47 m.preSkew(0.5f, 0.5f);
constexpr SkColor SK_ColorYELLOW
constexpr SkColor SK_ColorBLUE
DEF_SIMPLE_GM(bug6783, canvas, 500, 500)
sk_sp< SkShader > makeShader(SkTileMode tmx, SkTileMode tmy, const SkSamplingOptions &, const SkMatrix *localMatrix=nullptr) const
static SkMatrix Scale(SkScalar sx, SkScalar sy)
static SkMatrix Translate(SkScalar dx, SkScalar dy)
SkSamplingOptions sampling
SK_API sk_sp< SkSurface > Raster(const SkImageInfo &imageInfo, size_t rowBytes, const SkSurfaceProps *surfaceProps)
static SkImageInfo MakeN32Premul(int width, int height)
static constexpr SkRect MakeWH(float w, float h)