Flutter Engine
The Flutter Engine
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#include <PrecompileShaderPriv.h>
Public Member Functions | |
bool | isConstant (int desiredCombination) const |
bool | isALocalMatrixShader () const |
int | numChildCombinations () const |
int | numCombinations () const |
void | addToKey (const KeyContext &keyContext, PaintParamsKeyBuilder *builder, PipelineDataGatherer *gatherer, int desiredCombination) const |
Friends | |
class | PrecompileShader |
Class that exposes methods in PrecompileShader that are only intended for use internal to Skia. This class is purely a privileged window into PrecompileShader. It should never have additional data members or virtual methods.
Definition at line 18 of file PrecompileShaderPriv.h.
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Definition at line 33 of file PrecompileShaderPriv.h.
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inline |
Definition at line 24 of file PrecompileShaderPriv.h.
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Definition at line 20 of file PrecompileShaderPriv.h.
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Definition at line 29 of file PrecompileShaderPriv.h.
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Definition at line 31 of file PrecompileShaderPriv.h.
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friend |
Definition at line 41 of file PrecompileShaderPriv.h.