44 {
46 this->closeWindow();
47 }
48
49 if (fDisplay) {
50 return true;
51 }
52 fDisplay = display;
53
54 constexpr int initialWidth = 1280;
55 constexpr int initialHeight = 960;
56
57#ifdef SK_GL
58
59
60
61
62 static int constexpr kChooseFBConfigAtt[] = {
63 GLX_RENDER_TYPE, GLX_RGBA_BIT,
64 GLX_DOUBLEBUFFER, True,
65 GLX_STENCIL_SIZE, 8,
66 None
67 };
68
69 int chooseVisualAtt[] = {
70 GLX_RGBA,
71 GLX_DOUBLEBUFFER,
72 GLX_STENCIL_SIZE, 8,
73 None
74 };
77 static const GLint kChooseFBConifgAttCnt = std::size(kChooseFBConfigAtt);
78 GLint msaaChooseFBConfigAtt[kChooseFBConifgAttCnt + 4];
79 memcpy(msaaChooseFBConfigAtt, kChooseFBConfigAtt, sizeof(kChooseFBConfigAtt));
80 SkASSERT(None == msaaChooseFBConfigAtt[kChooseFBConifgAttCnt - 1]);
81 msaaChooseFBConfigAtt[kChooseFBConifgAttCnt - 1] = GLX_SAMPLE_BUFFERS_ARB;
82 msaaChooseFBConfigAtt[kChooseFBConifgAttCnt + 0] = 1;
83 msaaChooseFBConfigAtt[kChooseFBConifgAttCnt + 1] = GLX_SAMPLES_ARB;
85 msaaChooseFBConfigAtt[kChooseFBConifgAttCnt + 3] = None;
86 int n;
87 fFBConfig = glXChooseFBConfig(fDisplay, DefaultScreen(fDisplay), msaaChooseFBConfigAtt, &n);
88 if (n > 0) {
89 fVisualInfo = glXGetVisualFromFBConfig(fDisplay, *fFBConfig);
90 } else {
91 static const GLint kChooseVisualAttCnt = std::size(chooseVisualAtt);
92 GLint msaaChooseVisualAtt[kChooseVisualAttCnt + 4];
93 memcpy(msaaChooseVisualAtt, chooseVisualAtt, sizeof(chooseVisualAtt));
94 SkASSERT(None == msaaChooseVisualAtt[kChooseVisualAttCnt - 1]);
95 msaaChooseFBConfigAtt[kChooseVisualAttCnt - 1] = GLX_SAMPLE_BUFFERS_ARB;
96 msaaChooseFBConfigAtt[kChooseVisualAttCnt + 0] = 1;
97 msaaChooseFBConfigAtt[kChooseVisualAttCnt + 1] = GLX_SAMPLES_ARB;
98 msaaChooseFBConfigAtt[kChooseVisualAttCnt + 2] =
100 msaaChooseFBConfigAtt[kChooseVisualAttCnt + 3] = None;
101 fVisualInfo = glXChooseVisual(display, DefaultScreen(display), msaaChooseVisualAtt);
102 fFBConfig = nullptr;
103 }
104 }
105 if (nullptr == fVisualInfo) {
106 int n;
107 fFBConfig = glXChooseFBConfig(fDisplay, DefaultScreen(fDisplay), kChooseFBConfigAtt, &n);
108 if (n > 0) {
109 fVisualInfo = glXGetVisualFromFBConfig(fDisplay, *fFBConfig);
110 } else {
111 fVisualInfo = glXChooseVisual(display, DefaultScreen(display), chooseVisualAtt);
112 fFBConfig = nullptr;
113 }
114 }
115
116 if (fVisualInfo) {
117 Colormap colorMap = XCreateColormap(display,
118 RootWindow(display, fVisualInfo->screen),
119 fVisualInfo->visual,
120 AllocNone);
121 XSetWindowAttributes swa;
122 swa.colormap = colorMap;
124 fWindow = XCreateWindow(display,
125 RootWindow(display, fVisualInfo->screen),
126 0, 0,
127 initialWidth, initialHeight,
128 0,
129 fVisualInfo->depth,
130 InputOutput,
131 fVisualInfo->visual,
132 CWEventMask | CWColormap,
133 &swa);
134 }
135#endif
136 if (!fWindow) {
137
138 fWindow = XCreateSimpleWindow(display,
139 DefaultRootWindow(display),
140 0, 0,
141 initialWidth, initialHeight,
142 0,
143 0,
144 0);
146 }
147
148 if (!fWindow) {
149 return false;
150 }
151
153
154
155 fWmDeleteMessage = XInternAtom(display, "WM_DELETE_WINDOW", False);
156 XSetWMProtocols(display, fWindow, &fWmDeleteMessage, 1);
157
158
160
161
162 fPendingPaint = false;
163 fPendingResize = false;
164
165 return true;
166}