~UberSDFContents() override
std::optional< Rect > GetCoverage(const Entity &entity) const override
Get the area of the render pass that will be affected when this contents is rendered.
bool ApplyColorFilter(const ColorFilterProc &color_filter_proc) override
If possible, applies a color filter to this contents inputs on the CPU.
static std::unique_ptr< UberSDFContents > Make(const UberSDFParameters ¶ms, std::unique_ptr< Geometry > geometry)
std::optional< Color > AsBackgroundColor(const Entity &entity, ISize target_size) const override
Returns a color if this Contents will flood the given target_size with a color. This output color is ...
const Geometry * GetGeometry() const override
Get the geometry that this contents will use to render.
bool Render(const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override