Flutter Engine
The Flutter Engine
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Canvas_drawPatch.cpp
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1// Copyright 2019 Google LLC.
2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
4// HASH=accb545d67984ced168f5be6ab824795
5REG_FIDDLE(Canvas_drawPatch, 256, 256, false, 5) {
6void draw(SkCanvas* canvas) {
7 // SkBitmap source = cmbkygk;
9 paint.setAntiAlias(true);
10 SkPoint cubics[] = { { 3, 1 }, { 4, 2 }, { 5, 1 }, { 7, 3 },
11 /* { 7, 3 }, */ { 6, 4 }, { 7, 5 }, { 5, 7 },
12 /* { 5, 7 }, */ { 4, 6 }, { 3, 7 }, { 1, 5 },
13 /* { 1, 5 }, */ { 2, 4 }, { 1, 3 }, /* { 3, 1 } */ };
14 SkColor colors[] = { 0xbfff0000, 0xbf0000ff, 0xbfff00ff, 0xbf00ffff };
15 SkPoint texCoords[] = { { -30, -30 }, { 162, -30}, { 162, 162}, { -30, 162} };
17 canvas->scale(15, 15);
19 canvas->drawPatch(cubics, colors, texCoords, blend, paint);
20 canvas->translate(4, 4);
21 }
22}
23} // END FIDDLE
@ kModulate
r = s*d
@ kSrcOver
r = s + (1-sa)*d
@ kXor
r = s*(1-da) + d*(1-sa)
uint32_t SkColor
Definition SkColor.h:37
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
Definition aaclip.cpp:27
sk_sp< SkShader > makeShader(SkTileMode tmx, SkTileMode tmy, const SkSamplingOptions &, const SkMatrix *localMatrix=nullptr) const
Definition SkBitmap.cpp:669
void drawPatch(const SkPoint cubics[12], const SkColor colors[4], const SkPoint texCoords[4], SkBlendMode mode, const SkPaint &paint)
void translate(SkScalar dx, SkScalar dy)
void scale(SkScalar sx, SkScalar sy)
const Paint & paint
SkBitmap source
Definition examples.cpp:28
#define REG_FIDDLE(NAME, W, H, TEXT, I)
Definition examples.h:60
static SkColor blend(SkColor dst, SkColor src, void(*mode)(float, float, float, float *, float *, float *))
Definition hsl.cpp:142