21 void compileError(
const char* shader,
const char*
errors)
override {
#define SkDEBUGFAILF(fmt,...)
void SK_SPI SkDebugf(const char format[],...) SK_PRINTF_LIKE(1
void VisitLineByLine(const std::string &text, const std::function< void(int lineNumber, const char *lineText)> &visitFn)
std::string BuildShaderErrorMessage(const char *shader, const char *errors)
ShaderErrorHandler * DefaultShaderErrorHandler()