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line_geometry.cc
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1// Copyright 2013 The Flutter Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
6
7namespace impeller {
8
10 : p0_(p0), p1_(p1), width_(width), cap_(cap) {
11 FML_DCHECK(width >= 0);
12}
13
15 Scalar width) {
16 auto determinant = transform.GetDeterminant();
17 if (determinant == 0) {
18 return 0.0f;
19 }
20
21 Scalar min_size = 1.0f / sqrt(std::abs(determinant));
22 return std::max(width, min_size) * 0.5f;
23}
24
25Vector2 LineGeometry::ComputeAlongVector(const Matrix& transform,
26 bool allow_zero_length) const {
27 Scalar stroke_half_width = ComputePixelHalfWidth(transform, width_);
28 if (stroke_half_width < kEhCloseEnough) {
29 return {};
30 }
31
32 auto along = p1_ - p0_;
33 Scalar length = along.GetLength();
34 if (length < kEhCloseEnough) {
35 if (!allow_zero_length) {
36 // We won't enclose any pixels unless the endpoints are extended
37 return {};
38 }
39 return {stroke_half_width, 0};
40 } else {
41 return along * stroke_half_width / length;
42 }
43}
44
45bool LineGeometry::ComputeCorners(Point corners[4],
46 const Matrix& transform,
47 bool extend_endpoints) const {
48 auto along = ComputeAlongVector(transform, extend_endpoints);
49 if (along.IsZero()) {
50 return false;
51 }
52
53 auto across = Vector2(along.y, -along.x);
54 corners[0] = p0_ - across;
55 corners[1] = p1_ - across;
56 corners[2] = p0_ + across;
57 corners[3] = p1_ + across;
58 if (extend_endpoints) {
59 corners[0] -= along;
60 corners[1] += along;
61 corners[2] -= along;
62 corners[3] += along;
63 }
64 return true;
65}
66
68 const Entity& entity,
69 RenderPass& pass) const {
70 using VT = SolidFillVertexShader::PerVertexData;
71
72 auto& transform = entity.GetTransform();
73 auto radius = ComputePixelHalfWidth(transform, width_);
74
75 if (cap_ == Cap::kRound) {
76 std::shared_ptr<Tessellator> tessellator = renderer.GetTessellator();
77 auto generator = tessellator->RoundCapLine(transform, p0_, p1_, radius);
78 return ComputePositionGeometry(renderer, generator, entity, pass);
79 }
80
81 Point corners[4];
82 if (!ComputeCorners(corners, transform, cap_ == Cap::kSquare)) {
83 return kEmptyResult;
84 }
85
86 auto& host_buffer = renderer.GetTransientsBuffer();
87
88 size_t count = 4;
89 BufferView vertex_buffer = host_buffer.Emplace(
90 count * sizeof(VT), alignof(VT), [&corners](uint8_t* buffer) {
91 auto vertices = reinterpret_cast<VT*>(buffer);
92 for (auto& corner : corners) {
93 *vertices++ = {
94 .position = corner,
95 };
96 }
97 });
98
99 return GeometryResult{
101 .vertex_buffer =
102 {
103 .vertex_buffer = vertex_buffer,
104 .vertex_count = count,
105 .index_type = IndexType::kNone,
106 },
107 .transform = entity.GetShaderTransform(pass),
108 };
109}
110
111std::optional<Rect> LineGeometry::GetCoverage(const Matrix& transform) const {
112 Point corners[4];
113 if (!ComputeCorners(corners, transform, cap_ != Cap::kButt)) {
114 return {};
115 }
116
117 for (int i = 0; i < 4; i++) {
118 corners[i] = transform * corners[i];
119 }
120 return Rect::MakePointBounds(std::begin(corners), std::end(corners));
121}
122
123bool LineGeometry::CoversArea(const Matrix& transform, const Rect& rect) const {
124 if (!transform.IsTranslationScaleOnly() || !IsAxisAlignedRect()) {
125 return false;
126 }
127 auto coverage = GetCoverage(transform);
128 return coverage.has_value() ? coverage->Contains(rect) : false;
129}
130
132 return cap_ != Cap::kRound && (p0_.x == p1_.x || p0_.y == p1_.y);
133}
134
135} // namespace impeller
int count
Matrix GetShaderTransform(const RenderPass &pass) const
Get the vertex shader transform used for drawing this Entity.
Definition entity.cc:50
const Matrix & GetTransform() const
Get the global transform matrix for this Entity.
Definition entity.cc:46
static GeometryResult ComputePositionGeometry(const ContentContext &renderer, const Tessellator::VertexGenerator &generator, const Entity &entity, RenderPass &pass)
Definition geometry.cc:24
LineGeometry(Point p0, Point p1, Scalar width, Cap cap)
static Scalar ComputePixelHalfWidth(const Matrix &transform, Scalar width)
GeometryResult GetPositionBuffer(const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override
bool IsAxisAlignedRect() const override
std::optional< Rect > GetCoverage(const Matrix &transform) const override
bool CoversArea(const Matrix &transform, const Rect &rect) const override
Determines if this geometry, transformed by the given transform, will completely cover all surface ar...
Render passes encode render commands directed as one specific render target into an underlying comman...
Definition render_pass.h:33
static const uint8_t buffer[]
#define FML_DCHECK(condition)
Definition logging.h:103
size_t length
@ kNone
Does not use the index buffer.
Point Vector2
Definition point.h:320
float Scalar
Definition scalar.h:18
constexpr float kEhCloseEnough
Definition constants.h:56
TPoint< Scalar > Point
Definition point.h:316
static const GeometryResult kEmptyResult
Definition geometry.h:41
static SkColor4f transform(SkColor4f c, SkColorSpace *src, SkColorSpace *dst)
Definition p3.cpp:47
int32_t width
PrimitiveType type
Definition geometry.h:35
A 4x4 matrix using column-major storage.
Definition matrix.h:37
constexpr Type GetLength() const
Definition point.h:206
static constexpr std::optional< TRect > MakePointBounds(const U &value)
Definition rect.h:151