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impeller
renderer
backend
gles
shader_function_gles.h
Go to the documentation of this file.
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// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef FLUTTER_IMPELLER_RENDERER_BACKEND_GLES_SHADER_FUNCTION_GLES_H_
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#define FLUTTER_IMPELLER_RENDERER_BACKEND_GLES_SHADER_FUNCTION_GLES_H_
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#include <string>
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#include "flutter/fml/macros.h"
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#include "flutter/fml/mapping.h"
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#include "
impeller/base/backend_cast.h
"
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#include "
impeller/renderer/shader_function.h
"
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namespace
impeller
{
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class
ShaderLibraryGLES;
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class
ShaderFunctionGLES
final
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:
public
ShaderFunction
,
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public
BackendCast
<ShaderFunctionGLES, ShaderFunction> {
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public
:
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// |ShaderFunction|
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~ShaderFunctionGLES
()
override
;
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const
std::shared_ptr<const fml::Mapping>&
GetSourceMapping
()
const
;
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private
:
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friend
ShaderLibraryGLES
;
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std::shared_ptr<const fml::Mapping> mapping_;
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ShaderFunctionGLES
(
UniqueID
library_id,
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ShaderStage
stage,
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std::string
name
,
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std::shared_ptr<const fml::Mapping> mapping);
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ShaderFunctionGLES
(
const
ShaderFunctionGLES
&) =
delete
;
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ShaderFunctionGLES
& operator=(
const
ShaderFunctionGLES
&) =
delete
;
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};
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}
// namespace impeller
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#endif
// FLUTTER_IMPELLER_RENDERER_BACKEND_GLES_SHADER_FUNCTION_GLES_H_
backend_cast.h
impeller::BackendCast
Definition
backend_cast.h:11
impeller::ShaderFunctionGLES
Definition
shader_function_gles.h:21
impeller::ShaderFunctionGLES::GetSourceMapping
const std::shared_ptr< const fml::Mapping > & GetSourceMapping() const
Definition
shader_function_gles.cc:20
impeller::ShaderFunctionGLES::~ShaderFunctionGLES
~ShaderFunctionGLES() override
impeller::ShaderFunction
Definition
shader_function.h:16
impeller::ShaderLibraryGLES
Definition
shader_library_gles.h:19
name
const char * name
Definition
fuchsia.cc:50
impeller
Definition
texture.h:18
impeller::ShaderStage
ShaderStage
Definition
shader_types.h:22
shader_function.h
impeller::UniqueID
Definition
comparable.h:16
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