5#ifndef FLUTTER_IMPELLER_ENTITY_GEOMETRY_POINT_FIELD_GEOMETRY_H_
6#define FLUTTER_IMPELLER_ENTITY_GEOMETRY_POINT_FIELD_GEOMETRY_H_
27 std::vector<Point> points_;
static void round(SkPoint *p)
static const int points[]
std::optional< Rect > GetCoverage(const Matrix &transform) const override
~PointFieldGeometry()=default
GeometryResult GetPositionBuffer(const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override
Render passes encode render commands directed as one specific render target into an underlying comman...
static SkColor4f transform(SkColor4f c, SkColorSpace *src, SkColorSpace *dst)
A 4x4 matrix using column-major storage.