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entity_pass_target_unittests.cc
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1// Copyright 2013 The Flutter Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include <memory>
6
7#include "flutter/testing/testing.h"
8#include "gtest/gtest.h"
12
13namespace impeller {
14namespace testing {
15
18
19TEST_P(EntityPassTargetTest, SwapWithMSAATexture) {
20 if (GetContentContext()
21 ->GetDeviceCapabilities()
22 .SupportsImplicitResolvingMSAA()) {
23 GTEST_SKIP() << "Implicit MSAA is used on this device.";
24 }
25 auto content_context = GetContentContext();
26 auto buffer = content_context->GetContext()->CreateCommandBuffer();
27 auto render_target =
28 GetContentContext()->GetRenderTargetCache()->CreateOffscreenMSAA(
29 *content_context->GetContext(), {100, 100},
30 /*mip_count=*/1);
31
32 auto entity_pass_target = EntityPassTarget(render_target, false, false);
33
34 auto color0 = entity_pass_target.GetRenderTarget()
35 .GetColorAttachments()
36 .find(0u)
37 ->second;
38 auto msaa_tex = color0.texture;
39 auto resolve_tex = color0.resolve_texture;
40
41 entity_pass_target.Flip(
42 *content_context->GetContext()->GetResourceAllocator());
43
44 color0 = entity_pass_target.GetRenderTarget()
45 .GetColorAttachments()
46 .find(0u)
47 ->second;
48
49 ASSERT_EQ(msaa_tex, color0.texture);
50 ASSERT_NE(resolve_tex, color0.resolve_texture);
51}
52
53TEST_P(EntityPassTargetTest, SwapWithMSAAImplicitResolve) {
54 auto content_context = GetContentContext();
55 auto buffer = content_context->GetContext()->CreateCommandBuffer();
56 auto context = content_context->GetContext();
57 auto& allocator = *context->GetResourceAllocator();
58
59 // Emulate implicit MSAA resolve by making color resolve and msaa texture the
60 // same.
61 RenderTarget render_target;
62 {
63 PixelFormat pixel_format =
64 context->GetCapabilities()->GetDefaultColorFormat();
65
66 // Create MSAA color texture.
67
68 TextureDescriptor color0_tex_desc;
71 color0_tex_desc.sample_count = SampleCount::kCount4;
72 color0_tex_desc.format = pixel_format;
73 color0_tex_desc.size = ISize{100, 100};
74 color0_tex_desc.usage = TextureUsage::kRenderTarget;
75
76 auto color0_msaa_tex = allocator.CreateTexture(color0_tex_desc);
77
78 // Color attachment.
79
80 ColorAttachment color0;
83 color0.texture = color0_msaa_tex;
84 color0.resolve_texture = color0_msaa_tex;
85
86 render_target.SetColorAttachment(color0, 0u);
87 render_target.SetStencilAttachment(std::nullopt);
88 }
89
90 auto entity_pass_target = EntityPassTarget(render_target, false, true);
91
92 auto color0 = entity_pass_target.GetRenderTarget()
93 .GetColorAttachments()
94 .find(0u)
95 ->second;
96 auto msaa_tex = color0.texture;
97 auto resolve_tex = color0.resolve_texture;
98
99 ASSERT_EQ(msaa_tex, resolve_tex);
100
101 entity_pass_target.Flip(
102 *content_context->GetContext()->GetResourceAllocator());
103
104 color0 = entity_pass_target.GetRenderTarget()
105 .GetColorAttachments()
106 .find(0u)
107 ->second;
108
109 ASSERT_NE(msaa_tex, color0.texture);
110 ASSERT_NE(resolve_tex, color0.resolve_texture);
111 ASSERT_EQ(color0.texture, color0.resolve_texture);
112}
113
114} // namespace testing
115} // namespace impeller
RenderTarget & SetColorAttachment(const ColorAttachment &attachment, size_t index)
RenderTarget & SetStencilAttachment(std::optional< StencilAttachment > attachment)
DEF_SWITCHES_START aot vmservice shared library Name of the *so containing AOT compiled Dart assets for launching the service isolate vm snapshot The VM snapshot data that will be memory mapped as read only SnapshotAssetPath must be present isolate snapshot The isolate snapshot data that will be memory mapped as read only SnapshotAssetPath must be present cache dir Path to the cache directory This is different from the persistent_cache_path in embedder which is used for Skia shader cache icu native lib Path to the library file that exports the ICU data vm service The hostname IP address on which the Dart VM Service should be served If not defaults to or::depending on whether ipv6 is specified vm service A custom Dart VM Service port The default is to pick a randomly available open port disable vm Disable the Dart VM Service The Dart VM Service is never available in release mode disable vm service Disable mDNS Dart VM Service publication Bind to the IPv6 localhost address for the Dart VM Service Ignored if vm service host is set endless trace buffer
Definition: switches.h:126
INSTANTIATE_PLAYGROUND_SUITE(AiksTest)
TEST_P(AiksTest, CanRenderAdvancedBlendColorFilterWithSaveLayer)
PixelFormat
The Pixel formats supported by Impeller. The naming convention denotes the usage of the component,...
Definition: formats.h:99
std::shared_ptr< Texture > resolve_texture
Definition: formats.h:652
LoadAction load_action
Definition: formats.h:653
std::shared_ptr< Texture > texture
Definition: formats.h:651
StoreAction store_action
Definition: formats.h:654
A lightweight object that describes the attributes of a texture that can then used an allocator to cr...