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Public Attributes | List of all members
GrD3DBackendContext Struct Reference

#include <GrD3DBackendContext.h>

Public Attributes

gr_cp< IDXGIAdapter1 > fAdapter
 
gr_cp< ID3D12Device > fDevice
 
gr_cp< ID3D12CommandQueue > fQueue
 
sk_sp< GrD3DMemoryAllocatorfMemoryAllocator
 
GrProtected fProtectedContext = GrProtected::kNo
 

Detailed Description

Definition at line 27 of file GrD3DBackendContext.h.

Member Data Documentation

◆ fAdapter

gr_cp<IDXGIAdapter1> GrD3DBackendContext::fAdapter

Definition at line 28 of file GrD3DBackendContext.h.

◆ fDevice

gr_cp<ID3D12Device> GrD3DBackendContext::fDevice

Definition at line 29 of file GrD3DBackendContext.h.

◆ fMemoryAllocator

sk_sp<GrD3DMemoryAllocator> GrD3DBackendContext::fMemoryAllocator

Definition at line 31 of file GrD3DBackendContext.h.

◆ fProtectedContext

GrProtected GrD3DBackendContext::fProtectedContext = GrProtected::kNo

Definition at line 32 of file GrD3DBackendContext.h.

◆ fQueue

gr_cp<ID3D12CommandQueue> GrD3DBackendContext::fQueue

Definition at line 30 of file GrD3DBackendContext.h.


The documentation for this struct was generated from the following file: