Flutter Engine
The Flutter Engine
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#include <GrD3DPipelineStateBuilder.h>
Static Public Member Functions | |
static std::unique_ptr< GrD3DPipelineState > | MakePipelineState (GrD3DGpu *, GrD3DRenderTarget *, const GrProgramDesc &, const GrProgramInfo &) |
static sk_sp< GrD3DPipeline > | MakeComputePipeline (GrD3DGpu *, GrD3DRootSignature *, const char *shader) |
Definition at line 33 of file GrD3DPipelineStateBuilder.h.
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overridevirtual |
Implements GrGLSLProgramBuilder.
Definition at line 65 of file GrD3DPipelineStateBuilder.cpp.
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overridevirtual |
Reimplemented from GrGLSLProgramBuilder.
Definition at line 69 of file GrD3DPipelineStateBuilder.cpp.
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inline |
Definition at line 51 of file GrD3DPipelineStateBuilder.h.
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static |
Definition at line 638 of file GrD3DPipelineStateBuilder.cpp.
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static |
Generates a pipeline state.
The returned GrD3DPipelineState implements the supplied GrProgramInfo.
Definition at line 36 of file GrD3DPipelineStateBuilder.cpp.