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SkPathBuilder.h
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1/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef SkPathBuilder_DEFINED
9#define SkPathBuilder_DEFINED
10
11#include "include/core/SkPath.h"
14#include "include/core/SkRect.h"
20
21#include <initializer_list>
22
23class SkRRect;
24
26public:
29 SkPathBuilder(const SkPath&);
30 SkPathBuilder(const SkPathBuilder&) = default;
32
33 SkPathBuilder& operator=(const SkPath&);
35
36 SkPathFillType fillType() const { return fFillType; }
37 SkRect computeBounds() const;
38
39 SkPath snapshot() const; // the builder is unchanged after returning this path
40 SkPath detach(); // the builder is reset to empty after returning this path
41
42 SkPathBuilder& setFillType(SkPathFillType ft) { fFillType = ft; return *this; }
43 SkPathBuilder& setIsVolatile(bool isVolatile) { fIsVolatile = isVolatile; return *this; }
44
46
47 SkPathBuilder& moveTo(SkPoint pt);
49
50 SkPathBuilder& lineTo(SkPoint pt);
52
53 SkPathBuilder& quadTo(SkPoint pt1, SkPoint pt2);
55 return this->quadTo(SkPoint::Make(x1, y1), SkPoint::Make(x2, y2));
56 }
57 SkPathBuilder& quadTo(const SkPoint pts[2]) { return this->quadTo(pts[0], pts[1]); }
58
59 SkPathBuilder& conicTo(SkPoint pt1, SkPoint pt2, SkScalar w);
61 return this->conicTo(SkPoint::Make(x1, y1), SkPoint::Make(x2, y2), w);
62 }
64 return this->conicTo(pts[0], pts[1], w);
65 }
66
67 SkPathBuilder& cubicTo(SkPoint pt1, SkPoint pt2, SkPoint pt3);
69 return this->cubicTo(SkPoint::Make(x1, y1), SkPoint::Make(x2, y2), SkPoint::Make(x3, y3));
70 }
71 SkPathBuilder& cubicTo(const SkPoint pts[3]) {
72 return this->cubicTo(pts[0], pts[1], pts[2]);
73 }
74
75 SkPathBuilder& close();
76
77 // Append a series of lineTo(...)
78 SkPathBuilder& polylineTo(const SkPoint pts[], int count);
79 SkPathBuilder& polylineTo(const std::initializer_list<SkPoint>& list) {
80 return this->polylineTo(list.begin(), SkToInt(list.size()));
81 }
82
83 // Relative versions of segments, relative to the previous position.
84
85 SkPathBuilder& rLineTo(SkPoint pt);
86 SkPathBuilder& rLineTo(SkScalar x, SkScalar y) { return this->rLineTo({x, y}); }
87 SkPathBuilder& rQuadTo(SkPoint pt1, SkPoint pt2);
89 return this->rQuadTo({x1, y1}, {x2, y2});
90 }
91 SkPathBuilder& rConicTo(SkPoint p1, SkPoint p2, SkScalar w);
93 return this->rConicTo({x1, y1}, {x2, y2}, w);
94 }
95 SkPathBuilder& rCubicTo(SkPoint pt1, SkPoint pt2, SkPoint pt3);
97 return this->rCubicTo({x1, y1}, {x2, y2}, {x3, y3});
98 }
99
100 // Arcs
101
102 /** Appends arc to the builder. Arc added is part of ellipse
103 bounded by oval, from startAngle through sweepAngle. Both startAngle and
104 sweepAngle are measured in degrees, where zero degrees is aligned with the
105 positive x-axis, and positive sweeps extends arc clockwise.
106
107 arcTo() adds line connecting the builder's last point to initial arc point if forceMoveTo
108 is false and the builder is not empty. Otherwise, added contour begins with first point
109 of arc. Angles greater than -360 and less than 360 are treated modulo 360.
110
111 @param oval bounds of ellipse containing arc
112 @param startAngleDeg starting angle of arc in degrees
113 @param sweepAngleDeg sweep, in degrees. Positive is clockwise; treated modulo 360
114 @param forceMoveTo true to start a new contour with arc
115 @return reference to the builder
116 */
117 SkPathBuilder& arcTo(const SkRect& oval, SkScalar startAngleDeg, SkScalar sweepAngleDeg,
118 bool forceMoveTo);
119
120 /** Appends arc to SkPath, after appending line if needed. Arc is implemented by conic
121 weighted to describe part of circle. Arc is contained by tangent from
122 last SkPath point to p1, and tangent from p1 to p2. Arc
123 is part of circle sized to radius, positioned so it touches both tangent lines.
124
125 If last SkPath SkPoint does not start arc, arcTo() appends connecting line to SkPath.
126 The length of vector from p1 to p2 does not affect arc.
127
128 Arc sweep is always less than 180 degrees. If radius is zero, or if
129 tangents are nearly parallel, arcTo() appends line from last SkPath SkPoint to p1.
130
131 arcTo() appends at most one line and one conic.
132 arcTo() implements the functionality of PostScript arct and HTML Canvas arcTo.
133
134 @param p1 SkPoint common to pair of tangents
135 @param p2 end of second tangent
136 @param radius distance from arc to circle center
137 @return reference to SkPath
138 */
139 SkPathBuilder& arcTo(SkPoint p1, SkPoint p2, SkScalar radius);
140
141 enum ArcSize {
142 kSmall_ArcSize, //!< smaller of arc pair
143 kLarge_ArcSize, //!< larger of arc pair
144 };
145
146 /** Appends arc to SkPath. Arc is implemented by one or more conic weighted to describe
147 part of oval with radii (r.fX, r.fY) rotated by xAxisRotate degrees. Arc curves
148 from last SkPath SkPoint to (xy.fX, xy.fY), choosing one of four possible routes:
149 clockwise or counterclockwise,
150 and smaller or larger.
151
152 Arc sweep is always less than 360 degrees. arcTo() appends line to xy if either
153 radii are zero, or if last SkPath SkPoint equals (xy.fX, xy.fY). arcTo() scales radii r to
154 fit last SkPath SkPoint and xy if both are greater than zero but too small to describe
155 an arc.
156
157 arcTo() appends up to four conic curves.
158 arcTo() implements the functionality of SVG arc, although SVG sweep-flag value is
159 opposite the integer value of sweep; SVG sweep-flag uses 1 for clockwise, while
160 kCW_Direction cast to int is zero.
161
162 @param r radii on axes before x-axis rotation
163 @param xAxisRotate x-axis rotation in degrees; positive values are clockwise
164 @param largeArc chooses smaller or larger arc
165 @param sweep chooses clockwise or counterclockwise arc
166 @param xy end of arc
167 @return reference to SkPath
168 */
169 SkPathBuilder& arcTo(SkPoint r, SkScalar xAxisRotate, ArcSize largeArc, SkPathDirection sweep,
170 SkPoint xy);
171
172 /** Appends arc to the builder, as the start of new contour. Arc added is part of ellipse
173 bounded by oval, from startAngle through sweepAngle. Both startAngle and
174 sweepAngle are measured in degrees, where zero degrees is aligned with the
175 positive x-axis, and positive sweeps extends arc clockwise.
176
177 If sweepAngle <= -360, or sweepAngle >= 360; and startAngle modulo 90 is nearly
178 zero, append oval instead of arc. Otherwise, sweepAngle values are treated
179 modulo 360, and arc may or may not draw depending on numeric rounding.
180
181 @param oval bounds of ellipse containing arc
182 @param startAngleDeg starting angle of arc in degrees
183 @param sweepAngleDeg sweep, in degrees. Positive is clockwise; treated modulo 360
184 @return reference to this builder
185 */
186 SkPathBuilder& addArc(const SkRect& oval, SkScalar startAngleDeg, SkScalar sweepAngleDeg);
187
188 // Add a new contour
189
190 SkPathBuilder& addRect(const SkRect&, SkPathDirection, unsigned startIndex);
191 SkPathBuilder& addOval(const SkRect&, SkPathDirection, unsigned startIndex);
192 SkPathBuilder& addRRect(const SkRRect&, SkPathDirection, unsigned startIndex);
193
195 return this->addRect(rect, dir, 0);
196 }
198 // legacy start index: 1
199 return this->addOval(rect, dir, 1);
200 }
202 // legacy start indices: 6 (CW) and 7 (CCW)
203 return this->addRRect(rrect, dir, dir == SkPathDirection::kCW ? 6 : 7);
204 }
205
206 SkPathBuilder& addCircle(SkScalar center_x, SkScalar center_y, SkScalar radius,
208
209 SkPathBuilder& addPolygon(const SkPoint pts[], int count, bool isClosed);
210 SkPathBuilder& addPolygon(const std::initializer_list<SkPoint>& list, bool isClosed) {
211 return this->addPolygon(list.begin(), SkToInt(list.size()), isClosed);
212 }
213
214 SkPathBuilder& addPath(const SkPath&);
215
216 // Performance hint, to reserve extra storage for subsequent calls to lineTo, quadTo, etc.
217
218 void incReserve(int extraPtCount, int extraVerbCount);
219 void incReserve(int extraPtCount) {
220 this->incReserve(extraPtCount, extraPtCount);
221 }
222
224
226 fFillType = (SkPathFillType)((unsigned)fFillType ^ 2);
227 return *this;
228 }
229
230private:
233 SkPathRef::ConicWeightsArray fConicWeights;
234
235 SkPathFillType fFillType;
236 bool fIsVolatile;
237
238 unsigned fSegmentMask;
239 SkPoint fLastMovePoint;
240 int fLastMoveIndex; // only needed until SkPath is immutable
241 bool fNeedsMoveVerb;
242
243 enum IsA {
244 kIsA_JustMoves, // we only have 0 or more moves
245 kIsA_MoreThanMoves, // we have verbs other than just move
246 kIsA_Oval, // we are 0 or more moves followed by an oval
247 kIsA_RRect, // we are 0 or more moves followed by a rrect
248 };
249 IsA fIsA = kIsA_JustMoves;
250 int fIsAStart = -1; // tracks direction iff fIsA is not unknown
251 bool fIsACCW = false; // tracks direction iff fIsA is not unknown
252
253 int countVerbs() const { return fVerbs.size(); }
254
255 // called right before we add a (non-move) verb
256 void ensureMove() {
257 fIsA = kIsA_MoreThanMoves;
258 if (fNeedsMoveVerb) {
259 this->moveTo(fLastMovePoint);
260 }
261 }
262
264
265 SkPathBuilder& privateReverseAddPath(const SkPath&);
266
267 friend class SkPathPriv;
268};
269
270#endif
271
SkPoint fPts[2]
m reset()
int count
#define SK_API
Definition SkAPI.h:35
SkPathDirection
Definition SkPathTypes.h:34
SkPathFillType
Definition SkPathTypes.h:11
constexpr int SkToInt(S x)
Definition SkTo.h:29
SkPathBuilder & lineTo(SkScalar x, SkScalar y)
SkPathBuilder & polylineTo(const std::initializer_list< SkPoint > &list)
SkPathBuilder & toggleInverseFillType()
SkPathBuilder & operator=(const SkPathBuilder &)=default
SkPathBuilder(const SkPathBuilder &)=default
void incReserve(int extraPtCount)
SkPathBuilder & setFillType(SkPathFillType ft)
SkPathFillType fillType() const
SkPathBuilder & quadTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2)
SkPathBuilder & cubicTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2, SkScalar x3, SkScalar y3)
SkPathBuilder & quadTo(const SkPoint pts[2])
SkPathBuilder & rQuadTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2)
SkPathBuilder & rLineTo(SkScalar x, SkScalar y)
SkPathBuilder & addPolygon(const std::initializer_list< SkPoint > &list, bool isClosed)
SkPathBuilder & conicTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2, SkScalar w)
SkPathBuilder & addRRect(const SkRRect &rrect, SkPathDirection dir=SkPathDirection::kCW)
SkPathBuilder & moveTo(SkScalar x, SkScalar y)
SkPathBuilder & cubicTo(const SkPoint pts[3])
SkPathBuilder & addRect(const SkRect &rect, SkPathDirection dir=SkPathDirection::kCW)
SkPathBuilder & rConicTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2, SkScalar w)
SkPathBuilder & setIsVolatile(bool isVolatile)
SkPathBuilder & conicTo(const SkPoint pts[2], SkScalar w)
@ kSmall_ArcSize
smaller of arc pair
@ kLarge_ArcSize
larger of arc pair
SkPathBuilder & rCubicTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2, SkScalar x3, SkScalar y3)
SkPathBuilder & addOval(const SkRect &rect, SkPathDirection dir=SkPathDirection::kCW)
int size() const
Definition SkTArray.h:416
float SkScalar
Definition extension.cpp:12
static sk_sp< SkImage > make(sk_sp< SkColorSpace > cs)
Definition mipmap.cpp:65
double y
double x
SkScalar w
Point offset
static constexpr SkPoint Make(float x, float y)