Flutter Engine
The Flutter Engine
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#include "include/core/SkColor.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkRect.h"
#include "include/core/SkScalar.h"
#include "include/private/base/SkAssert.h"
#include "include/private/base/SkPoint_impl.h"
#include "src/pdf/SkPDFTypes.h"
#include "src/pdf/SkPDFUtils.h"
#include "src/shaders/SkShaderBase.h"
#include <cstdint>
#include <memory>
Go to the source code of this file.
Classes | |
struct | SkPDFGradientShader::Key |
struct | SkPDFGradientShader::KeyHash |
Namespaces | |
namespace | SkPDFGradientShader |
Functions | |
SkPDFIndirectReference | SkPDFGradientShader::Make (SkPDFDocument *doc, SkShader *shader, const SkMatrix &matrix, const SkIRect &surfaceBBox) |
bool | SkPDFGradientShader::operator== (const SkShaderBase::GradientInfo &u, const SkShaderBase::GradientInfo &v) |
bool | SkPDFGradientShader::operator== (const Key &u, const Key &v) |
bool | SkPDFGradientShader::operator!= (const Key &u, const Key &v) |