5#ifndef FLUTTER_IMPELLER_RENDERER_BACKEND_GLES_COMMAND_BUFFER_GLES_H_
6#define FLUTTER_IMPELLER_RENDERER_BACKEND_GLES_COMMAND_BUFFER_GLES_H_
8#include "flutter/fml/macros.h"
24 bool is_valid_ =
false;
30 void SetLabel(
const std::string& label)
const override;
bool OnSubmitCommands(CompletionCallback callback) override
~CommandBufferGLES() override
void SetLabel(const std::string &label) const override
bool IsValid() const override
std::shared_ptr< RenderPass > OnCreateRenderPass(RenderTarget target) override
std::shared_ptr< ComputePass > OnCreateComputePass() override
std::shared_ptr< BlitPass > OnCreateBlitPass() override
void OnWaitUntilScheduled() override
A collection of encoded commands to be submitted to the GPU for execution. A command buffer is obtain...
std::function< void(Status)> CompletionCallback
std::shared_ptr< ReactorGLES > Ref
FlKeyEvent uint64_t FlKeyResponderAsyncCallback callback