Flutter Engine Uber Docs
Docs for the entire Flutter Engine repo.
 
Loading...
Searching...
No Matches
snapshot_controller_impeller.cc
Go to the documentation of this file.
1// Copyright 2013 The Flutter Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
6
7#include <algorithm>
8
17
18namespace flutter {
19
20namespace {
21
22sk_sp<DlImage> DoMakeRasterSnapshot(
23 const sk_sp<DisplayList>& display_list,
25 const std::shared_ptr<impeller::AiksContext>& context,
26 SnapshotPixelFormat pixel_format) {
27 TRACE_EVENT0("flutter", __FUNCTION__);
28 if (!context) {
29 return nullptr;
30 }
31 // Determine render target size.
32 auto max_size = context->GetContext()
33 ->GetResourceAllocator()
34 ->GetMaxTextureSizeSupported();
35 double scale_factor_x =
36 static_cast<double>(max_size.width) / static_cast<double>(size.width);
37 double scale_factor_y =
38 static_cast<double>(max_size.height) / static_cast<double>(size.height);
39 double scale_factor = std::min({1.0, scale_factor_x, scale_factor_y});
40
41 auto render_target_size = impeller::ISize(size.width, size.height);
42
43 // Scale down the render target size to the max supported by the
44 // GPU if necessary. Exceeding the max would otherwise cause a
45 // null result.
46 if (scale_factor < 1.0) {
47 render_target_size.width *= scale_factor;
48 render_target_size.height *= scale_factor;
49 }
50
51 std::optional<impeller::PixelFormat> impeller_pixel_format;
52 switch (pixel_format) {
54 impeller_pixel_format = std::nullopt;
55 break;
57 impeller_pixel_format = impeller::PixelFormat::kR32G32B32A32Float;
58 break;
60 impeller_pixel_format = impeller::PixelFormat::kR32Float;
61 break;
62 }
63
65 impeller::DisplayListToTexture(display_list, render_target_size, *context,
66 /*reset_host_buffer=*/false,
67 /*generate_mips=*/true,
68 impeller_pixel_format),
70}
71
72sk_sp<DlImage> DoMakeRasterSnapshot(
73 const sk_sp<DisplayList>& display_list,
75 const SnapshotController::Delegate& delegate,
76 SnapshotPixelFormat pixel_format) {
77 // Ensure that the current thread has a rendering context. This must be done
78 // before calling GetAiksContext because constructing the AiksContext may
79 // invoke graphics APIs.
80 std::unique_ptr<Surface> pbuffer_surface;
81 std::unique_ptr<GLContextResult> context_result;
82 if (delegate.GetSurface()) {
83 context_result = delegate.GetSurface()->MakeRenderContextCurrent();
84 } else if (delegate.GetSnapshotSurfaceProducer()) {
85 pbuffer_surface =
86 delegate.GetSnapshotSurfaceProducer()->CreateSnapshotSurface();
87 if (pbuffer_surface) {
88 context_result = pbuffer_surface->MakeRenderContextCurrent();
89 }
90 }
91
92 return DoMakeRasterSnapshot(display_list, size, delegate.GetAiksContext(),
93 pixel_format);
94}
95
96sk_sp<DlImage> DoMakeRasterSnapshot(
97 sk_sp<DisplayList> display_list,
98 DlISize picture_size,
99 const std::shared_ptr<const fml::SyncSwitch>& sync_switch,
100 const std::shared_ptr<impeller::AiksContext>& context,
101 SnapshotPixelFormat pixel_format) {
102 sk_sp<DlImage> result;
103 sync_switch->Execute(fml::SyncSwitch::Handlers()
104 .SetIfTrue([&] {
105 // Do nothing.
106 })
107 .SetIfFalse([&] {
108 result = DoMakeRasterSnapshot(
109 display_list, picture_size, context,
110 pixel_format);
111 }));
112
113 return result;
114}
115} // namespace
116
118 sk_sp<DisplayList> display_list,
119 DlISize picture_size,
120 std::function<void(const sk_sp<DlImage>&)> callback,
121 SnapshotPixelFormat pixel_format) {
122 std::shared_ptr<const fml::SyncSwitch> sync_switch =
124 sync_switch->Execute(
126 .SetIfTrue([&] {
127 std::shared_ptr<impeller::AiksContext> context =
129 if (context) {
130 context->GetContext()->StoreTaskForGPU(
131 [context, sync_switch, display_list = std::move(display_list),
132 picture_size, callback, pixel_format] {
133 callback(DoMakeRasterSnapshot(display_list, picture_size,
134 sync_switch, context,
135 pixel_format));
136 },
137 [callback]() { callback(nullptr); });
138 } else {
139#if FML_OS_IOS_SIMULATOR
142 /*is_fake_image=*/true));
143#else
144 callback(nullptr);
145
146#endif // FML_OS_IOS_SIMULATOR
147 }
148 })
149 .SetIfFalse([&] {
150#if FML_OS_IOS_SIMULATOR
151 if (!GetDelegate().GetAiksContext()) {
154 /*is_fake_image=*/true));
155 return;
156 }
157#endif
158 callback(DoMakeRasterSnapshot(display_list, picture_size,
159 GetDelegate(), pixel_format));
160 }));
161}
162
164 sk_sp<DisplayList> display_list,
165 DlISize picture_size,
166 SnapshotPixelFormat pixel_format) {
167 return DoMakeRasterSnapshot(display_list, picture_size, GetDelegate(),
168 pixel_format);
169}
170
172 sk_sp<SkImage> image,
173 SnapshotPixelFormat pixel_format) {
174 auto aiks_context = GetDelegate().GetAiksContext();
175 if (!aiks_context) {
176 return nullptr;
177 }
178 auto context = aiks_context->GetContext();
179 if (!context) {
180 return nullptr;
181 }
182
186 desc.size = impeller::ISize(image->width(), image->height());
187 desc.mip_count = 1;
188
189 auto texture = context->GetResourceAllocator()->CreateTexture(desc);
190 if (!texture) {
191 return nullptr;
192 }
193
194 size_t byte_size = image->width() * image->height() * 4;
195 auto buffer = context->GetResourceAllocator()->CreateBuffer(
198 .size = byte_size,
199 });
200
201 if (!buffer) {
202 return nullptr;
203 }
204
205 {
206 uint8_t* map = buffer->OnGetContents();
207 if (!map) {
208 return nullptr;
209 }
210 SkImageInfo info =
211 SkImageInfo::Make(image->width(), image->height(),
212 kRGBA_8888_SkColorType, kPremul_SkAlphaType);
213 if (!image->readPixels(info, map, image->width() * 4, 0, 0)) {
214 return nullptr;
215 }
216 buffer->Flush(impeller::Range(0, byte_size));
217 }
218
219 auto command_buffer = context->CreateCommandBuffer();
220 if (!command_buffer) {
221 return nullptr;
222 }
223 auto blit_pass = command_buffer->CreateBlitPass();
224 if (!blit_pass) {
225 return nullptr;
226 }
227
228 blit_pass->AddCopy(
230 blit_pass->EncodeCommands();
231
232 if (!context->GetCommandQueue()->Submit({command_buffer}).ok()) {
233 return nullptr;
234 }
235
238}
239
241 const std::shared_ptr<impeller::RuntimeStage>& runtime_stage) {
242 if (!GetDelegate().IsAiksContextInitialized()) {
243 return;
244 }
245 auto context = GetDelegate().GetAiksContext();
246 if (!context) {
247 return;
248 }
249 impeller::RuntimeEffectContents runtime_effect;
250 runtime_effect.SetRuntimeStage(runtime_stage);
251 runtime_effect.BootstrapShader(context->GetContentContext());
252}
253
255 sk_sp<SkImage> image) {
257}
258
260 const std::unique_ptr<Surface>& surface = GetDelegate().GetSurface();
261 if (!surface) {
262 // Some backends (such as Metal) can operate without a surface and do not
263 // require MakeRenderContextCurrent.
264 return true;
265 }
266 return surface->MakeRenderContextCurrent()->GetResult();
267}
268
269} // namespace flutter
virtual const std::unique_ptr< Surface > & GetSurface() const =0
virtual std::shared_ptr< const fml::SyncSwitch > GetIsGpuDisabledSyncSwitch() const =0
virtual std::shared_ptr< impeller::AiksContext > GetAiksContext() const =0
sk_sp< SkImage > ConvertToRasterImage(sk_sp< SkImage > image) override
sk_sp< DlImage > MakeRasterSnapshotSync(sk_sp< DisplayList > display_list, DlISize picture_size, SnapshotPixelFormat pixel_format) override
void CacheRuntimeStage(const std::shared_ptr< impeller::RuntimeStage > &runtime_stage) override
sk_sp< DlImage > MakeTextureImage(sk_sp< SkImage > image, SnapshotPixelFormat pixel_format) override
void MakeRasterSnapshot(sk_sp< DisplayList > display_list, DlISize picture_size, std::function< void(const sk_sp< DlImage > &)> callback, SnapshotPixelFormat pixel_format) override
static sk_sp< DlImageImpeller > Make(std::shared_ptr< Texture > texture, OwningContext owning_context=OwningContext::kIO)
bool BootstrapShader(const ContentContext &renderer) const
Load the runtime effect and ensure a default PSO is initialized.
void SetRuntimeStage(std::shared_ptr< RuntimeStage > runtime_stage)
FlutterVulkanImage * image
VkSurfaceKHR surface
Definition main.cc:65
FlutterDesktopBinaryReply callback
#define FML_UNREACHABLE()
Definition logging.h:128
FlTexture * texture
impeller::ISize32 DlISize
it will be possible to load the file into Perfetto s trace viewer use test Running tests that layout and measure text will not yield consistent results across various platforms Enabling this option will make font resolution default to the Ahem test font on all disable asset Prevents usage of any non test fonts unless they were explicitly Loaded via prefetched default font Indicates whether the embedding started a prefetch of the default font manager before creating the engine run In non interactive keep the shell running after the Dart script has completed enable serial On low power devices with low core running concurrent GC tasks on threads can cause them to contend with the UI thread which could potentially lead to jank This option turns off all concurrent GC activities domain network JSON encoded network policy per domain This overrides the DisallowInsecureConnections switch Embedder can specify whether to allow or disallow insecure connections at a domain level old gen heap size
DEF_SWITCHES_START aot vmservice shared library Name of the *so containing AOT compiled Dart assets for launching the service isolate vm snapshot The VM snapshot data that will be memory mapped as read only SnapshotAssetPath must be present isolate snapshot The isolate snapshot data that will be memory mapped as read only SnapshotAssetPath must be present cache dir Path to the cache directory This is different from the persistent_cache_path in embedder which is used for Skia shader cache icu native lib Path to the library file that exports the ICU data vm service The hostname IP address on which the Dart VM Service should be served If not defaults to or::depending on whether ipv6 is specified disable vm Disable the Dart VM Service The Dart VM Service is never available in release mode Bind to the IPv6 localhost address for the Dart VM Service Ignored if vm service host is set profile Make the profiler discard new samples once the profiler sample buffer is full When this flag is not the profiler sample buffer is used as a ring buffer
Definition switch_defs.h:98
std::shared_ptr< Texture > DisplayListToTexture(const sk_sp< flutter::DisplayList > &display_list, ISize size, AiksContext &context, bool reset_host_buffer, bool generate_mips, std::optional< PixelFormat > target_pixel_format)
Render the provided display list to a texture with the given size.
ISize64 ISize
Definition size.h:162
Represents the 2 code paths available when calling |SyncSwitchExecute|.
Definition sync_switch.h:35
A lightweight object that describes the attributes of a texture that can then used an allocator to cr...
#define TRACE_EVENT0(category_group, name)