16TEST(AllocatorTest, TextureDescriptorCompatibility) {
23 ASSERT_EQ(desc_a, desc_b);
24 ASSERT_NE(desc_a, desc_c);
32 ASSERT_EQ(desc_a, desc_b);
33 ASSERT_NE(desc_a, desc_c);
41 ASSERT_EQ(desc_a, desc_b);
42 ASSERT_NE(desc_a, desc_c);
50 ASSERT_EQ(desc_a, desc_b);
51 ASSERT_NE(desc_a, desc_c);
59 ASSERT_EQ(desc_a, desc_b);
60 ASSERT_NE(desc_a, desc_c);
68 ASSERT_EQ(desc_a, desc_b);
69 ASSERT_NE(desc_a, desc_c);
77 ASSERT_EQ(desc_a, desc_b);
78 ASSERT_NE(desc_a, desc_c);
A lightweight object that describes the attributes of a texture that can then used an allocator to cr...
CompressionType compression_type