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impeller::VerticesSimpleBlendContents Class Referencefinal

#include <vertices_contents.h>

Inheritance diagram for impeller::VerticesSimpleBlendContents:
impeller::Contents

Public Types

using LazyTexture = std::function< std::shared_ptr< Texture >(const ContentContext &renderer)>
 
- Public Types inherited from impeller::Contents
using ColorFilterProc = std::function< Color(Color)>
 
using RenderProc = std::function< bool(const ContentContext &renderer, const Entity &entity, RenderPass &pass)>
 
using CoverageProc = std::function< std::optional< Rect >(const Entity &entity)>
 

Public Member Functions

 VerticesSimpleBlendContents ()
 
 ~VerticesSimpleBlendContents () override
 
void SetGeometry (std::shared_ptr< VerticesGeometry > geometry)
 
void SetAlpha (Scalar alpha)
 
void SetBlendMode (BlendMode blend_mode)
 
void SetTexture (std::shared_ptr< Texture > texture)
 
void SetLazyTexture (const LazyTexture &lazy_texture)
 
void SetSamplerDescriptor (SamplerDescriptor descriptor)
 
void SetTileMode (Entity::TileMode tile_mode_x, Entity::TileMode tile_mode_y)
 
void SetEffectTransform (Matrix transform)
 
std::optional< RectGetCoverage (const Entity &entity) const override
 Get the area of the render pass that will be affected when this contents is rendered.
 
bool Render (const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override
 
- Public Member Functions inherited from impeller::Contents
 Contents ()
 
virtual ~Contents ()
 
virtual void PopulateGlyphAtlas (const std::shared_ptr< LazyGlyphAtlas > &lazy_glyph_atlas, Scalar scale)
 Add any text data to the specified lazy atlas. The scale parameter must be used again later when drawing the text.
 
void SetCoverageHint (std::optional< Rect > coverage_hint)
 Hint that specifies the coverage area of this Contents that will actually be used during rendering. This is for optimization purposes only and can not be relied on as a clip. May optionally affect the result of GetCoverage().
 
const std::optional< Rect > & GetCoverageHint () const
 
virtual bool IsOpaque () const
 Whether this Contents only emits opaque source colors from the fragment stage. This value does not account for any entity properties (e.g. the blend mode), clips/visibility culling, or inherited opacity.
 
virtual ClipCoverage GetClipCoverage (const Entity &entity, const std::optional< Rect > &current_clip_coverage) const
 Given the current pass space bounding rectangle of the clip buffer, return the expected clip coverage after this draw call. This should only be implemented for contents that may write to the clip buffer.
 
virtual std::optional< SnapshotRenderToSnapshot (const ContentContext &renderer, const Entity &entity, std::optional< Rect > coverage_limit=std::nullopt, const std::optional< SamplerDescriptor > &sampler_descriptor=std::nullopt, bool msaa_enabled=true, int32_t mip_count=1, const std::string &label="Snapshot") const
 Render this contents to a snapshot, respecting the entity's transform, path, clip depth, and blend mode. The result texture size is always the size of GetCoverage(entity).
 
virtual bool ShouldRender (const Entity &entity, const std::optional< Rect > clip_coverage) const
 
std::optional< SizeGetColorSourceSize () const
 Return the color source's intrinsic size, if available.
 
void SetColorSourceSize (Size size)
 
virtual bool CanInheritOpacity (const Entity &entity) const
 Whether or not this contents can accept the opacity peephole optimization.
 
virtual void SetInheritedOpacity (Scalar opacity)
 Inherit the provided opacity.
 
virtual std::optional< ColorAsBackgroundColor (const Entity &entity, ISize target_size) const
 Returns a color if this Contents will flood the given target_size with a color. This output color is the "Source" color that will be used for the Entity's blend operation.
 
virtual const FilterContentsAsFilter () const
 Cast to a filter. Returns nullptr if this Contents is not a filter.
 
virtual bool ApplyColorFilter (const ColorFilterProc &color_filter_proc)
 If possible, applies a color filter to this contents inputs on the CPU.
 

Additional Inherited Members

- Static Public Member Functions inherited from impeller::Contents
static std::shared_ptr< ContentsMakeAnonymous (RenderProc render_proc, CoverageProc coverage_proc)
 

Detailed Description

A vertices contents for (optional) per-color vertices + texture and any blend mode.

Definition at line 20 of file vertices_contents.h.

Member Typedef Documentation

◆ LazyTexture

using impeller::VerticesSimpleBlendContents::LazyTexture = std::function<std::shared_ptr<Texture>(const ContentContext& renderer)>

Definition at line 26 of file vertices_contents.h.

Constructor & Destructor Documentation

◆ VerticesSimpleBlendContents()

impeller::VerticesSimpleBlendContents::VerticesSimpleBlendContents ( )

Definition at line 46 of file vertices_contents.cc.

46{}

◆ ~VerticesSimpleBlendContents()

impeller::VerticesSimpleBlendContents::~VerticesSimpleBlendContents ( )
override

Definition at line 48 of file vertices_contents.cc.

48{}

Member Function Documentation

◆ GetCoverage()

std::optional< Rect > impeller::VerticesSimpleBlendContents::GetCoverage ( const Entity entity) const
overridevirtual

Get the area of the render pass that will be affected when this contents is rendered.

During rendering, coverage coordinates count pixels from the top left corner of the framebuffer.

Returns
The coverage rectangle. An std::nullopt result means that rendering this contents has no effect on the output color.

Implements impeller::Contents.

Definition at line 67 of file vertices_contents.cc.

68 {
69 return geometry_->GetCoverage(entity.GetTransform());
70}

◆ Render()

bool impeller::VerticesSimpleBlendContents::Render ( const ContentContext renderer,
const Entity entity,
RenderPass pass 
) const
overridevirtual

Implements impeller::Contents.

Definition at line 92 of file vertices_contents.cc.

94 {
95 FML_DCHECK(texture_ || lazy_texture_ ||
96 blend_mode_ == BlendMode::kDestination);
97 BlendMode blend_mode = blend_mode_;
98 if (!geometry_->HasVertexColors()) {
99 blend_mode = BlendMode::kSource;
100 }
101
102 std::shared_ptr<Texture> texture;
103 if (blend_mode != BlendMode::kDestination) {
104 if (!texture_) {
105 texture = lazy_texture_(renderer);
106 } else {
107 texture = texture_;
108 }
109 } else {
110 texture = renderer.GetEmptyTexture();
111 }
112
113 auto dst_sampler_descriptor = descriptor_;
114 dst_sampler_descriptor.width_address_mode =
115 TileModeToAddressMode(tile_mode_x_, renderer.GetDeviceCapabilities())
117 dst_sampler_descriptor.height_address_mode =
118 TileModeToAddressMode(tile_mode_y_, renderer.GetDeviceCapabilities())
120
121 const std::unique_ptr<const Sampler>& dst_sampler =
122 renderer.GetContext()->GetSamplerLibrary()->GetSampler(
123 dst_sampler_descriptor);
124
125 GeometryResult geometry_result = geometry_->GetPositionUVColorBuffer(
126 (!!texture) ? Rect::MakeSize(texture->GetSize())
127 : Rect::MakeSize(ISize{1, 1}),
128 inverse_matrix_, renderer, entity, pass);
129 if (geometry_result.vertex_buffer.vertex_count == 0) {
130 return true;
131 }
132 FML_DCHECK(geometry_result.mode == GeometryResult::Mode::kNormal);
133
134 if (blend_mode <= Entity::kLastPipelineBlendMode) {
137
138#ifdef IMPELLER_DEBUG
139 pass.SetCommandLabel(SPrintF("DrawVertices Porterduff Blend (%s)",
140 BlendModeToString(blend_mode)));
141#endif // IMPELLER_DEBUG
142 pass.SetVertexBuffer(std::move(geometry_result.vertex_buffer));
143
144 auto options = OptionsFromPassAndEntity(pass, entity);
145 options.primitive_type = geometry_result.type;
146 pass.SetPipeline(renderer.GetPorterDuffBlendPipeline(options));
147
148 FS::BindTextureSamplerDst(pass, texture, dst_sampler);
149
150 VS::FrameInfo frame_info;
151 FS::FragInfo frag_info;
152
153 frame_info.texture_sampler_y_coord_scale = texture->GetYCoordScale();
154 frame_info.mvp = geometry_result.transform;
155
156 frag_info.output_alpha = alpha_;
157 frag_info.input_alpha = 1.0;
158
159 auto inverted_blend_mode =
160 InvertPorterDuffBlend(blend_mode).value_or(BlendMode::kSource);
161 auto blend_coefficients =
162 kPorterDuffCoefficients[static_cast<int>(inverted_blend_mode)];
163 frag_info.src_coeff = blend_coefficients[0];
164 frag_info.src_coeff_dst_alpha = blend_coefficients[1];
165 frag_info.dst_coeff = blend_coefficients[2];
166 frag_info.dst_coeff_src_alpha = blend_coefficients[3];
167 frag_info.dst_coeff_src_color = blend_coefficients[4];
168
169 // These values are ignored if the platform supports native decal mode.
170 frag_info.tmx = static_cast<int>(tile_mode_x_);
171 frag_info.tmy = static_cast<int>(tile_mode_y_);
172
173 auto& host_buffer = renderer.GetTransientsBuffer();
174 FS::BindFragInfo(pass, host_buffer.EmplaceUniform(frag_info));
175 VS::BindFrameInfo(pass, host_buffer.EmplaceUniform(frame_info));
176
177 return pass.Draw().ok();
178 }
179
182
183#ifdef IMPELLER_DEBUG
184 pass.SetCommandLabel(SPrintF("DrawVertices Advanced Blend (%s)",
185 BlendModeToString(blend_mode)));
186#endif // IMPELLER_DEBUG
187 pass.SetVertexBuffer(std::move(geometry_result.vertex_buffer));
188
189 auto options = OptionsFromPassAndEntity(pass, entity);
190 options.primitive_type = geometry_result.type;
191 pass.SetPipeline(renderer.GetDrawVerticesUberShader(options));
192
193 FS::BindTextureSampler(pass, texture, dst_sampler);
194
195 VS::FrameInfo frame_info;
196 FS::FragInfo frag_info;
197
198 frame_info.texture_sampler_y_coord_scale = texture->GetYCoordScale();
199 frame_info.mvp = geometry_result.transform;
200 frag_info.alpha = alpha_;
201 frag_info.blend_mode = static_cast<int>(blend_mode);
202
203 // These values are ignored if the platform supports native decal mode.
204 frag_info.tmx = static_cast<int>(tile_mode_x_);
205 frag_info.tmy = static_cast<int>(tile_mode_y_);
206
207 auto& host_buffer = renderer.GetTransientsBuffer();
208 FS::BindFragInfo(pass, host_buffer.EmplaceUniform(frag_info));
209 VS::BindFrameInfo(pass, host_buffer.EmplaceUniform(frame_info));
210
211 return pass.Draw().ok();
212}
const char * options
static constexpr BlendMode kLastPipelineBlendMode
Definition entity.h:23
FragmentShader_ FragmentShader
Definition pipeline.h:106
#define FML_DCHECK(condition)
Definition logging.h:103
FlTexture * texture
TRect< Scalar > Rect
Definition rect.h:746
SolidFillVertexShader VS
const char * BlendModeToString(BlendMode blend_mode)
Definition color.cc:47
std::string SPrintF(const char *format,...)
Definition strings.cc:12
constexpr std::array< std::array< Scalar, 5 >, 15 > kPorterDuffCoefficients
std::optional< BlendMode > InvertPorterDuffBlend(BlendMode blend_mode)
TSize< int64_t > ISize
Definition size.h:138
BlendMode
Definition color.h:59
static std::optional< SamplerAddressMode > TileModeToAddressMode(Entity::TileMode tile_mode, const Capabilities &capabilities)
ContentContextOptions OptionsFromPassAndEntity(const RenderPass &pass, const Entity &entity)
Definition contents.cc:35
@ kNormal
The geometry has no overlapping triangles.
SamplerAddressMode width_address_mode
static constexpr TRect MakeSize(const TSize< U > &size)
Definition rect.h:146

◆ SetAlpha()

void impeller::VerticesSimpleBlendContents::SetAlpha ( Scalar  alpha)

Definition at line 55 of file vertices_contents.cc.

55 {
56 alpha_ = alpha;
57}

◆ SetBlendMode()

void impeller::VerticesSimpleBlendContents::SetBlendMode ( BlendMode  blend_mode)

Definition at line 59 of file vertices_contents.cc.

59 {
60 blend_mode_ = blend_mode;
61}

◆ SetEffectTransform()

void impeller::VerticesSimpleBlendContents::SetEffectTransform ( Matrix  transform)

Definition at line 83 of file vertices_contents.cc.

83 {
84 inverse_matrix_ = transform.Invert();
85}
static SkColor4f transform(SkColor4f c, SkColorSpace *src, SkColorSpace *dst)
Definition p3.cpp:47

◆ SetGeometry()

void impeller::VerticesSimpleBlendContents::SetGeometry ( std::shared_ptr< VerticesGeometry geometry)

Definition at line 50 of file vertices_contents.cc.

51 {
52 geometry_ = std::move(geometry);
53}

◆ SetLazyTexture()

void impeller::VerticesSimpleBlendContents::SetLazyTexture ( const LazyTexture lazy_texture)

Definition at line 87 of file vertices_contents.cc.

88 {
89 lazy_texture_ = lazy_texture;
90}

◆ SetSamplerDescriptor()

void impeller::VerticesSimpleBlendContents::SetSamplerDescriptor ( SamplerDescriptor  descriptor)

Definition at line 72 of file vertices_contents.cc.

73 {
74 descriptor_ = std::move(descriptor);
75}

◆ SetTexture()

void impeller::VerticesSimpleBlendContents::SetTexture ( std::shared_ptr< Texture texture)

Definition at line 63 of file vertices_contents.cc.

63 {
64 texture_ = std::move(texture);
65}

◆ SetTileMode()

void impeller::VerticesSimpleBlendContents::SetTileMode ( Entity::TileMode  tile_mode_x,
Entity::TileMode  tile_mode_y 
)

Definition at line 77 of file vertices_contents.cc.

78 {
79 tile_mode_x_ = tile_mode_x;
80 tile_mode_y_ = tile_mode_y;
81}

The documentation for this class was generated from the following files: