#include <GrBackendSurfacePriv.h>
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template<typename FormatData > |
static GrBackendFormat | MakeGrBackendFormat (GrTextureType textureType, GrBackendApi api, const FormatData &data) |
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static const GrBackendFormatData * | GetBackendData (const GrBackendFormat &format) |
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template<typename TextureData > |
static GrBackendTexture | MakeGrBackendTexture (int width, int height, std::string_view label, skgpu::Mipmapped mipped, GrBackendApi backend, GrTextureType texture, const TextureData &data) |
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static const GrBackendTextureData * | GetBackendData (const GrBackendTexture &tex) |
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static GrBackendTextureData * | GetBackendData (GrBackendTexture *tex) |
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template<typename RenderTargetData > |
static GrBackendRenderTarget | MakeGrBackendRenderTarget (int width, int height, int sampleCnt, int stencilBits, GrBackendApi backend, bool framebufferOnly, const RenderTargetData &data) |
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static const GrBackendRenderTargetData * | GetBackendData (const GrBackendRenderTarget &rt) |
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static GrBackendRenderTargetData * | GetBackendData (GrBackendRenderTarget *rt) |
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Definition at line 105 of file GrBackendSurfacePriv.h.
◆ GetBackendData() [1/5]
◆ GetBackendData() [2/5]
◆ GetBackendData() [3/5]
◆ GetBackendData() [4/5]
◆ GetBackendData() [5/5]
◆ MakeGrBackendFormat()
template<typename FormatData >
◆ MakeGrBackendRenderTarget()
template<typename RenderTargetData >
◆ MakeGrBackendTexture()
template<typename TextureData >
The documentation for this class was generated from the following file: