const Caps * caps() const
bool submit(SyncToCpu=SyncToCpu::kNo)
bool insertRecording(const InsertRecordingInfo &)
void checkAsyncWorkCompletion()
bool hasUnfinishedGpuWork() const
sk_sp< sk_gpu_test::FlushFinishTracker > fFinishTrackers[kMaxFrameLag - 1]
void submitRecordingAndWaitOnSync(skgpu::graphite::Context *, skgpu::graphite::Recording *)
void syncedSubmit(skgpu::graphite::Context *)
virtual ~GraphiteTestContext()