) == v2.x * v1.y - v2.y * v1.x
158 // m = (v2.y * v1.x - v2.x * v1.y) / (v2.x * v1.x + v2.y * v1.y)
159 // m = v1.cross(v2) / v1.dot(v2)
160 double s0dt0 = sweep[0].dot(tweep[0]);
161 REPORTER_ASSERT(reporter, s0dt0 != 0);
162 double s0xt0 = sweep[0].crossCheck(tweep[0]);
163 double m = s0xt0 / s0dt0;
164 double sDist = sweep[0].length() * m;
165 double tDist = tweep[0].length() * m;
166 bool useS = fabs(sDist) < fabs(tDist);
167 double mFactor = fabs(useS ? distEndRatio(sDist, quad1) : distEndRatio(tDist, quad2));
168 if (mFactor < 5000) { // empirically found limit
169 return s0xt0 < 0;
170 }
171 SkDVector m0 = quad1.ptAtT(0.5) - quad1[0];
172 SkDVector m1 = quad2.ptAtT(0.5) - quad2[0];
173 return m0.crossCheck(m1) < 0;
174}
175
176/* returns
177 -1 if overlaps
178 0 if no overlap cw
179 1 if no overlap ccw
180*/
182 const SkDQuad& quad2) {
183 SkDVector sweep[2], tweep[2];
184 setQuadHullSweep(quad1, sweep);
185 setQuadHullSweep(quad2, tweep);
186 double s0xs1 = sweep[0].crossCheck(sweep[1]);
187 double s0xt0 = sweep[0].crossCheck(tweep[0]);
188 double s1xt0 = sweep[1].crossCheck(tweep[0]);
189 bool tBetweenS = s0xs1 > 0 ? s0xt0 > 0 && s1xt0 < 0 : s0xt0 < 0 && s1xt0 > 0;
190 double s0xt1 = sweep[0].crossCheck(tweep[1]);
191 double s1xt1 = sweep[1].crossCheck(tweep[1]);
192 tBetweenS |= s0xs1 > 0 ? s0xt1 > 0 && s1xt1 < 0 : s0xt1 < 0 && s1xt1 > 0;
193 double t0xt1 = tweep[0].crossCheck(tweep[1]);
194 if (tBetweenS) {
195 return -1;
196 }
197 if ((s0xt0 == 0 && s1xt1 == 0) || (s1xt0 == 0 && s0xt1 == 0)) { // s0 to s1 equals t0 to t1
198 return -1;
199 }
200 bool sBetweenT = t0xt1 > 0 ? s0xt0 < 0 && s0xt1 > 0 : s0xt0 > 0 && s0xt1 < 0;
201 sBetweenT |= t0xt1 > 0 ? s1xt0 < 0 && s1xt1 > 0 : s1xt0 > 0 && s1xt1 < 0;
202 if (sBetweenT) {
203 return -1;
204 }
205 // if all of the sweeps are in the same half plane, then the order of any pair is enough
206 if (s0xt0 >= 0 && s0xt1 >= 0 && s1xt0 >= 0 && s1xt1 >= 0) {
207 return 0;
208 }
209 if (s0xt0 <= 0 && s0xt1 <= 0 && s1xt0 <= 0 && s1xt1 <= 0) {
210 return 1;
211 }
212 // if the outside sweeps are greater than 180 degress:
213 // first assume the inital tangents are the ordering
214 // if the midpoint direction matches the inital order, that is enough
215 SkDVector m0 = quad1.ptAtT(0.5) - quad1[0];
216 SkDVector m1 = quad2.ptAtT(0.5) - quad2[0];
217 double m0xm1 = m0.crossCheck(m1);
218 if (s0xt0 > 0 && m0xm1 > 0) {
219 return 0;
220 }
221 if (s0xt0 < 0 && m0xm1 < 0) {
222 return 1;
223 }
224 REPORTER_ASSERT(reporter, s0xt0 != 0);
225 return checkParallel(reporter, quad1, quad2);
226}
227
228static double radianSweep(double start, double end) {
229 double sweep = end - start;
230 if (sweep > SK_ScalarPI) {
231 sweep -= 2 * SK_ScalarPI;
232 } else if (sweep < -SK_ScalarPI) {
233 sweep += 2 * SK_ScalarPI;
234 }
235 return sweep;
236}
237
238static bool radianBetween(double start, double test, double end) {
239 double startToEnd = radianSweep(start, end);
240 double startToTest = radianSweep(start, test);
241 double testToEnd = radianSweep(test, end);
242 return (startToTest <= 0 && testToEnd <= 0 && startToTest >= startToEnd) ||
243 (startToTest >= 0 && testToEnd >= 0 && startToTest <= startToEnd);
244}
245
246static bool orderTRange(skiatest::Reporter* reporter, const SkDQuad& quad1, const SkDQuad& quad2,
247 double r, TRange* result) {
248 TArray<double, false> t1Array, t2Array;
249 orderQuads(reporter, quad1, r, &t1Array);
250 orderQuads(reporter,quad2, r, &t2Array);
251 if (t1Array.empty() || t2Array.empty()) {
252 return false;
253 }
254 SkTQSort<double>(t1Array.begin(), t1Array.end());
255 SkTQSort<double>(t2Array.begin(), t2Array.end());
256 double t1 = result->tMin1 = t1Array[0];
257 double t2 = result->tMin2 = t2Array[0];
258 double a1 = quadAngle(reporter,quad1, t1);
259 double a2 = quadAngle(reporter,quad2, t2);
260 if (approximately_equal(a1, a2)) {
261 return false;
262 }
263 bool refCCW = angleDirection(a1, a2);
264 result->t1 = t1;
265 result->t2 = t2;
266 result->tMin = std::min(t1, t2);
267 result->a1 = a1;
268 result->a2 = a2;
269 result->ccw = refCCW;
270 return true;
271}
272
273static bool equalPoints(const SkDPoint& pt1, const SkDPoint& pt2, double max) {
276}
277
278static double maxDist(const SkDQuad& quad) {
279 SkDRect bounds;
280 bounds.setBounds(quad);
281 SkDVector corner[4] = {
282 { bounds.fLeft - quad[0].fX, bounds.fTop - quad[0].fY },
283 { bounds.fRight - quad[0].fX, bounds.fTop - quad[0].fY },
284 { bounds.fLeft - quad[0].fX, bounds.fBottom - quad[0].fY },
285 { bounds.fRight - quad[0].fX, bounds.fBottom - quad[0].fY }
286 };
287 double max = 0;
288 for (unsigned index = 0; index < std::size(corner); ++index) {
289 max = std::max(max, corner[index].length());
290 }
291 return max;
292}
293
294static double maxQuad(const SkDQuad& quad) {
295 double max = 0;
296 for (int index = 0; index < 2; ++index) {
297 max = std::max(max, fabs(quad[index].fX));
298 max = std::max(max, fabs(quad[index].fY));
299 }
300 return max;
301}
302
303static bool bruteMinT(skiatest::Reporter* reporter, const SkDQuad& quad1, const SkDQuad& quad2,
304 TRange* lowerRange, TRange* upperRange) {
305 double maxRadius = std::min(maxDist(quad1), maxDist(quad2));
306 double maxQuads = std::max(maxQuad(quad1), maxQuad(quad2));
307 double r = maxRadius / 2;
308 double rStep = r / 2;
311 int bestCCW = -1;
312 double bestR = maxRadius;
313 upperRange->tMin = 0;
314 lowerRange->tMin = 1;
315 do {
316 do { // find upper bounds of single result
317 TRange tRange;
318 bool stepUp = orderTRange(reporter, quad1, quad2, r, &tRange);
319 if (stepUp) {
320 SkDPoint pt1 = quad1.ptAtT(tRange.t1);
321 if (equalPoints(pt1, best1, maxQuads)) {
322 break;
323 }
324 best1 = pt1;
325 SkDPoint pt2 = quad2.ptAtT(tRange.t2);
326 if (equalPoints(pt2, best2, maxQuads)) {
327 break;
328 }
329 best2 = pt2;
331 SkDebugf("u bestCCW=%d ccw=%d bestMin=%1.9g:%1.9g r=%1.9g tMin=%1.9g\n",
332 bestCCW, tRange.ccw, lowerRange->tMin, upperRange->tMin, r,
333 tRange.tMin);
334 }
335 if (bestCCW >= 0 && bestCCW != (int) tRange.ccw) {
336 if (tRange.tMin < upperRange->tMin) {
337 upperRange->tMin = 0;
338 } else {
339 stepUp = false;
340 }
341 }
342 if (upperRange->tMin < tRange.tMin) {
343 bestCCW = tRange.ccw;
344 bestR = r;
345 *upperRange = tRange;
346 }
347 if (lowerRange->tMin > tRange.tMin) {
348 *lowerRange = tRange;
349 }
350 }
351 r += stepUp ? rStep : -rStep;
352 rStep /= 2;
353 } while (rStep > FLT_EPSILON);
354 if (bestCCW < 0) {
355 REPORTER_ASSERT(reporter, bestR < maxRadius);
356 return false;
357 }
358 double lastHighR = bestR;
359 r = bestR / 2;
360 rStep = r / 2;
361 do { // find lower bounds of single result
362 TRange tRange;
363 bool success = orderTRange(reporter, quad1, quad2, r, &tRange);
364 if (success) {
366 SkDebugf("l bestCCW=%d ccw=%d bestMin=%1.9g:%1.9g r=%1.9g tMin=%1.9g\n",
367 bestCCW, tRange.ccw, lowerRange->tMin, upperRange->tMin, r,
368 tRange.tMin);
369 }
370 if (bestCCW != (int) tRange.ccw || upperRange->tMin < tRange.tMin) {
371 bestCCW = tRange.ccw;
372 *upperRange = tRange;
373 bestR = lastHighR;
374 break; // need to establish a new upper bounds
375 }
376 SkDPoint pt1 = quad1.ptAtT(tRange.t1);
377 SkDPoint pt2 = quad2.ptAtT(tRange.t2);
378 if (equalPoints(pt1, best1, maxQuads)) {
379 goto breakOut;
380 }
381 best1 = pt1;
382 if (equalPoints(pt2, best2, maxQuads)) {
383 goto breakOut;
384 }
385 best2 = pt2;
386 if (equalPoints(pt1, pt2, maxQuads)) {
387 success = false;
388 } else {
389 if (upperRange->tMin < tRange.tMin) {
390 *upperRange = tRange;
391 }
392 if (lowerRange->tMin > tRange.tMin) {
393 *lowerRange = tRange;
394 }
395 }
396 lastHighR = std::min(r, lastHighR);
397 }
398 r += success ? -rStep : rStep;
399 rStep /= 2;
400 } while (rStep > FLT_EPSILON);
401 } while (rStep > FLT_EPSILON);
402breakOut:
404 SkDebugf("l a2-a1==%1.9g\n", lowerRange->a2 - lowerRange->a1);
405 }
406 return true;
407}
408
409static void bruteForce(skiatest::Reporter* reporter, const SkDQuad& quad1, const SkDQuad& quad2,
410 bool ccw) {
412 return;
413 }
414 TRange lowerRange, upperRange;
415 bool result = bruteMinT(reporter, quad1, quad2, &lowerRange, &upperRange);
417 double angle = fabs(lowerRange.a2 - lowerRange.a1);
418 REPORTER_ASSERT(reporter, angle > 3.998 || ccw == upperRange.ccw);
419}
420
422 const SkDQuad& quad2, bool ccw) {
423 TRange lowerRange, upperRange;
424 bool result = bruteMinT(reporter, quad1, quad2, &lowerRange, &upperRange);
426 return ccw == upperRange.ccw;
427}
428
429static void makeSegment(SkOpContour* contour, const SkDQuad& quad, SkPoint shortQuad[3]) {
430 shortQuad[0] = quad[0].asSkPoint();
431 shortQuad[1] = quad[1].asSkPoint();
432 shortQuad[2] = quad[2].asSkPoint();
433 contour->addQuad(shortQuad);
434}
435
436static void testQuadAngles(skiatest::Reporter* reporter, const SkDQuad& quad1, const SkDQuad& quad2,
437 int testNo, SkArenaAlloc* allocator) {
438 SkPoint shortQuads[2][3];
439
441 SkOpGlobalState state(&contour, allocator SkDEBUGPARAMS(false) SkDEBUGPARAMS(nullptr));
442 contour.init(&state, false, false);
443 makeSegment(&contour, quad1, shortQuads[0]);
444 makeSegment(&contour, quad1, shortQuads[1]);
445 SkOpSegment* seg1 = contour.first();
446 seg1->debugAddAngle(0, 1);
447 SkOpSegment* seg2 = seg1->next();
448 seg2->debugAddAngle(0, 1);
450 *seg2->debugLastAngle());
451 const SkDPoint& origin = quad1[0];
452 REPORTER_ASSERT(reporter, origin == quad2[0]);
453 double a1s = atan2(origin.fY - quad1[1].fY, quad1[1].fX - origin.fX);
454 double a1e = atan2(origin.fY - quad1[2].fY, quad1[2].fX - origin.fX);
455 double a2s = atan2(origin.fY - quad2[1].fY, quad2[1].fX - origin.fX);
456 double a2e = atan2(origin.fY - quad2[2].fY, quad2[2].fX - origin.fX);
457 bool oldSchoolOverlap = radianBetween(a1s, a2s, a1e)
458 || radianBetween(a1s, a2e, a1e) || radianBetween(a2s, a1s, a2e)
459 || radianBetween(a2s, a1e, a2e);
460 int overlap = quadHullsOverlap(reporter, quad1, quad2);
461 bool realMatchesOverlap = realOverlap == overlap || SK_ScalarPI - fabs(a2s - a1s) < 0.002;
462 if (realOverlap != overlap) {
463 SkDebugf("\nSK_ScalarPI - fabs(a2s - a1s) = %1.9g\n", SK_ScalarPI - fabs(a2s - a1s));
464 }
465 if (!realMatchesOverlap) {
466 DumpQ(quad1, quad2, testNo);
467 }
468 REPORTER_ASSERT(reporter, realMatchesOverlap);
469 if (oldSchoolOverlap != (overlap < 0)) {
470 overlap = quadHullsOverlap(reporter, quad1, quad2); // set a breakpoint and debug if assert fires
471 REPORTER_ASSERT(reporter, oldSchoolOverlap == (overlap < 0));
472 }
473 SkDVector v1s = quad1[1] - quad1[0];
474 SkDVector v1e = quad1[2] - quad1[0];
475 SkDVector v2s = quad2[1] - quad2[0];
476 SkDVector v2e = quad2[2] - quad2[0];
477 double vDir[2] = { v1s.cross(v1e), v2s.cross(v2e) };
478 bool ray1In2 = v1s.cross(v2s) * vDir[1] <= 0 && v1s.cross(v2e) * vDir[1] >= 0;
479 bool ray2In1 = v2s.cross(v1s) * vDir[0] <= 0 && v2s.cross(v1e) * vDir[0] >= 0;
480 if (overlap >= 0) {
481 // verify that hulls really don't overlap
482 REPORTER_ASSERT(reporter, !ray1In2);
483 REPORTER_ASSERT(reporter, !ray2In1);
484 bool ctrl1In2 = v1e.cross(v2s) * vDir[1] <= 0 && v1e.cross(v2e) * vDir[1] >= 0;
485 REPORTER_ASSERT(reporter, !ctrl1In2);
486 bool ctrl2In1 = v2e.cross(v1s) * vDir[0] <= 0 && v2e.cross(v1e) * vDir[0] >= 0;
487 REPORTER_ASSERT(reporter, !ctrl2In1);
488 // check answer against reference
489 bruteForce(reporter, quad1, quad2, overlap > 0);
490 }
491 // continue end point rays and see if they intersect the opposite curve
492 SkDLine rays[] = {{{origin, quad2[2]}}, {{origin, quad1[2]}}};
493 const SkDQuad* quads[] = {&quad1, &quad2};
494 SkDVector midSpokes[2];
496 double minX, minY, maxX, maxY;
497 minX = minY = SK_ScalarInfinity;
498 maxX = maxY = -SK_ScalarInfinity;
499 double maxWidth = 0;
500 bool useIntersect = false;
501 double smallestTs[] = {1, 1};
502 for (unsigned index = 0; index < std::size(quads); ++index) {
503 const SkDQuad& q = *quads[index];
504 midSpokes[index] = q.ptAtT(0.5) - origin;
505 minX = std::min(std::min(std::min(minX, origin.fX), q[1].fX), q[2].fX);
506 minY = std::min(std::min(std::min(minY, origin.fY), q[1].fY), q[2].fY);
507 maxX = std::max(std::max(std::max(maxX, origin.fX), q[1].fX), q[2].fX);
508 maxY = std::max(std::max(std::max(maxY, origin.fY), q[1].fY), q[2].fY);
509 maxWidth = std::max(maxWidth, std::max(maxX - minX, maxY - minY));
510 intersect[index].intersectRay(q, rays[index]);
511 const SkIntersections& i = intersect[index];
512 REPORTER_ASSERT(reporter, i.used() >= 1);
513 bool foundZero = false;
514 double smallT = 1;
515 for (int idx2 = 0; idx2 < i.used(); ++idx2) {
516 double t = i[0][idx2];
517 if (t == 0) {
518 foundZero = true;
519 continue;
520 }
521 if (smallT > t) {
522 smallT = t;
523 }
524 }
525 REPORTER_ASSERT(reporter, foundZero == true);
526 if (smallT == 1) {
527 continue;
528 }
529 SkDVector ray = q.ptAtT(smallT) - origin;
530 SkDVector end = rays[index][1] - origin;
531 if (ray.fX * end.fX < 0 || ray.fY * end.fY < 0) {
532 continue;
533 }
534 double rayDist = ray.length();
535 double endDist = end.length();
536 double delta = fabs(rayDist - endDist) / maxWidth;
537 if (delta > 1e-4) {
538 useIntersect ^= true;
539 }
540 smallestTs[index] = smallT;
541 }
542 bool firstInside;
543 if (useIntersect) {
544 int sIndex = (int) (smallestTs[1] < 1);
545 REPORTER_ASSERT(reporter, smallestTs[sIndex ^ 1] == 1);
546 double t = smallestTs[sIndex];
547 const SkDQuad& q = *quads[sIndex];
548 SkDVector ray = q.ptAtT(t) - origin;
549 SkDVector end = rays[sIndex][1] - origin;
550 double rayDist = ray.length();
551 double endDist = end.length();
552 SkDVector mid = q.ptAtT(t / 2) - origin;
553 double midXray = mid.crossCheck(ray);
555 SkDebugf("rayDist>endDist:%d sIndex==0:%d vDir[sIndex]<0:%d midXray<0:%d\n",
556 rayDist > endDist, sIndex == 0, vDir[sIndex] < 0, midXray < 0);
557 }
559 == SkScalarSignAsInt(SkDoubleToScalar(vDir[sIndex])));
560 firstInside = (rayDist > endDist) ^ (sIndex == 0) ^ (vDir[sIndex] < 0);
561 } else if (overlap >= 0) {
562 return; // answer has already been determined
563 } else {
564 firstInside = checkParallel(reporter, quad1, quad2);
565 }
566 if (overlap < 0) {
567 SkDEBUGCODE(int realEnds =)
569 *seg2->debugLastAngle());
570 SkASSERT(realEnds == (firstInside ? 1 : 0));
571 }
572 bruteForce(reporter, quad1, quad2, firstInside);
573}
574
575DEF_TEST(PathOpsAngleOverlapHullsOne, reporter) {
576 SkSTArenaAlloc<4096> allocator;
577// gPathOpsAngleIdeasVerbose = true;
578 const QuadPts quads[] = {
579{{{939.4808349609375, 914.355224609375}, {-357.7921142578125, 590.842529296875}, {736.8936767578125, -350.717529296875}}},
580{{{939.4808349609375, 914.355224609375}, {-182.85418701171875, 634.4552001953125}, {-509.62615966796875, 576.1182861328125}}}
581 };
582 for (int index = 0; index < (int) std::size(quads); index += 2) {
583 SkDQuad quad0, quad1;
584 quad0.debugSet(quads[index].fPts);
585 quad1.debugSet(quads[index + 1].fPts);
586 testQuadAngles(reporter, quad0, quad1, 0, &allocator);
587 }
588}
589
590DEF_TEST(PathOpsAngleOverlapHulls, reporter) {
591 SkSTArenaAlloc<4096> allocator;
592 if (!gPathOpsAngleIdeasVerbose) { // takes a while to run -- so exclude it by default
593 return;
594 }
595 SkRandom ran;
596 for (int index = 0; index < 100000; ++index) {
597 if (index % 1000 == 999) SkDebugf(".");
598 SkDPoint origin = {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)};
599 QuadPts quad1 = {{origin, {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)},
600 {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}}};
601 if (quad1.fPts[0] == quad1.fPts[2]) {
602 continue;
603 }
604 QuadPts quad2 = {{origin, {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)},
605 {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}}};
606 if (quad2.fPts[0] == quad2.fPts[2]) {
607 continue;
608 }
610 SkDQuad q1, q2;
611 q1.debugSet(quad1.fPts);
612 q2.debugSet(quad2.fPts);
613 i.intersect(q1, q2);
614 REPORTER_ASSERT(reporter, i.used() >= 1);
615 if (i.used() > 1) {
616 continue;
617 }
618 testQuadAngles(reporter, q1, q2, index, &allocator);
619 }
620}
621
622DEF_TEST(PathOpsAngleBruteT, reporter) {
623 if (!gPathOpsAngleIdeasVerbose) { // takes a while to run -- so exclude it by default
624 return;
625 }
626 SkRandom ran;
627 double smaller = SK_Scalar1;
628 SkDQuad small[2];
629 SkDEBUGCODE(int smallIndex = 0);
630 for (int index = 0; index < 100000; ++index) {
631 SkDPoint origin = {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)};
632 QuadPts quad1 = {{origin, {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)},
633 {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}}};
634 if (quad1.fPts[0] == quad1.fPts[2]) {
635 continue;
636 }
637 QuadPts quad2 = {{origin, {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)},
638 {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}}};
639 if (quad2.fPts[0] == quad2.fPts[2]) {
640 continue;
641 }
642 SkDQuad q1, q2;
643 q1.debugSet(quad1.fPts);
644 q2.debugSet(quad2.fPts);
646 i.intersect(q1, q2);
647 REPORTER_ASSERT(reporter, i.used() >= 1);
648 if (i.used() > 1) {
649 continue;
650 }
651 TRange lowerRange, upperRange;
652 bool result = bruteMinT(reporter, q1, q2, &lowerRange, &upperRange);
654 double min = std::min(upperRange.t1, upperRange.t2);
655 if (smaller > min) {
656 small[0] = q1;
657 small[1] = q2;
658 SkDEBUGCODE(smallIndex = index);
659 smaller = min;
660 }
661 }
662#ifdef SK_DEBUG
663 DumpQ(small[0], small[1], smallIndex);
664#endif
665}
666
667DEF_TEST(PathOpsAngleBruteTOne, reporter) {
668// gPathOpsAngleIdeasVerbose = true;
669 const QuadPts qPts[] = {
670{{{-770.8492431640625, 948.2369384765625}, {-853.37066650390625, 972.0301513671875}, {-200.62042236328125, -26.7174072265625}}},
671{{{-770.8492431640625, 948.2369384765625}, {513.602783203125, 578.8681640625}, {960.641357421875, -813.69757080078125}}},
672{{{563.8267822265625, -107.4566650390625}, {-44.67724609375, -136.57452392578125}, {492.3856201171875, -268.79644775390625}}},
673{{{563.8267822265625, -107.4566650390625}, {708.049072265625, -100.77789306640625}, {-48.88226318359375, 967.9022216796875}}},
674{{{598.857421875, 846.345458984375}, {-644.095703125, -316.12921142578125}, {-97.64599609375, 20.6158447265625}}},
675{{{598.857421875, 846.345458984375}, {715.7142333984375, 955.3599853515625}, {-919.9478759765625, 691.611328125}}},
676 };
677 TRange lowerRange, upperRange;
678 SkDQuad quads[std::size(qPts)];
679 for (int index = 0; index < (int) std::size(qPts); ++index) {
680 quads[index].debugSet(qPts[index].fPts);
681 }
682 bruteMinT(reporter, quads[0], quads[1], &lowerRange, &upperRange);
683 bruteMinT(reporter, quads[2], quads[3], &lowerRange, &upperRange);
684 bruteMinT(reporter, quads[4], quads[5], &lowerRange, &upperRange);
685}
686
687/*
688The sorting problem happens when the inital tangents are not a true indicator of the curve direction
689Nearly always, the initial tangents do give the right answer,
690so the trick is to figure out when the initial tangent cannot be trusted.
691If the convex hulls of both curves are in the same half plane, and not overlapping, sorting the
692hulls is enough.
693If the hulls overlap, and have the same general direction, then intersect the shorter end point ray
694with the opposing curve, and see on which side of the shorter curve the opposing intersection lies.
695Otherwise, if the control vector is extremely short, likely the point on curve must be computed
696If moving the control point slightly can change the sign of the cross product, either answer could
697be "right".
698We need to determine how short is extremely short. Move the control point a set percentage of
699the largest length to determine how stable the curve is vis-a-vis the initial tangent.
700*/
701
702static const QuadPts extremeTests[][2] = {
703 {
704 {{{-708.0077926931004,-154.61669472244046},
705 {-707.9234268635319,-154.30459999551294},
706 {505.58447265625,-504.9130859375}}},
707 {{{-708.0077926931004,-154.61669472244046},
708 {-711.127526325141,-163.9446090624656},
709 {-32.39227294921875,-906.3277587890625}}},
710 }, {
711 {{{-708.0077926931004,-154.61669472244046},
712 {-708.2875337527566,-154.36676458635623},
713 {505.58447265625,-504.9130859375}}},
714 {{{-708.0077926931004,-154.61669472244046},
715 {-708.4111557216864,-154.5366642875255},
716 {-32.39227294921875,-906.3277587890625}}},
717 }, {
718 {{{-609.0230951752058,-267.5435593490574},
719 {-594.1120809906336,-136.08492475411555},
720 {505.58447265625,-504.9130859375}}},
721 {{{-609.0230951752058,-267.5435593490574},
722 {-693.7467719138988,-341.3259237831895},
723 {-32.39227294921875,-906.3277587890625}}}
724 }, {
725 {{{-708.0077926931004,-154.61669472244046},
726 {-707.9994640658723,-154.58588461064852},
727 {505.58447265625,-504.9130859375}}},
728 {{{-708.0077926931004,-154.61669472244046},
729 {-708.0239418990758,-154.6403553507124},
730 {-32.39227294921875,-906.3277587890625}}}
731 }, {
732 {{{-708.0077926931004,-154.61669472244046},
733 {-707.9993222215099,-154.55999389855003},
734 {68.88981098017803,296.9273945411635}}},
735 {{{-708.0077926931004,-154.61669472244046},
736 {-708.0509091919608,-154.64675214697067},
737 {-777.4871194247767,-995.1470120113145}}}
738 }, {
739 {{{-708.0077926931004,-154.61669472244046},
740 {-708.0060491116379,-154.60889321524968},
741 {229.97088707895057,-430.0569357467175}}},
742 {{{-708.0077926931004,-154.61669472244046},
743 {-708.013911296257,-154.6219143988058},
744 {138.13162892614037,-573.3689311737394}}}
745 }, {
746 {{{-543.2570545751013,-237.29243831075053},
747 {-452.4119186056987,-143.47223056267802},
748 {229.97088707895057,-430.0569357467175}}},
749 {{{-543.2570545751013,-237.29243831075053},
750 {-660.5330371214436,-362.0016148388},
751 {138.13162892614037,-573.3689311737394}}},
752 },
753};
754
755static double endCtrlRatio(const SkDQuad quad) {
756 SkDVector longEdge = quad[2] - quad[0];
757 double longLen = longEdge.length();
758 SkDVector shortEdge = quad[1] - quad[0];
759 double shortLen = shortEdge.length();
760 return longLen / shortLen;
761}
762
763static void computeMV(const SkDQuad& quad, const SkDVector& v, double m, SkDVector mV[2]) {
764 SkDPoint mPta = {quad[1].fX - m * v.fY, quad[1].fY + m * v.fX};
765 SkDPoint mPtb = {quad[1].fX + m * v.fY, quad[1].fY - m * v.fX};
766 mV[0] = mPta - quad[0];
767 mV[1] = mPtb - quad[0];
768}
769
770static double mDistance(skiatest::Reporter* reporter, bool agrees, const SkDQuad& q1,
771 const SkDQuad& q2) {
772 if (1 && agrees) {
773 return SK_ScalarMax;
774 }
775 // how close is the angle from inflecting in the opposite direction?
776 SkDVector v1 = q1[1] - q1[0];
777 SkDVector v2 = q2[1] - q2[0];
778 double dir = v1.crossCheck(v2);
779 REPORTER_ASSERT(reporter, dir != 0);
780 // solve for opposite direction displacement scale factor == m
781 // initial dir = v1.cross(v2) == v2.x * v1.y - v2.y * v1.x
782 // displacement of q1[1] : dq1 = { -m * v1.y, m * v1.x } + q1[1]
783 // straight angle when : v2.x * (dq1.y - q1[0].y) == v2.y * (dq1.x - q1[0].x)
784 // v2.x * (m * v1.x + v1.y) == v2.y * (-m * v1.y + v1.x)
785 // - m * (v2.x * v1.x + v2.y * v1.y) == v2.x * v1.y - v2.y * v1.x
786 // m = (v2.y * v1.x - v2.x * v1.y) / (v2.x * v1.x + v2.y * v1.y)
787 // m = v1.cross(v2) / v1.dot(v2)
788 double div = v1.dot(v2);
789 REPORTER_ASSERT(reporter, div != 0);
790 double m = dir / div;
791 SkDVector mV1[2], mV2[2];
792 computeMV(q1, v1, m, mV1);
793 computeMV(q2, v2, m, mV2);
794 double dist1 = v1.length() * m;
795 double dist2 = v2.length() * m;
797 SkDebugf("%c r1=%1.9g r2=%1.9g m=%1.9g dist1=%1.9g dist2=%1.9g "
798 " dir%c 1a=%1.9g 1b=%1.9g 2a=%1.9g 2b=%1.9g\n", agrees ? 'T' : 'F',
799 endCtrlRatio(q1), endCtrlRatio(q2), m, dist1, dist2, dir > 0 ? '+' : '-',
800 mV1[0].crossCheck(v2), mV1[1].crossCheck(v2),
801 mV2[0].crossCheck(v1), mV2[1].crossCheck(v1));
802 }
803 if (1) {
804 bool use1 = fabs(dist1) < fabs(dist2);
806 SkDebugf("%c dist=%1.9g r=%1.9g\n", agrees ? 'T' : 'F', use1 ? dist1 : dist2,
807 use1 ? distEndRatio(dist1, q1) : distEndRatio(dist2, q2));
808 }
809 return fabs(use1 ? distEndRatio(dist1, q1) : distEndRatio(dist2, q2));
810 }
811 return SK_ScalarMax;
812}
813
814static void midPointAgrees(skiatest::Reporter* reporter, const SkDQuad& q1, const SkDQuad& q2,
815 bool ccw) {
816 SkDPoint mid1 = q1.ptAtT(0.5);
817 SkDVector m1 = mid1 - q1[0];
818 SkDPoint mid2 = q2.ptAtT(0.5);
819 SkDVector m2 = mid2 - q2[0];
820 REPORTER_ASSERT(reporter, ccw ? m1.crossCheck(m2) < 0 : m1.crossCheck(m2) > 0);
821}
822
823DEF_TEST(PathOpsAngleExtreme, reporter) {
824 if (!gPathOpsAngleIdeasVerbose) { // takes a while to run -- so exclude it by default
825 return;
826 }
827 double maxR = SK_ScalarMax;
828 for (int index = 0; index < (int) std::size(extremeTests); ++index) {
829 const QuadPts& qu1 = extremeTests[index][0];
830 const QuadPts& qu2 = extremeTests[index][1];
831 SkDQuad quad1, quad2;
832 quad1.debugSet(qu1.fPts);
833 quad2.debugSet(qu2.fPts);
835 SkDebugf("%s %d\n", __FUNCTION__, index);
836 }
837 REPORTER_ASSERT(reporter, quad1[0] == quad2[0]);
839 i.intersect(quad1, quad2);
840 REPORTER_ASSERT(reporter, i.used() == 1);
841 REPORTER_ASSERT(reporter, i.pt(0) == quad1[0]);
842 int overlap = quadHullsOverlap(reporter, quad1, quad2);
843 REPORTER_ASSERT(reporter, overlap >= 0);
844 SkDVector sweep[2], tweep[2];
845 setQuadHullSweep(quad1, sweep);
846 setQuadHullSweep(quad2, tweep);
847 double s0xt0 = sweep[0].crossCheck(tweep[0]);
848 REPORTER_ASSERT(reporter, s0xt0 != 0);
849 bool ccw = s0xt0 < 0;
850 bool agrees = bruteForceCheck(reporter, quad1, quad2, ccw);
851 maxR = std::min(maxR, mDistance(reporter, agrees, quad1, quad2));
852 if (agrees) {
853 continue;
854 }
855 midPointAgrees(reporter, quad1, quad2, !ccw);
856 SkDQuad q1 = quad1;
857 SkDQuad q2 = quad2;
858 double loFail = 1;
859 double hiPass = 2;
860 // double vectors until t passes
861 do {
862 q1[1].fX = quad1[0].fX * (1 - hiPass) + quad1[1].fX * hiPass;
863 q1[1].fY = quad1[0].fY * (1 - hiPass) + quad1[1].fY * hiPass;
864 q2[1].fX = quad2[0].fX * (1 - hiPass) + quad2[1].fX * hiPass;
865 q2[1].fY = quad2[0].fY * (1 - hiPass) + quad2[1].fY * hiPass;
866 agrees = bruteForceCheck(reporter, q1, q2, ccw);
867 maxR = std::min(maxR, mDistance(reporter, agrees, q1, q2));
868 if (agrees) {
869 break;
870 }
871 midPointAgrees(reporter, quad1, quad2, !ccw);
872 loFail = hiPass;
873 hiPass *= 2;
874 } while (true);
875 // binary search to find minimum pass
876 double midTest = (loFail + hiPass) / 2;
877 double step = (hiPass - loFail) / 4;
878 while (step > FLT_EPSILON) {
879 q1[1].fX = quad1[0].fX * (1 - midTest) + quad1[1].fX * midTest;
880 q1[1].fY = quad1[0].fY * (1 - midTest) + quad1[1].fY * midTest;
881 q2[1].fX = quad2[0].fX * (1 - midTest) + quad2[1].fX * midTest;
882 q2[1].fY = quad2[0].fY * (1 - midTest) + quad2[1].fY * midTest;
883 agrees = bruteForceCheck(reporter, q1, q2, ccw);
884 maxR = std::min(maxR, mDistance(reporter, agrees, q1, q2));
885 if (!agrees) {
886 midPointAgrees(reporter, quad1, quad2, !ccw);
887 }
888 midTest += agrees ? -step : step;
889 step /= 2;
890 }
891#ifdef SK_DEBUG
892// DumpQ(q1, q2, 999);
893#endif
894 }
896 SkDebugf("maxR=%1.9g\n", maxR);
897 }
898}
SkPoint fPts[2]
static int step(int x, SkScalar min, SkScalar max)
Definition BlurTest.cpp:215
reporter
static bool intersect(const SkPoint &p0, const SkPoint &n0, const SkPoint &p1, const SkPoint &n1, SkScalar *t)
static bool radianBetween(double start, double test, double end)
static double quadAngle(skiatest::Reporter *reporter, const SkDQuad &quad, double t)
static bool checkParallel(skiatest::Reporter *reporter, const SkDQuad &quad1, const SkDQuad &quad2)
static double mDistance(skiatest::Reporter *reporter, bool agrees, const SkDQuad &q1, const SkDQuad &q2)
static double endCtrlRatio(const SkDQuad quad)
static void bruteForce(skiatest::Reporter *reporter, const SkDQuad &quad1, const SkDQuad &quad2, bool ccw)
static double maxDist(const SkDQuad &quad)
static double testArc(skiatest::Reporter *reporter, const SkDQuad &quad, const SkDQuad &arcRef, int octant)
static void setQuadHullSweep(const SkDQuad &quad, SkDVector sweep[2])
static double distEndRatio(double dist, const SkDQuad &quad)
static double maxQuad(const SkDQuad &quad)
static const QuadPts extremeTests[][2]
static double radianSweep(double start, double end)
static bool equalPoints(const SkDPoint &pt1, const SkDPoint &pt2, double max)
static void testQuadAngles(skiatest::Reporter *reporter, const SkDQuad &quad1, const SkDQuad &quad2, int testNo, SkArenaAlloc *allocator)
static void computeMV(const SkDQuad &quad, const SkDVector &v, double m, SkDVector mV[2])
static bool gPathOpsAngleIdeasVerbose
static bool bruteMinT(skiatest::Reporter *reporter, const SkDQuad &quad1, const SkDQuad &quad2, TRange *lowerRange, TRange *upperRange)
static void midPointAgrees(skiatest::Reporter *reporter, const SkDQuad &q1, const SkDQuad &q2, bool ccw)
static bool bruteForceCheck(skiatest::Reporter *reporter, const SkDQuad &quad1, const SkDQuad &quad2, bool ccw)
static bool orderTRange(skiatest::Reporter *reporter, const SkDQuad &quad1, const SkDQuad &quad2, double r, TRange *result)
static bool angleDirection(double a1, double a2)
static void makeSegment(SkOpContour *contour, const SkDQuad &quad, SkPoint shortQuad[3])
static int quadHullsOverlap(skiatest::Reporter *reporter, const SkDQuad &quad1, const SkDQuad &quad2)
static void orderQuads(skiatest::Reporter *reporter, const SkDQuad &quad, double radius, TArray< double, false > *tArray)
static bool gPathOpsAngleIdeasEnableBruteCheck
static float next(float f)
#define SkASSERT(cond)
Definition SkAssert.h:116
void SK_SPI SkDebugf(const char format[],...) SK_PRINTF_LIKE(1
#define SkDEBUGCODE(...)
Definition SkDebug.h:23
void DumpQ(const SkDQuad &quad1, const SkDQuad &quad2, int testNo)
#define SkDEBUGPARAMS(...)
bool approximately_equal(double x, double y)
bool approximately_zero_when_compared_to(double x, double y)
static int SkScalarSignAsInt(SkScalar x)
Definition SkScalar.h:90
#define SK_ScalarMax
Definition SkScalar.h:24
#define SK_Scalar1
Definition SkScalar.h:18
#define SkDoubleToScalar(x)
Definition SkScalar.h:64
#define SK_ScalarTanPIOver8
Definition SkScalar.h:22
#define SK_ScalarInfinity
Definition SkScalar.h:26
#define SK_ScalarRoot2Over2
Definition SkScalar.h:23
#define SK_ScalarPI
Definition SkScalar.h:21
#define DEF_TEST(name, reporter)
Definition Test.h:312
#define REPORTER_ASSERT(r, cond,...)
Definition Test.h:286
Vec2Value v2
Type::kYUV Type::kRGBA() int(0.7 *637)
static int ConvexHullOverlaps(SkOpAngle &lh, SkOpAngle &rh)
static int EndsIntersect(SkOpAngle &lh, SkOpAngle &rh)
int intersect(const SkDLine &, const SkDLine &)
const SkDPoint & pt(int index) const
SkOpAngle * debugLastAngle()
void debugAddAngle(double startT, double endT)
SkOpSegment * next() const
float nextRangeF(float min, float max)
Definition SkRandom.h:64
bool empty() const
Definition SkTArray.h:194
int size() const
Definition SkTArray.h:416
struct MyStruct s
AtkStateType state
glong glong end
GAsyncResult * result
static float max(float r, float g, float b)
Definition hsl.cpp:49
static float min(float r, float g, float b)
Definition hsl.cpp:48
size_t length
Point offset
SkDPoint fPts[kPointCount]
void debugSet(const SkDPoint *pts)
SkDPoint ptAtT(double t) const
double length() const
double cross(const SkDVector &a) const
double dot(const SkDVector &a) const
double crossCheck(const SkDVector &a) const