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VkTestMemoryAllocator.cpp
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1/*
2 * Copyright 2024 Google LLC
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
9
13
14namespace sk_gpu_test {
15
17 VkInstance instance,
18 VkPhysicalDevice physicalDevice,
19 VkDevice device,
20 uint32_t physicalDeviceVersion,
21 const skgpu::VulkanExtensions* extensions,
22 const skgpu::VulkanInterface* interface) {
23#define SKGPU_COPY_FUNCTION(NAME) functions.vk##NAME = interface->fFunctions.f##NAME
24#define SKGPU_COPY_FUNCTION_KHR(NAME) functions.vk##NAME##KHR = interface->fFunctions.f##NAME
25
26 VmaVulkanFunctions functions;
27 // We should be setting all the required functions (at least through vulkan 1.1), but this is
28 // just extra belt and suspenders to make sure there isn't unitialized values here.
29 memset(&functions, 0, sizeof(VmaVulkanFunctions));
30
31 // We don't use dynamic function getting in the allocator so we set the getProc functions to
32 // null.
33 functions.vkGetInstanceProcAddr = nullptr;
34 functions.vkGetDeviceProcAddr = nullptr;
35 SKGPU_COPY_FUNCTION(GetPhysicalDeviceProperties);
36 SKGPU_COPY_FUNCTION(GetPhysicalDeviceMemoryProperties);
37 SKGPU_COPY_FUNCTION(AllocateMemory);
38 SKGPU_COPY_FUNCTION(FreeMemory);
39 SKGPU_COPY_FUNCTION(MapMemory);
40 SKGPU_COPY_FUNCTION(UnmapMemory);
41 SKGPU_COPY_FUNCTION(FlushMappedMemoryRanges);
42 SKGPU_COPY_FUNCTION(InvalidateMappedMemoryRanges);
43 SKGPU_COPY_FUNCTION(BindBufferMemory);
44 SKGPU_COPY_FUNCTION(BindImageMemory);
45 SKGPU_COPY_FUNCTION(GetBufferMemoryRequirements);
46 SKGPU_COPY_FUNCTION(GetImageMemoryRequirements);
47 SKGPU_COPY_FUNCTION(CreateBuffer);
48 SKGPU_COPY_FUNCTION(DestroyBuffer);
49 SKGPU_COPY_FUNCTION(CreateImage);
50 SKGPU_COPY_FUNCTION(DestroyImage);
51 SKGPU_COPY_FUNCTION(CmdCopyBuffer);
52 SKGPU_COPY_FUNCTION_KHR(GetBufferMemoryRequirements2);
53 SKGPU_COPY_FUNCTION_KHR(GetImageMemoryRequirements2);
54 SKGPU_COPY_FUNCTION_KHR(BindBufferMemory2);
55 SKGPU_COPY_FUNCTION_KHR(BindImageMemory2);
56 SKGPU_COPY_FUNCTION_KHR(GetPhysicalDeviceMemoryProperties2);
57
58 VmaAllocatorCreateInfo info;
59 info.flags = VMA_ALLOCATOR_CREATE_EXTERNALLY_SYNCHRONIZED_BIT;
60 if (physicalDeviceVersion >= VK_MAKE_VERSION(1, 1, 0) ||
61 (extensions->hasExtension(VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME, 1) &&
62 extensions->hasExtension(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME, 1))) {
63 info.flags |= VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT;
64 }
65
66 info.physicalDevice = physicalDevice;
67 info.device = device;
68 // 4MB was picked for the size here by looking at memory usage of Android apps and runs of DM.
69 // It seems to be a good compromise of not wasting unused allocated space and not making too
70 // many small allocations. The AMD allocator will start making blocks at 1/8 the max size and
71 // builds up block size as needed before capping at the max set here.
72 info.preferredLargeHeapBlockSize = 4 * 1024 * 1024;
73 info.pAllocationCallbacks = nullptr;
74 info.pDeviceMemoryCallbacks = nullptr;
75 info.pHeapSizeLimit = nullptr;
76 info.pVulkanFunctions = &functions;
77 info.instance = instance;
78 // TODO: Update our interface and headers to support vulkan 1.3 and add in the new required
79 // functions for 1.3 that the allocator needs. Until then we just clamp the version to 1.1.
80 info.vulkanApiVersion = std::min(physicalDeviceVersion, VK_MAKE_VERSION(1, 1, 0));
81 info.pTypeExternalMemoryHandleTypes = nullptr;
82
83 VmaAllocator allocator;
84 vmaCreateAllocator(&info, &allocator);
85
87}
88
89VkTestMemoryAllocator::VkTestMemoryAllocator(VmaAllocator allocator) : fAllocator(allocator) {}
90
92 vmaDestroyAllocator(fAllocator);
93 fAllocator = VK_NULL_HANDLE;
94}
95
97 uint32_t allocationPropertyFlags,
98 skgpu::VulkanBackendMemory* backendMemory) {
100 VmaAllocationCreateInfo info;
101 info.flags = 0;
102 info.usage = VMA_MEMORY_USAGE_UNKNOWN;
104 info.preferredFlags = 0;
105 info.memoryTypeBits = 0;
106 info.pool = VK_NULL_HANDLE;
107 info.pUserData = nullptr;
108
109 if (kDedicatedAllocation_AllocationPropertyFlag & allocationPropertyFlags) {
110 info.flags |= VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT;
111 }
112 if (kLazyAllocation_AllocationPropertyFlag & allocationPropertyFlags) {
114 }
115 if (kProtected_AllocationPropertyFlag & allocationPropertyFlags) {
116 info.requiredFlags |= VK_MEMORY_PROPERTY_PROTECTED_BIT;
117 }
118
119 VmaAllocation allocation;
120 VkResult result = vmaAllocateMemoryForImage(fAllocator, image, &info, &allocation, nullptr);
121 if (VK_SUCCESS == result) {
122 *backendMemory = (skgpu::VulkanBackendMemory)allocation;
123 }
124 return result;
125}
126
129 uint32_t allocationPropertyFlags,
130 skgpu::VulkanBackendMemory* backendMemory) {
131 TRACE_EVENT0("skia.gpu", TRACE_FUNC);
132 VmaAllocationCreateInfo info;
133 info.flags = 0;
134 info.usage = VMA_MEMORY_USAGE_UNKNOWN;
135 info.memoryTypeBits = 0;
136 info.pool = VK_NULL_HANDLE;
137 info.pUserData = nullptr;
138
139 switch (usage) {
142 info.preferredFlags = 0;
143 break;
145 // When doing cpu writes and gpu reads the general rule of thumb is to use coherent
146 // memory. Though this depends on the fact that we are not doing any cpu reads and the
147 // cpu writes are sequential. For sparse writes we'd want cpu cached memory, however we
148 // don't do these types of writes in Skia.
149 //
150 // TODO: In the future there may be times where specific types of memory could benefit
151 // from a coherent and cached memory. Typically these allow for the gpu to read cpu
152 // writes from the cache without needing to flush the writes throughout the cache. The
153 // reverse is not true and GPU writes tend to invalidate the cache regardless. Also
154 // these gpu cache read access are typically lower bandwidth than non-cached memory.
155 // For now Skia doesn't really have a need or want of this type of memory. But if we
156 // ever do we could pass in an AllocationPropertyFlag that requests the cached property.
157 info.requiredFlags =
160 break;
162 info.requiredFlags =
164 info.preferredFlags = 0;
165 break;
169 break;
170 }
171
172 if (kDedicatedAllocation_AllocationPropertyFlag & allocationPropertyFlags) {
173 info.flags |= VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT;
174 }
175 if ((kLazyAllocation_AllocationPropertyFlag & allocationPropertyFlags) &&
178 }
179
180 if (kPersistentlyMapped_AllocationPropertyFlag & allocationPropertyFlags) {
182 info.flags |= VMA_ALLOCATION_CREATE_MAPPED_BIT;
183 }
184
185 VmaAllocation allocation;
186 VkResult result = vmaAllocateMemoryForBuffer(fAllocator, buffer, &info, &allocation, nullptr);
187 if (VK_SUCCESS == result) {
188 *backendMemory = (skgpu::VulkanBackendMemory)allocation;
189 }
190
191 return result;
192}
193
195 TRACE_EVENT0("skia.gpu", TRACE_FUNC);
196 const VmaAllocation allocation = (VmaAllocation)memoryHandle;
197 vmaFreeMemory(fAllocator, allocation);
198}
199
201 skgpu::VulkanAlloc* alloc) const {
202 const VmaAllocation allocation = (VmaAllocation)memoryHandle;
203 VmaAllocationInfo vmaInfo;
204 vmaGetAllocationInfo(fAllocator, allocation, &vmaInfo);
205
206 VkMemoryPropertyFlags memFlags;
207 vmaGetMemoryTypeProperties(fAllocator, vmaInfo.memoryType, &memFlags);
208
209 uint32_t flags = 0;
212 }
215 }
218 }
219
220 alloc->fMemory = vmaInfo.deviceMemory;
221 alloc->fOffset = vmaInfo.offset;
222 alloc->fSize = vmaInfo.size;
223 alloc->fFlags = flags;
224 alloc->fBackendMemory = memoryHandle;
225}
226
228 void** data) {
229 TRACE_EVENT0("skia.gpu", TRACE_FUNC);
230 const VmaAllocation allocation = (VmaAllocation)memoryHandle;
231 return vmaMapMemory(fAllocator, allocation, data);
232}
233
235 TRACE_EVENT0("skia.gpu", TRACE_FUNC);
236 const VmaAllocation allocation = (VmaAllocation)memoryHandle;
237 vmaUnmapMemory(fAllocator, allocation);
238}
239
242 VkDeviceSize size) {
243 TRACE_EVENT0("skia.gpu", TRACE_FUNC);
244 const VmaAllocation allocation = (VmaAllocation)memoryHandle;
245 return vmaFlushAllocation(fAllocator, allocation, offset, size);
246}
247
250 VkDeviceSize size) {
251 TRACE_EVENT0("skia.gpu", TRACE_FUNC);
252 const VmaAllocation allocation = (VmaAllocation)memoryHandle;
253 return vmaInvalidateAllocation(fAllocator, allocation, offset, size);
254}
255
256std::pair<uint64_t, uint64_t> VkTestMemoryAllocator::totalAllocatedAndUsedMemory() const {
257 VmaTotalStatistics stats;
258 vmaCalculateStatistics(fAllocator, &stats);
259 return {stats.total.statistics.blockBytes, stats.total.statistics.allocationBytes};
260}
261
262} // namespace sk_gpu_test
static void info(const char *fmt,...) SK_PRINTF_LIKE(1
Definition DM.cpp:213
#define SkASSERT(cond)
Definition SkAssert.h:116
static constexpr bool SkToBool(const T &x)
Definition SkTo.h:35
#define TRACE_EVENT0_ALWAYS(category_group, name)
#define TRACE_FUNC
#define SKGPU_COPY_FUNCTION_KHR(NAME)
#define SKGPU_COPY_FUNCTION(NAME)
void unmapMemory(const skgpu::VulkanBackendMemory &) override
VkResult invalidateMemory(const skgpu::VulkanBackendMemory &, VkDeviceSize offset, VkDeviceSize size) override
VkResult flushMemory(const skgpu::VulkanBackendMemory &, VkDeviceSize offset, VkDeviceSize size) override
static sk_sp< VulkanMemoryAllocator > Make(VkInstance instance, VkPhysicalDevice physicalDevice, VkDevice device, uint32_t physicalDeviceVersion, const skgpu::VulkanExtensions *extensions, const skgpu::VulkanInterface *interface)
VkResult allocateBufferMemory(VkBuffer buffer, BufferUsage usage, uint32_t allocationPropertyFlags, skgpu::VulkanBackendMemory *) override
std::pair< uint64_t, uint64_t > totalAllocatedAndUsedMemory() const override
void getAllocInfo(const skgpu::VulkanBackendMemory &, skgpu::VulkanAlloc *) const override
VkResult mapMemory(const skgpu::VulkanBackendMemory &, void **data) override
VkResult allocateImageMemory(VkImage image, uint32_t allocationPropertyFlags, skgpu::VulkanBackendMemory *) override
void freeMemory(const skgpu::VulkanBackendMemory &) override
VkDevice device
Definition main.cc:53
VkInstance instance
Definition main.cc:48
sk_sp< SkImage > image
Definition examples.cpp:29
FlutterSemanticsFlag flags
static const uint8_t buffer[]
GAsyncResult * result
intptr_t VulkanBackendMemory
Definition VulkanTypes.h:31
static void usage(char *argv0)
Point offset
VkDeviceSize fSize
Definition VulkanTypes.h:40
VulkanBackendMemory fBackendMemory
Definition VulkanTypes.h:43
VkDeviceMemory fMemory
Definition VulkanTypes.h:38
VkDeviceSize fOffset
Definition VulkanTypes.h:39
#define TRACE_EVENT0(category_group, name)
VkFlags VkMemoryPropertyFlags
@ VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT
@ VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
@ VK_MEMORY_PROPERTY_PROTECTED_BIT
@ VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
@ VK_MEMORY_PROPERTY_HOST_CACHED_BIT
@ VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
uint64_t VkDeviceSize
Definition vulkan_core.h:96
#define VK_MAKE_VERSION(major, minor, patch)
Definition vulkan_core.h:78
#define VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME
VkResult
@ VK_SUCCESS
#define VK_NULL_HANDLE
Definition vulkan_core.h:46
#define VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME