Flutter Engine
The Flutter Engine
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#include "tools/gpu/ManagedBackendTexture.h"
#include "include/core/SkBitmap.h"
#include "include/core/SkImageInfo.h"
#include "src/core/SkMipmap.h"
#include "src/gpu/RefCntedCallback.h"
Go to the source code of this file.
Typedefs | |
using | Mipmapped = skgpu::Mipmapped |
using | Protected = skgpu::Protected |
using | Renderable = skgpu::Renderable |
using Mipmapped = skgpu::Mipmapped |
Definition at line 22 of file ManagedBackendTexture.cpp.
using Protected = skgpu::Protected |
Definition at line 23 of file ManagedBackendTexture.cpp.
using Renderable = skgpu::Renderable |
Definition at line 24 of file ManagedBackendTexture.cpp.