Flutter Engine
The Flutter Engine
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#include "include/core/SkAlphaType.h"
#include "include/core/SkBlendMode.h"
#include "include/core/SkBlender.h"
#include "include/core/SkColor.h"
#include "include/core/SkColorType.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPixmap.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkSurfaceProps.h"
#include "include/private/base/SkAssert.h"
#include "include/private/base/SkCPUTypes.h"
#include "include/private/base/SkTemplates.h"
#include "src/base/SkArenaAlloc.h"
#include "src/core/SkBlendModePriv.h"
#include "src/core/SkBlenderBase.h"
#include "src/core/SkBlitter.h"
#include "src/core/SkColorSpacePriv.h"
#include "src/core/SkColorSpaceXformSteps.h"
#include "src/core/SkEffectPriv.h"
#include "src/core/SkMask.h"
#include "src/core/SkMemset.h"
#include "src/core/SkRasterPipeline.h"
#include "src/core/SkRasterPipelineOpContexts.h"
#include "src/core/SkRasterPipelineOpList.h"
#include "src/effects/colorfilters/SkColorFilterBase.h"
#include "src/shaders/SkShaderBase.h"
#include <cstdint>
#include <cstring>
#include <functional>
#include <optional>
#include <utility>
Go to the source code of this file.
Classes | |
class | SkRasterPipelineBlitter |
Functions | |
static SkColor4f | paint_color_to_dst (const SkPaint &paint, const SkPixmap &dst) |
SkBlitter * | SkCreateRasterPipelineBlitter (const SkPixmap &dst, const SkPaint &paint, const SkMatrix &ctm, SkArenaAlloc *alloc, sk_sp< SkShader > clipShader, const SkSurfaceProps &props) |
SkBlitter * | SkCreateRasterPipelineBlitter (const SkPixmap &dst, const SkPaint &paint, const SkRasterPipeline &shaderPipeline, bool is_opaque, SkArenaAlloc *alloc, sk_sp< SkShader > clipShader) |
Definition at line 117 of file SkRasterPipelineBlitter.cpp.
SkBlitter * SkCreateRasterPipelineBlitter | ( | const SkPixmap & | dst, |
const SkPaint & | paint, | ||
const SkMatrix & | ctm, | ||
SkArenaAlloc * | alloc, | ||
sk_sp< SkShader > | clipShader, | ||
const SkSurfaceProps & | props | ||
) |
Definition at line 124 of file SkRasterPipelineBlitter.cpp.
SkBlitter * SkCreateRasterPipelineBlitter | ( | const SkPixmap & | dst, |
const SkPaint & | paint, | ||
const SkRasterPipeline & | shaderPipeline, | ||
bool | is_opaque, | ||
SkArenaAlloc * | alloc, | ||
sk_sp< SkShader > | clipShader | ||
) |
Definition at line 163 of file SkRasterPipelineBlitter.cpp.