14using BindFragmentCallback = std::function<bool(RenderPass& pass)>;
15using PipelineBuilderCallback =
17using CreateGeometryCallback =
18 std::function<GeometryResult(
const ContentContext& renderer,
21 const Geometry* geometry)>;
23using VS = CirclePipeline::VertexShader;
24using FS = CirclePipeline::FragmentShader;
26GeometryResult CreateGeometry(
const ContentContext& renderer,
29 const CircleGeometry* circle_geometry) {
30 auto geometry_result =
31 circle_geometry->GetPositionBuffer(renderer, entity, pass);
32 return geometry_result;
37 std::unique_ptr<CircleGeometry> geometry,
40 return std::unique_ptr<CircleContents>(
44CircleContents::CircleContents(std::unique_ptr<CircleGeometry> geometry,
47 : geometry_(
std::move(geometry)), color_(color), stroked_(stroked) {}
54 VS::FrameInfo frame_info;
55 FS::FragInfo frag_info;
57 frag_info.center = geometry_->GetCenter();
58 frag_info.radius = geometry_->GetRadius();
59 frag_info.stroke_width = geometry_->GetStrokeWidth();
60 frag_info.aa_pixels = 1.0;
61 frag_info.stroked = stroked_ ? 1.0f : 0.0f;
63 auto geometry_result =
64 CreateGeometry(renderer, entity, pass, geometry_.get());
71 return ColorSourceContents::DrawGeometry<VS>(
72 this, geometry_.get(), renderer, entity, pass, pipeline_callback,
75 [&frag_info, &data_host_buffer](
RenderPass& pass) {
76 FS::BindFragInfo(pass, data_host_buffer.EmplaceUniform(frag_info));
77 pass.SetCommandLabel(
"Circle");
82 [geometry_result = std::move(geometry_result)](
85 const Geometry* geometry) { return geometry_result; });
std::optional< Rect > GetCoverage(const Entity &entity) const override
Get the area of the render pass that will be affected when this contents is rendered.
static std::unique_ptr< CircleContents > Make(std::unique_ptr< CircleGeometry > geometry, Color color, bool stroked)
bool Render(const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override
Scalar GetOpacityFactor() const
Get the opacity factor for this color source.
std::function< PipelineRef(ContentContextOptions)> PipelineBuilderCallback
HostBuffer & GetTransientsDataBuffer() const
Retrieve the current host buffer for transient storage of other non-index data.
PipelineRef GetCirclePipeline(ContentContextOptions opts) const
const Matrix & GetTransform() const
Get the global transform matrix for this Entity.
Render passes encode render commands directed as one specific render target into an underlying comman...
raw_ptr< Pipeline< PipelineDescriptor > > PipelineRef
A raw ptr to a pipeline object.
LinePipeline::FragmentShader FS
LinePipeline::VertexShader VS
constexpr Color WithAlpha(Scalar new_alpha) const