36size_t GrTexture::onGpuMemorySize()
const {
47 std::string_view label)
48 :
GrSurface(gpu, dimensions, isProtected, label)
49 , fTextureType(textureType)
50 , fMipmapStatus(mipmapStatus) {
73 int preCount =
cache->getResourceCount();
77 if (
texture->getUniqueKey().isValid()) {
78 texture->resourcePriv().removeUniqueKey();
80 if (
texture->resourcePriv().getScratchKey().isValid()) {
81 texture->resourcePriv().removeScratchKey();
85 int postCount =
cache->getResourceCount();
96 sampleCount = rt->numSamples();
120 SkASSERT(
static_cast<uint32_t
>(renderable) <= 1);
121 SkASSERT(
static_cast<uint32_t
>(sampleCnt) < (1 << (32 - 3)));
128 builder[2] = formatKey & 0xFFFFFFFF;
129 builder[3] = (formatKey >> 32) & 0xFFFFFFFF;
132 | (
static_cast<uint32_t
>(renderable) << 2)
133 | (
static_cast<uint32_t
>(sampleCnt) << 3);
static void releaseProc(const void *ptr, void *context)
virtual uint64_t computeFormatKey(const GrBackendFormat &) const =0
virtual GrBackendFormat backendFormat() const =0
SkISize dimensions() const
static size_t ComputeSize(const GrBackendFormat &, SkISize dimensions, int colorSamplesPerPixel, skgpu::Mipmapped, bool binSize=false)
virtual GrRenderTarget * asRenderTarget()
skgpu::Mipmapped mipmapped() const
GrTexture(GrGpu *, const SkISize &, GrProtected, GrTextureType, GrMipmapStatus, std::string_view label)
static bool StealBackendTexture(sk_sp< GrTexture >, GrBackendTexture *, SkImages::BackendTextureReleaseProc *)
static void ComputeScratchKey(const GrCaps &caps, const GrBackendFormat &format, SkISize dimensions, GrRenderable, int sampleCnt, skgpu::Mipmapped, GrProtected, skgpu::ScratchKey *key)
void computeScratchKey(skgpu::ScratchKey *) const override
static int ComputeLevelCount(int baseWidth, int baseHeight)
static ResourceType GenerateResourceType()
uint32_t uint32_t * format
std::function< void(GrBackendTexture)> BackendTextureReleaseProc
DEF_SWITCHES_START aot vmservice shared library Name of the *so containing AOT compiled Dart assets for launching the service isolate vm snapshot The VM snapshot data that will be memory mapped as read only SnapshotAssetPath must be present isolate snapshot The isolate snapshot data that will be memory mapped as read only SnapshotAssetPath must be present cache dir Path to the cache directory This is different from the persistent_cache_path in embedder which is used for Skia shader cache icu native lib Path to the library file that exports the ICU data vm service The hostname IP address on which the Dart VM Service should be served If not defaults to or::depending on whether ipv6 is specified vm service A custom Dart VM Service port The default is to pick a randomly available open port disable vm Disable the Dart VM Service The Dart VM Service is never available in release mode disable vm service Disable mDNS Dart VM Service publication Bind to the IPv6 localhost address for the Dart VM Service Ignored if vm service host is set endless trace Enable an endless trace buffer The default is a ring buffer This is useful when very old events need to viewed For during application launch Memory usage will continue to grow indefinitely however Start app with an specific route defined on the framework flutter assets Path to the Flutter assets directory enable service port Allow the VM service to fallback to automatic port selection if binding to a specified port fails trace Trace early application lifecycle Automatically switches to an endless trace buffer trace skia Filters out all Skia trace event categories except those that are specified in this comma separated list dump skp on shader Automatically dump the skp that triggers new shader compilations This is useful for writing custom ShaderWarmUp to reduce jank By this is not enabled to reduce the overhead purge persistent cache
constexpr int32_t width() const
constexpr int32_t height() const