Flutter Engine
The Flutter Engine
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#include "vm/symbols.h"
#include "platform/unicode.h"
#include "vm/canonical_tables.h"
#include "vm/handles.h"
#include "vm/hash_table.h"
#include "vm/heap/safepoint.h"
#include "vm/isolate.h"
#include "vm/object.h"
#include "vm/object_store.h"
#include "vm/raw_object.h"
#include "vm/reusable_handles.h"
#include "vm/visitor.h"
Go to the source code of this file.
Namespaces | |
namespace | dart |
Macros | |
#define | DEFINE_SYMBOL_LITERAL(symbol, literal) literal, |
#define | DEFINE_TOKEN_SYMBOL_INDEX(t, s, p, a) s, |
Functions | |
StringPtr | dart::StringFrom (const uint8_t *data, intptr_t len, Heap::Space space) |
StringPtr | dart::StringFrom (const uint16_t *data, intptr_t len, Heap::Space space) |
Variables | |
static const char *const | dart::names [] |
#define DEFINE_SYMBOL_LITERAL | ( | symbol, | |
literal | |||
) | literal, |