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snapshot_controller_impeller.cc
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1// Copyright 2013 The Flutter Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
6
7#include <algorithm>
8
17
18namespace flutter {
19
20namespace {
21
22sk_sp<DlImage> DoMakeRasterSnapshot(
23 const sk_sp<DisplayList>& display_list,
25 const std::shared_ptr<impeller::AiksContext>& context,
26 SnapshotPixelFormat pixel_format) {
27 TRACE_EVENT0("flutter", __FUNCTION__);
28 if (!context) {
29 return nullptr;
30 }
31 // Determine render target size.
32 auto max_size = context->GetContext()
33 ->GetResourceAllocator()
34 ->GetMaxTextureSizeSupported();
35 double scale_factor_x =
36 static_cast<double>(max_size.width) / static_cast<double>(size.width);
37 double scale_factor_y =
38 static_cast<double>(max_size.height) / static_cast<double>(size.height);
39 double scale_factor = std::min({1.0, scale_factor_x, scale_factor_y});
40
41 auto render_target_size = impeller::ISize(size.width, size.height);
42
43 // Scale down the render target size to the max supported by the
44 // GPU if necessary. Exceeding the max would otherwise cause a
45 // null result.
46 if (scale_factor < 1.0) {
47 render_target_size.width *= scale_factor;
48 render_target_size.height *= scale_factor;
49 }
50
51 std::optional<impeller::PixelFormat> impeller_pixel_format;
52 switch (pixel_format) {
54 impeller_pixel_format = std::nullopt;
55 break;
57 impeller_pixel_format = impeller::PixelFormat::kR32G32B32A32Float;
58 break;
60 impeller_pixel_format = impeller::PixelFormat::kR32Float;
61 break;
62 }
63
65 impeller::DisplayListToTexture(display_list, render_target_size, *context,
66 /*reset_host_buffer=*/false,
67 /*generate_mips=*/true,
68 impeller_pixel_format),
70}
71
72sk_sp<DlImage> DoMakeRasterSnapshot(
73 const sk_sp<DisplayList>& display_list,
75 const SnapshotController::Delegate& delegate,
76 SnapshotPixelFormat pixel_format) {
77 // Ensure that the current thread has a rendering context. This must be done
78 // before calling GetAiksContext because constructing the AiksContext may
79 // invoke graphics APIs.
80 std::unique_ptr<Surface> pbuffer_surface;
81 if (delegate.GetSurface()) {
82 delegate.GetSurface()->MakeRenderContextCurrent();
83 } else if (delegate.GetSnapshotSurfaceProducer()) {
84 pbuffer_surface =
85 delegate.GetSnapshotSurfaceProducer()->CreateSnapshotSurface();
86 if (pbuffer_surface) {
87 pbuffer_surface->MakeRenderContextCurrent();
88 }
89 }
90
91 return DoMakeRasterSnapshot(display_list, size, delegate.GetAiksContext(),
92 pixel_format);
93}
94
95sk_sp<DlImage> DoMakeRasterSnapshot(
96 sk_sp<DisplayList> display_list,
97 DlISize picture_size,
98 const std::shared_ptr<const fml::SyncSwitch>& sync_switch,
99 const std::shared_ptr<impeller::AiksContext>& context,
100 SnapshotPixelFormat pixel_format) {
101 sk_sp<DlImage> result;
102 sync_switch->Execute(fml::SyncSwitch::Handlers()
103 .SetIfTrue([&] {
104 // Do nothing.
105 })
106 .SetIfFalse([&] {
107 result = DoMakeRasterSnapshot(
108 display_list, picture_size, context,
109 pixel_format);
110 }));
111
112 return result;
113}
114} // namespace
115
117 sk_sp<DisplayList> display_list,
118 DlISize picture_size,
119 std::function<void(const sk_sp<DlImage>&)> callback,
120 SnapshotPixelFormat pixel_format) {
121 std::shared_ptr<const fml::SyncSwitch> sync_switch =
123 sync_switch->Execute(
125 .SetIfTrue([&] {
126 std::shared_ptr<impeller::AiksContext> context =
128 if (context) {
129 context->GetContext()->StoreTaskForGPU(
130 [context, sync_switch, display_list = std::move(display_list),
131 picture_size, callback, pixel_format] {
132 callback(DoMakeRasterSnapshot(display_list, picture_size,
133 sync_switch, context,
134 pixel_format));
135 },
136 [callback]() { callback(nullptr); });
137 } else {
138#if FML_OS_IOS_SIMULATOR
141 /*is_fake_image=*/true));
142#else
143 callback(nullptr);
144
145#endif // FML_OS_IOS_SIMULATOR
146 }
147 })
148 .SetIfFalse([&] {
149#if FML_OS_IOS_SIMULATOR
150 if (!GetDelegate().GetAiksContext()) {
153 /*is_fake_image=*/true));
154 return;
155 }
156#endif
157 callback(DoMakeRasterSnapshot(display_list, picture_size,
158 GetDelegate(), pixel_format));
159 }));
160}
161
163 sk_sp<DisplayList> display_list,
164 DlISize picture_size,
165 SnapshotPixelFormat pixel_format) {
166 return DoMakeRasterSnapshot(display_list, picture_size, GetDelegate(),
167 pixel_format);
168}
169
171 sk_sp<SkImage> image,
172 SnapshotPixelFormat pixel_format) {
173 auto aiks_context = GetDelegate().GetAiksContext();
174 if (!aiks_context) {
175 return nullptr;
176 }
177 auto context = aiks_context->GetContext();
178 if (!context) {
179 return nullptr;
180 }
181
185 desc.size = impeller::ISize(image->width(), image->height());
186 desc.mip_count = 1;
187
188 auto texture = context->GetResourceAllocator()->CreateTexture(desc);
189 if (!texture) {
190 return nullptr;
191 }
192
193 size_t byte_size = image->width() * image->height() * 4;
194 auto buffer = context->GetResourceAllocator()->CreateBuffer(
197 .size = byte_size,
198 });
199
200 if (!buffer) {
201 return nullptr;
202 }
203
204 {
205 uint8_t* map = buffer->OnGetContents();
206 if (!map) {
207 return nullptr;
208 }
209 SkImageInfo info =
210 SkImageInfo::Make(image->width(), image->height(),
211 kRGBA_8888_SkColorType, kPremul_SkAlphaType);
212 if (!image->readPixels(info, map, image->width() * 4, 0, 0)) {
213 return nullptr;
214 }
215 buffer->Flush(impeller::Range(0, byte_size));
216 }
217
218 auto command_buffer = context->CreateCommandBuffer();
219 if (!command_buffer) {
220 return nullptr;
221 }
222 auto blit_pass = command_buffer->CreateBlitPass();
223 if (!blit_pass) {
224 return nullptr;
225 }
226
227 blit_pass->AddCopy(
229 blit_pass->EncodeCommands();
230
231 if (!context->GetCommandQueue()->Submit({command_buffer}).ok()) {
232 return nullptr;
233 }
234
237}
238
240 const std::shared_ptr<impeller::RuntimeStage>& runtime_stage) {
241 if (!GetDelegate().IsAiksContextInitialized()) {
242 return;
243 }
244 auto context = GetDelegate().GetAiksContext();
245 if (!context) {
246 return;
247 }
248 impeller::RuntimeEffectContents runtime_effect;
249 runtime_effect.SetRuntimeStage(runtime_stage);
250 runtime_effect.BootstrapShader(context->GetContentContext());
251}
252
254 sk_sp<SkImage> image) {
256}
257
259 const std::unique_ptr<Surface>& surface = GetDelegate().GetSurface();
260 if (!surface) {
261 // Some backends (such as Metal) can operate without a surface and do not
262 // require MakeRenderContextCurrent.
263 return true;
264 }
265 return surface->MakeRenderContextCurrent()->GetResult();
266}
267
268} // namespace flutter
virtual const std::unique_ptr< Surface > & GetSurface() const =0
virtual std::shared_ptr< const fml::SyncSwitch > GetIsGpuDisabledSyncSwitch() const =0
virtual std::shared_ptr< impeller::AiksContext > GetAiksContext() const =0
sk_sp< SkImage > ConvertToRasterImage(sk_sp< SkImage > image) override
sk_sp< DlImage > MakeRasterSnapshotSync(sk_sp< DisplayList > display_list, DlISize picture_size, SnapshotPixelFormat pixel_format) override
void CacheRuntimeStage(const std::shared_ptr< impeller::RuntimeStage > &runtime_stage) override
sk_sp< DlImage > MakeTextureImage(sk_sp< SkImage > image, SnapshotPixelFormat pixel_format) override
void MakeRasterSnapshot(sk_sp< DisplayList > display_list, DlISize picture_size, std::function< void(const sk_sp< DlImage > &)> callback, SnapshotPixelFormat pixel_format) override
static sk_sp< DlImageImpeller > Make(std::shared_ptr< Texture > texture, OwningContext owning_context=OwningContext::kIO)
bool BootstrapShader(const ContentContext &renderer) const
Load the runtime effect and ensure a default PSO is initialized.
void SetRuntimeStage(std::shared_ptr< RuntimeStage > runtime_stage)
FlutterVulkanImage * image
VkSurfaceKHR surface
Definition main.cc:65
FlutterDesktopBinaryReply callback
#define FML_UNREACHABLE()
Definition logging.h:128
FlTexture * texture
impeller::ISize32 DlISize
it will be possible to load the file into Perfetto s trace viewer use test Running tests that layout and measure text will not yield consistent results across various platforms Enabling this option will make font resolution default to the Ahem test font on all disable asset Prevents usage of any non test fonts unless they were explicitly Loaded via prefetched default font Indicates whether the embedding started a prefetch of the default font manager before creating the engine run In non interactive keep the shell running after the Dart script has completed enable serial On low power devices with low core running concurrent GC tasks on threads can cause them to contend with the UI thread which could potentially lead to jank This option turns off all concurrent GC activities domain network JSON encoded network policy per domain This overrides the DisallowInsecureConnections switch Embedder can specify whether to allow or disallow insecure connections at a domain level old gen heap size
DEF_SWITCHES_START aot vmservice shared library Name of the *so containing AOT compiled Dart assets for launching the service isolate vm snapshot The VM snapshot data that will be memory mapped as read only SnapshotAssetPath must be present isolate snapshot The isolate snapshot data that will be memory mapped as read only SnapshotAssetPath must be present cache dir Path to the cache directory This is different from the persistent_cache_path in embedder which is used for Skia shader cache icu native lib Path to the library file that exports the ICU data vm service The hostname IP address on which the Dart VM Service should be served If not defaults to or::depending on whether ipv6 is specified disable vm Disable the Dart VM Service The Dart VM Service is never available in release mode Bind to the IPv6 localhost address for the Dart VM Service Ignored if vm service host is set profile Make the profiler discard new samples once the profiler sample buffer is full When this flag is not the profiler sample buffer is used as a ring buffer
Definition switch_defs.h:98
std::shared_ptr< Texture > DisplayListToTexture(const sk_sp< flutter::DisplayList > &display_list, ISize size, AiksContext &context, bool reset_host_buffer, bool generate_mips, std::optional< PixelFormat > target_pixel_format)
Render the provided display list to a texture with the given size.
ISize64 ISize
Definition size.h:162
Represents the 2 code paths available when calling |SyncSwitchExecute|.
Definition sync_switch.h:35
A lightweight object that describes the attributes of a texture that can then used an allocator to cr...
#define TRACE_EVENT0(category_group, name)