GrBackendTexture::AnyTextureData AnyTextureData
bool isSameTexture(const GrBackendTextureData *that) const override
bool isProtected() const override
bool equal(const GrBackendTextureData *that) const override
void copyTo(AnyTextureData &) const override
const GrGLBackendTextureInfo & info() const
GrBackendFormat getBackendFormat() const override
SK_API GrBackendTexture MakeGL(int width, int height, skgpu::Mipmapped, const GrGLTextureInfo &glInfo, std::string_view label={})