Flutter Engine
The Flutter Engine
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#include "src/gpu/ganesh/gl/GrGLRenderTarget.h"
#include "include/core/SkTraceMemoryDump.h"
#include "include/gpu/GrDirectContext.h"
#include "include/gpu/ganesh/gl/GrGLBackendSurface.h"
#include "src/gpu/ganesh/GrBackendUtils.h"
#include "src/gpu/ganesh/GrDirectContextPriv.h"
#include "src/gpu/ganesh/GrGpuResourcePriv.h"
#include "src/gpu/ganesh/GrResourceProvider.h"
#include "src/gpu/ganesh/gl/GrGLGpu.h"
#include "src/gpu/ganesh/gl/GrGLUtil.h"
Go to the source code of this file.
Macros | |
#define | GPUGL static_cast<GrGLGpu*>(this->getGpu()) |
#define | GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) |
#define | GL_CALL_RET(RET, X) GR_GL_CALL_RET(GPUGL->glInterface(), RET, X) |
Functions | |
GrGLFormat | stencil_bits_to_format (int stencilBits) |
#define GL_CALL | ( | X | ) | GR_GL_CALL(GPUGL->glInterface(), X) |
Definition at line 21 of file GrGLRenderTarget.cpp.
#define GL_CALL_RET | ( | RET, | |
X | |||
) | GR_GL_CALL_RET(GPUGL->glInterface(), RET, X) |
Definition at line 22 of file GrGLRenderTarget.cpp.
#define GPUGL static_cast<GrGLGpu*>(this->getGpu()) |
Definition at line 20 of file GrGLRenderTarget.cpp.
GrGLFormat stencil_bits_to_format | ( | int | stencilBits | ) |
Definition at line 69 of file GrGLRenderTarget.cpp.