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| DawnCaps (const DawnBackendContext &, const ContextOptions &) |
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| ~DawnCaps () override |
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bool | useAsyncPipelineCreation () const |
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bool | allowScopedErrorChecks () const |
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std::optional< wgpu::LoadOp > | resolveTextureLoadOp () const |
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TextureInfo | getDefaultSampledTextureInfo (SkColorType, Mipmapped mipmapped, Protected, Renderable) const override |
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TextureInfo | getTextureInfoForSampledCopy (const TextureInfo &textureInfo, Mipmapped mipmapped) const override |
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TextureInfo | getDefaultCompressedTextureInfo (SkTextureCompressionType, Mipmapped mipmapped, Protected) const override |
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TextureInfo | getDefaultMSAATextureInfo (const TextureInfo &singleSampledInfo, Discardable discardable) const override |
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TextureInfo | getDefaultDepthStencilTextureInfo (SkEnumBitMask< DepthStencilFlags >, uint32_t sampleCount, Protected) const override |
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TextureInfo | getDefaultStorageTextureInfo (SkColorType) const override |
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SkISize | getDepthAttachmentDimensions (const TextureInfo &, const SkISize colorAttachmentDimensions) const override |
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UniqueKey | makeGraphicsPipelineKey (const GraphicsPipelineDesc &, const RenderPassDesc &) const override |
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UniqueKey | makeComputePipelineKey (const ComputePipelineDesc &) const override |
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uint32_t | channelMask (const TextureInfo &) const override |
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bool | isRenderable (const TextureInfo &) const override |
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bool | isStorage (const TextureInfo &) const override |
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void | buildKeyForTexture (SkISize dimensions, const TextureInfo &, ResourceType, Shareable, GraphiteResourceKey *) const override |
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uint64_t | getRenderPassDescKeyForPipeline (const RenderPassDesc &renderPassDesc) const |
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virtual | ~Caps () |
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const SkSL::ShaderCaps * | shaderCaps () const |
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sk_sp< SkCapabilities > | capabilities () const |
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virtual TextureInfo | getDefaultSampledTextureInfo (SkColorType, Mipmapped mipmapped, Protected, Renderable) const =0 |
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virtual TextureInfo | getTextureInfoForSampledCopy (const TextureInfo &textureInfo, Mipmapped mipmapped) const =0 |
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virtual TextureInfo | getDefaultCompressedTextureInfo (SkTextureCompressionType, Mipmapped mipmapped, Protected) const =0 |
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virtual TextureInfo | getDefaultMSAATextureInfo (const TextureInfo &singleSampledInfo, Discardable discardable) const =0 |
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virtual TextureInfo | getDefaultDepthStencilTextureInfo (SkEnumBitMask< DepthStencilFlags >, uint32_t sampleCount, Protected) const =0 |
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virtual TextureInfo | getDefaultStorageTextureInfo (SkColorType) const =0 |
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virtual SkISize | getDepthAttachmentDimensions (const TextureInfo &, const SkISize colorAttachmentDimensions) const |
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virtual UniqueKey | makeGraphicsPipelineKey (const GraphicsPipelineDesc &, const RenderPassDesc &) const =0 |
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virtual UniqueKey | makeComputePipelineKey (const ComputePipelineDesc &) const =0 |
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virtual GraphiteResourceKey | makeSamplerKey (const SamplerDesc &samplerDesc) const |
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virtual ImmutableSamplerInfo | getImmutableSamplerInfo (const TextureProxy *) const |
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virtual bool | extractGraphicsDescs (const UniqueKey &, GraphicsPipelineDesc *, RenderPassDesc *, const RendererProvider *) const |
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bool | areColorTypeAndTextureInfoCompatible (SkColorType, const TextureInfo &) const |
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virtual uint32_t | channelMask (const TextureInfo &) const =0 |
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bool | isTexturable (const TextureInfo &) const |
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virtual bool | isRenderable (const TextureInfo &) const =0 |
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virtual bool | isStorage (const TextureInfo &) const =0 |
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int | maxTextureSize () const |
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int | defaultMSAASamplesCount () const |
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virtual void | buildKeyForTexture (SkISize dimensions, const TextureInfo &, ResourceType, Shareable, GraphiteResourceKey *) const =0 |
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const ResourceBindingRequirements & | resourceBindingRequirements () const |
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size_t | requiredUniformBufferAlignment () const |
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size_t | requiredStorageBufferAlignment () const |
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size_t | requiredTransferBufferAlignment () const |
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size_t | getAlignedTextureDataRowBytes (size_t rowBytes) const |
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virtual bool | supportsWritePixels (const TextureInfo &textureInfo) const =0 |
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virtual bool | supportsReadPixels (const TextureInfo &textureInfo) const =0 |
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virtual std::pair< SkColorType, bool > | supportedWritePixelsColorType (SkColorType dstColorType, const TextureInfo &dstTextureInfo, SkColorType srcColorType) const =0 |
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virtual std::pair< SkColorType, bool > | supportedReadPixelsColorType (SkColorType srcColorType, const TextureInfo &srcTextureInfo, SkColorType dstColorType) const =0 |
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SkColorType | getRenderableColorType (SkColorType) const |
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bool | clampToBorderSupport () const |
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bool | protectedSupport () const |
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bool | semaphoreSupport () const |
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bool | allowCpuSync () const |
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bool | storageBufferSupport () const |
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bool | storageBufferPreferred () const |
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bool | drawBufferCanBeMapped () const |
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bool | bufferMapsAreAsync () const |
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bool | msaaRenderToSingleSampledSupport () const |
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bool | computeSupport () const |
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bool | supportsAHardwareBufferImages () const |
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skgpu::Swizzle | getReadSwizzle (SkColorType, const TextureInfo &) const |
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skgpu::Swizzle | getWriteSwizzle (SkColorType, const TextureInfo &) const |
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skgpu::ShaderErrorHandler * | shaderErrorHandler () const |
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DstReadRequirement | getDstReadRequirement () const |
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float | minDistanceFieldFontSize () const |
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float | glyphsAsPathsFontSize () const |
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size_t | glyphCacheTextureMaximumBytes () const |
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int | maxPathAtlasTextureSize () const |
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bool | allowMultipleAtlasTextures () const |
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bool | supportBilerpFromGlyphAtlas () const |
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bool | requireOrderedRecordings () const |
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bool | fullCompressedUploadSizeMustAlignToBlockDims () const |
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sktext::gpu::SDFTControl | getSDFTControl (bool useSDFTForSmallText) const |
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bool | setBackendLabels () const |
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Definition at line 22 of file DawnCaps.h.