Flutter Engine
The Flutter Engine
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#include <dl_playground.h>
Public Types | |
using | DisplayListPlaygroundCallback = std::function< sk_sp< flutter::DisplayList >()> |
Public Types inherited from impeller::Playground | |
using | SinglePassCallback = std::function< bool(RenderPass &pass)> |
Public Member Functions | |
DlPlayground () | |
~DlPlayground () | |
bool | OpenPlaygroundHere (flutter::DisplayListBuilder &builder) |
bool | OpenPlaygroundHere (sk_sp< flutter::DisplayList > list) |
bool | OpenPlaygroundHere (DisplayListPlaygroundCallback callback) |
SkFont | CreateTestFontOfSize (SkScalar scalar) |
SkFont | CreateTestFont () |
sk_sp< flutter::DlImage > | CreateDlImageForFixture (const char *fixture_name, bool enable_mipmapping=false) const |
Public Member Functions inherited from impeller::PlaygroundTest | |
PlaygroundTest () | |
virtual | ~PlaygroundTest () |
void | SetUp () override |
void | TearDown () override |
PlaygroundBackend | GetBackend () const |
std::unique_ptr< fml::Mapping > | OpenAssetAsMapping (std::string asset_name) const override |
RuntimeStage::Map | OpenAssetAsRuntimeStage (const char *asset_name) const |
std::string | GetWindowTitle () const override |
Public Member Functions inherited from impeller::Playground | |
Playground (PlaygroundSwitches switches) | |
virtual | ~Playground () |
void | SetupContext (PlaygroundBackend backend, const PlaygroundSwitches &switches) |
void | SetupWindow () |
void | TeardownWindow () |
bool | IsPlaygroundEnabled () const |
Point | GetCursorPosition () const |
ISize | GetWindowSize () const |
Point | GetContentScale () const |
Scalar | GetSecondsElapsed () const |
Get the amount of time elapsed from the start of the playground's execution. More... | |
std::shared_ptr< Context > | GetContext () const |
std::shared_ptr< Context > | MakeContext () const |
bool | OpenPlaygroundHere (const Renderer::RenderCallback &render_callback) |
bool | OpenPlaygroundHere (SinglePassCallback pass_callback) |
std::shared_ptr< Texture > | CreateTextureForFixture (const char *fixture_name, bool enable_mipmapping=false) const |
std::shared_ptr< Texture > | CreateTextureCubeForFixture (std::array< const char *, 6 > fixture_names) const |
virtual std::unique_ptr< fml::Mapping > | OpenAssetAsMapping (std::string asset_name) const =0 |
virtual std::string | GetWindowTitle () const =0 |
fml::Status | SetCapabilities (const std::shared_ptr< Capabilities > &capabilities) |
bool | WillRenderSomething () const |
Additional Inherited Members | |
Static Public Member Functions inherited from impeller::Playground | |
static bool | ShouldOpenNewPlaygrounds () |
static std::shared_ptr< CompressedImage > | LoadFixtureImageCompressed (std::shared_ptr< fml::Mapping > mapping) |
static std::optional< DecompressedImage > | DecodeImageRGBA (const std::shared_ptr< CompressedImage > &compressed) |
static std::shared_ptr< Texture > | CreateTextureForMapping (const std::shared_ptr< Context > &context, std::shared_ptr< fml::Mapping > mapping, bool enable_mipmapping=false) |
static bool | SupportsBackend (PlaygroundBackend backend) |
Protected Member Functions inherited from impeller::Playground | |
virtual bool | ShouldKeepRendering () const |
void | SetWindowSize (ISize size) |
Protected Attributes inherited from impeller::Playground | |
const PlaygroundSwitches | switches_ |
Definition at line 15 of file dl_playground.h.
using impeller::DlPlayground::DisplayListPlaygroundCallback = std::function<sk_sp<flutter::DisplayList>()> |
Definition at line 17 of file dl_playground.h.
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default |
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default |
sk_sp< flutter::DlImage > impeller::DlPlayground::CreateDlImageForFixture | ( | const char * | fixture_name, |
bool | enable_mipmapping = false |
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) | const |
Definition at line 88 of file dl_playground.cc.
SkFont impeller::DlPlayground::CreateTestFont | ( | ) |
Definition at line 84 of file dl_playground.cc.
Definition at line 76 of file dl_playground.cc.
bool impeller::DlPlayground::OpenPlaygroundHere | ( | DisplayListPlaygroundCallback | callback | ) |
Definition at line 34 of file dl_playground.cc.
bool impeller::DlPlayground::OpenPlaygroundHere | ( | flutter::DisplayListBuilder & | builder | ) |
Definition at line 26 of file dl_playground.cc.
bool impeller::DlPlayground::OpenPlaygroundHere | ( | sk_sp< flutter::DisplayList > | list | ) |
Definition at line 30 of file dl_playground.cc.