Flutter Engine
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GoldenImage.m
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1// Copyright 2013 The Flutter Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#import "GoldenImage.h"
6
7#import <XCTest/XCTest.h>
8#import <os/log.h>
9#include <sys/sysctl.h>
10
11@interface GoldenImage ()
12
13@end
14
15@implementation GoldenImage
16
17- (instancetype)initWithGoldenNamePrefix:(NSString*)prefix {
18 self = [super init];
19 if (self) {
20 _goldenName = [prefix stringByAppendingString:_platformName()];
21 NSBundle* bundle = [NSBundle bundleForClass:[self class]];
22 NSURL* goldenURL = [bundle URLForResource:_goldenName withExtension:@"png"];
23 NSData* data = [NSData dataWithContentsOfURL:goldenURL];
24 _image = [[UIImage alloc] initWithData:data];
25 }
26 return self;
27}
28
29- (BOOL)compareGoldenToImage:(UIImage*)image rmesThreshold:(double)rmesThreshold {
30 if (!self.image || !image) {
31 os_log_error(OS_LOG_DEFAULT, "GOLDEN DIFF FAILED: image does not exists.");
32 return NO;
33 }
34 CGImageRef imageRefA = [self.image CGImage];
35 CGImageRef imageRefB = [image CGImage];
36
37 NSUInteger widthA = CGImageGetWidth(imageRefA);
38 NSUInteger heightA = CGImageGetHeight(imageRefA);
39 NSUInteger widthB = CGImageGetWidth(imageRefB);
40 NSUInteger heightB = CGImageGetHeight(imageRefB);
41
42 if (widthA != widthB || heightA != heightB) {
43 os_log_error(OS_LOG_DEFAULT, "GOLDEN DIFF FAILED: images sizes do not match.");
44 return NO;
45 }
46 NSUInteger bytesPerPixel = 4;
47 NSUInteger size = widthA * heightA * bytesPerPixel;
48 NSMutableData* rawA = [NSMutableData dataWithLength:size];
49 NSMutableData* rawB = [NSMutableData dataWithLength:size];
50
51 if (!rawA || !rawB) {
52 os_log_error(OS_LOG_DEFAULT, "GOLDEN DIFF FAILED: image data length do not match.");
53 return NO;
54 }
55
56 CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
57
58 NSUInteger bytesPerRow = bytesPerPixel * widthA;
59 NSUInteger bitsPerComponent = 8;
60 CGContextRef contextA =
61 CGBitmapContextCreate(rawA.mutableBytes, widthA, heightA, bitsPerComponent, bytesPerRow,
62 colorSpace, kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big);
63
64 CGContextDrawImage(contextA, CGRectMake(0, 0, widthA, heightA), imageRefA);
65 CGContextRelease(contextA);
66
67 CGContextRef contextB =
68 CGBitmapContextCreate(rawB.mutableBytes, widthA, heightA, bitsPerComponent, bytesPerRow,
69 colorSpace, kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big);
70 CGColorSpaceRelease(colorSpace);
71
72 CGContextDrawImage(contextB, CGRectMake(0, 0, widthA, heightA), imageRefB);
73 CGContextRelease(contextB);
74
75 const char* apos = rawA.mutableBytes;
76 const char* bpos = rawB.mutableBytes;
77 double sum = 0.0;
78 for (size_t i = 0; i < size; ++i, ++apos, ++bpos) {
79 // Skip transparent pixels.
80 if (*apos == 0 && *bpos == 0 && i % 4 == 0) {
81 i += 3;
82 apos += 3;
83 bpos += 3;
84 } else {
85 double aval = *apos;
86 double bval = *bpos;
87 double diff = aval - bval;
88 sum += diff * diff;
89 }
90 }
91 double rmse = sqrt(sum / size);
92 if (rmse > rmesThreshold) {
93 os_log_error(
94 OS_LOG_DEFAULT,
95 "GOLDEN DIFF FAILED: image diff greater than threshold. Current diff: %@, threshold: %@",
96 @(rmse), @(rmesThreshold));
97 return NO;
98 }
99 return YES;
100}
101
102NS_INLINE NSString* _platformName() {
103 NSString* systemVersion = UIDevice.currentDevice.systemVersion;
104 NSString* simulatorName =
105 [[NSProcessInfo processInfo].environment objectForKey:@"SIMULATOR_DEVICE_NAME"];
106 if (simulatorName) {
107 return [NSString stringWithFormat:@"%@_%@_simulator", simulatorName, systemVersion];
108 }
109
110 size_t size;
111 sysctlbyname("hw.model", NULL, &size, NULL, 0);
112 char* answer = malloc(size);
113 sysctlbyname("hw.model", answer, &size, NULL, 0);
114
115 NSString* results = [NSString stringWithUTF8String:answer];
116 free(answer);
117 return results;
118}
119
120@end
UIImage * image
Definition: GoldenImage.h:15
NS_INLINE NSString * _platformName()
Definition: GoldenImage.m:102
void * malloc(size_t size)
Definition: allocation.cc:19
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Definition: switches.h:259
SIN Vec< N, float > sqrt(const Vec< N, float > &x)
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std::shared_ptr< const fml::Mapping > data
Definition: texture_gles.cc:63
int BOOL
Definition: windows_types.h:37