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Public Member Functions | Private Member Functions | List of all members
SkWorkingColorSpaceShader Class Referencefinal

#include <SkWorkingColorSpaceShader.h>

Inheritance diagram for SkWorkingColorSpaceShader:
SkShaderBase SkShader SkFlattenable SkRefCnt SkRefCntBase

Public Member Functions

 SkWorkingColorSpaceShader (sk_sp< SkShader > shader, sk_sp< SkColorSpace > workingSpace)
 
ShaderType type () const override
 
sk_sp< SkShadershader () const
 
sk_sp< SkColorSpaceworkingSpace () const
 
- Public Member Functions inherited from SkShaderBase
 ~SkShaderBase () override
 
sk_sp< SkShadermakeInvertAlpha () const
 
sk_sp< SkShadermakeWithCTM (const SkMatrix &) const
 
virtual bool isConstant () const
 
virtual GradientType asGradient (GradientInfo *info=nullptr, SkMatrix *localMatrix=nullptr) const
 
ContextmakeContext (const ContextRec &, SkArenaAlloc *) const
 
bool asLuminanceColor (SkColor4f *) const
 
bool appendRootStages (const SkStageRec &rec, const SkMatrix &ctm) const
 
virtual SkImageonIsAImage (SkMatrix *, SkTileMode[2]) const
 
virtual SkRuntimeEffectasRuntimeEffect () const
 
Type getFlattenableType () const override
 
virtual sk_sp< SkShadermakeAsALocalMatrixShader (SkMatrix *localMatrix) const
 
- Public Member Functions inherited from SkShader
virtual bool isOpaque () const
 
SkImageisAImage (SkMatrix *localMatrix, SkTileMode xy[2]) const
 
bool isAImage () const
 
sk_sp< SkShadermakeWithLocalMatrix (const SkMatrix &) const
 
sk_sp< SkShadermakeWithColorFilter (sk_sp< SkColorFilter >) const
 
sk_sp< SkShadermakeWithWorkingColorSpace (sk_sp< SkColorSpace >) const
 
- Public Member Functions inherited from SkFlattenable
 SkFlattenable ()
 
virtual Factory getFactory () const =0
 
virtual const char * getTypeName () const =0
 
sk_sp< SkDataserialize (const SkSerialProcs *=nullptr) const
 
size_t serialize (void *memory, size_t memory_size, const SkSerialProcs *=nullptr) const
 
- Public Member Functions inherited from SkRefCntBase
 SkRefCntBase ()
 
virtual ~SkRefCntBase ()
 
bool unique () const
 
void ref () const
 
void unref () const
 

Private Member Functions

bool appendStages (const SkStageRec &rec, const SkShaders::MatrixRec &) const override
 
void flatten (SkWriteBuffer &buffer) const override
 

Additional Inherited Members

- Public Types inherited from SkShaderBase
enum class  ShaderType { M }
 
enum class  GradientType { kNone , M }
 
enum  Flags { kOpaqueAlpha_Flag = 1 << 0 }
 
- Public Types inherited from SkFlattenable
enum  Type {
  kSkColorFilter_Type , kSkBlender_Type , kSkDrawable_Type , kSkDrawLooper_Type ,
  kSkImageFilter_Type , kSkMaskFilter_Type , kSkPathEffect_Type , kSkShader_Type
}
 
typedef sk_sp< SkFlattenable >(* Factory) (SkReadBuffer &)
 
- Static Public Member Functions inherited from SkShaderBase
static Type GetFlattenableType ()
 
static sk_sp< SkShaderBaseDeserialize (const void *data, size_t size, const SkDeserialProcs *procs=nullptr)
 
static void RegisterFlattenables ()
 
static SkMatrix ConcatLocalMatrices (const SkMatrix &parentLM, const SkMatrix &childLM)
 
- Static Public Member Functions inherited from SkFlattenable
static Factory NameToFactory (const char name[])
 
static const char * FactoryToName (Factory)
 
static void Register (const char name[], Factory)
 
static sk_sp< SkFlattenableDeserialize (Type, const void *data, size_t length, const SkDeserialProcs *procs=nullptr)
 
- Protected Member Functions inherited from SkShaderBase
 SkShaderBase ()
 
virtual bool onAsLuminanceColor (SkColor4f *) const
 

Detailed Description

Definition at line 23 of file SkWorkingColorSpaceShader.h.

Constructor & Destructor Documentation

◆ SkWorkingColorSpaceShader()

SkWorkingColorSpaceShader::SkWorkingColorSpaceShader ( sk_sp< SkShader shader,
sk_sp< SkColorSpace workingSpace 
)
inline

Definition at line 25 of file SkWorkingColorSpaceShader.h.

26 : fShader(std::move(shader)), fWorkingSpace(std::move(workingSpace)) {
27 SkASSERT(fWorkingSpace);
28 }
#define SkASSERT(cond)
Definition SkAssert.h:116
sk_sp< SkShader > shader() const
sk_sp< SkColorSpace > workingSpace() const

Member Function Documentation

◆ appendStages()

bool SkWorkingColorSpaceShader::appendStages ( const SkStageRec ,
const SkShaders::MatrixRec  
) const
overrideprivatevirtual

Adds stages to implement this shader. To ensure that the correct input coords are present in r,g MatrixRec::apply() must be called (unless the shader doesn't require it's input coords). The default impl creates shadercontext and calls that (not very efficient).

Implements SkShaderBase.

Definition at line 24 of file SkWorkingColorSpaceShader.cpp.

25 {
26 sk_sp<SkColorSpace> dstCS = sk_ref_sp(rec.fDstCS);
27 if (!dstCS) {
28 dstCS = SkColorSpace::MakeSRGB();
29 }
30
31 SkColorInfo dst = {rec.fDstColorType, kPremul_SkAlphaType, dstCS},
32 working = {rec.fDstColorType, kPremul_SkAlphaType, fWorkingSpace};
33
34 const auto* dstToWorking = rec.fAlloc->make<SkColorSpaceXformSteps>(dst, working);
35 const auto* workingToDst = rec.fAlloc->make<SkColorSpaceXformSteps>(working, dst);
36
37 // Alpha-only image shaders reference the paint color, which is already in the destination
38 // color space. We need to transform it to the working space for consistency.
39 SkColor4f paintColorInWorkingSpace = rec.fPaintColor.makeOpaque();
40 dstToWorking->apply(paintColorInWorkingSpace.vec());
41
42 SkStageRec workingRec = {rec.fPipeline,
43 rec.fAlloc,
44 rec.fDstColorType,
45 fWorkingSpace.get(),
46 paintColorInWorkingSpace,
47 rec.fSurfaceProps};
48
49 if (!as_SB(fShader)->appendStages(workingRec, mRec)) {
50 return false;
51 }
52
53 workingToDst->apply(rec.fPipeline);
54 return true;
55}
@ kPremul_SkAlphaType
pixel components are premultiplied by alpha
Definition SkAlphaType.h:29
sk_sp< T > sk_ref_sp(T *obj)
Definition SkRefCnt.h:381
SkShaderBase * as_SB(SkShader *shader)
static sk_sp< SkColorSpace > MakeSRGB()
virtual bool appendStages(const SkStageRec &, const SkShaders::MatrixRec &) const =0
T * get() const
Definition SkRefCnt.h:303
dst
Definition cp.py:12
void apply(float rgba[4]) const
SkRasterPipeline * fPipeline

◆ flatten()

void SkWorkingColorSpaceShader::flatten ( SkWriteBuffer ) const
overrideprivatevirtual

Override this if your subclass needs to record data that it will need to recreate itself from its CreateProc (returned by getFactory()).

DEPRECATED public : will move to protected ... use serialize() instead

Reimplemented from SkShaderBase.

Definition at line 57 of file SkWorkingColorSpaceShader.cpp.

57 {
58 buffer.writeFlattenable(fShader.get());
59 buffer.writeDataAsByteArray(fWorkingSpace->serialize().get());
60}
sk_sp< SkData > serialize() const
static const uint8_t buffer[]

◆ shader()

sk_sp< SkShader > SkWorkingColorSpaceShader::shader ( ) const
inline

Definition at line 32 of file SkWorkingColorSpaceShader.h.

32{ return fShader; }

◆ type()

ShaderType SkWorkingColorSpaceShader::type ( ) const
inlineoverridevirtual

Implements SkShaderBase.

Definition at line 30 of file SkWorkingColorSpaceShader.h.

30{ return ShaderType::kWorkingColorSpace; }

◆ workingSpace()

sk_sp< SkColorSpace > SkWorkingColorSpaceShader::workingSpace ( ) const
inline

Definition at line 33 of file SkWorkingColorSpaceShader.h.

33{ return fWorkingSpace; }

The documentation for this class was generated from the following files: