Flutter Engine
The Flutter Engine
CullTest.h
Go to the documentation of this file.
1/*
2 * Copyright 2021 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef skgpu_tessellate_CullTest_DEFINED
9#define skgpu_tessellate_CullTest_DEFINED
10
13#include "include/core/SkRect.h"
15#include "src/base/SkVx.h"
16
17namespace skgpu::tess {
18
19// This class determines whether the given local-space points will be contained in the cull bounds
20// post transform. For the versions that take >1 point, it returns whether any region of their
21// device-space bounding box will be in the cull bounds.
22//
23// NOTE: Our view matrix is not a normal matrix. M*p maps to the float4 [x, y, -x, -y] in device
24// space. We do this to aid in quick bounds calculations. The matrix also does not have a
25// translation element. Instead we unapply the translation to the cull bounds ahead of time.
26class CullTest {
27public:
28 CullTest() = default;
29
30 CullTest(const SkRect& devCullBounds, const SkMatrix& m) {
31 this->set(devCullBounds, m);
32 }
33
34 void set(const SkRect& devCullBounds, const SkMatrix& m) {
35 SkASSERT(!m.hasPerspective());
36 // [fMatX, fMatY] maps path coordinates to the float4 [x, y, -x, -y] in device space.
37 fMatX = {m.getScaleX(), m.getSkewY(), -m.getScaleX(), -m.getSkewY()};
38 fMatY = {m.getSkewX(), m.getScaleY(), -m.getSkewX(), -m.getScaleY()};
39 // Store the cull bounds as [l, t, -r, -b] for faster math.
40 // Also subtract the matrix translate from the cull bounds ahead of time, rather than adding
41 // it to every point every time we test.
42 fCullBounds = {devCullBounds.fLeft - m.getTranslateX(),
43 devCullBounds.fTop - m.getTranslateY(),
44 m.getTranslateX() - devCullBounds.fRight,
45 m.getTranslateY() - devCullBounds.fBottom};
46 }
47
48 // Returns whether M*p will be in the viewport.
49 bool isVisible(SkPoint p) const {
50 // devPt = [x, y, -x, -y] in device space.
51 auto devPt = fMatX*p.fX + fMatY*p.fY;
52 // i.e., l < x && t < y && r > x && b > y.
53 return all(fCullBounds < devPt);
54 }
55
56 // Returns whether any region of the bounding box of M * p0..2 will be in the viewport.
57 bool areVisible3(const SkPoint p[3]) const {
58 // Transform p0..2 to device space.
59 auto val0 = fMatY * p[0].fY;
60 auto val1 = fMatY * p[1].fY;
61 auto val2 = fMatY * p[2].fY;
62 val0 = fMatX*p[0].fX + val0;
63 val1 = fMatX*p[1].fX + val1;
64 val2 = fMatX*p[2].fX + val2;
65 // At this point: valN = {xN, yN, -xN, -yN} in device space.
66
67 // Find the device-space bounding box of p0..2.
68 val0 = max(val0, val1);
69 val0 = max(val0, val2);
70 // At this point: val0 = [r, b, -l, -t] of the device-space bounding box of p0..2.
71
72 // Does fCullBounds intersect the device-space bounding box of p0..2?
73 // i.e., l0 < r1 && t0 < b1 && r0 > l1 && b0 > t1.
74 return all(fCullBounds < val0);
75 }
76
77 // Returns whether any region of the bounding box of M * p0..3 will be in the viewport.
78 bool areVisible4(const SkPoint p[4]) const {
79 // Transform p0..3 to device space.
80 auto val0 = fMatY * p[0].fY;
81 auto val1 = fMatY * p[1].fY;
82 auto val2 = fMatY * p[2].fY;
83 auto val3 = fMatY * p[3].fY;
84 val0 = fMatX*p[0].fX + val0;
85 val1 = fMatX*p[1].fX + val1;
86 val2 = fMatX*p[2].fX + val2;
87 val3 = fMatX*p[3].fX + val3;
88 // At this point: valN = {xN, yN, -xN, -yN} in device space.
89
90 // Find the device-space bounding box of p0..3.
91 val0 = max(val0, val1);
92 val2 = max(val2, val3);
93 val0 = max(val0, val2);
94 // At this point: val0 = [r, b, -l, -t] of the device-space bounding box of p0..3.
95
96 // Does fCullBounds intersect the device-space bounding box of p0..3?
97 // i.e., l0 < r1 && t0 < b1 && r0 > l1 && b0 > t1.
98 return all(fCullBounds < val0);
99 }
100
101private:
102 // [fMatX, fMatY] maps path coordinates to the float4 [x, y, -x, -y] in device space.
103 skvx::float4 fMatX;
104 skvx::float4 fMatY;
105 skvx::float4 fCullBounds; // [l, t, -r, -b]
106};
107
108} // namespace skgpu::tess
109
110#endif // skgpu_tessellate_CullTest_DEFINED
#define SkASSERT(cond)
Definition: SkAssert.h:116
CullTest(const SkRect &devCullBounds, const SkMatrix &m)
Definition: CullTest.h:30
bool isVisible(SkPoint p) const
Definition: CullTest.h:49
bool areVisible3(const SkPoint p[3]) const
Definition: CullTest.h:57
bool areVisible4(const SkPoint p[4]) const
Definition: CullTest.h:78
void set(const SkRect &devCullBounds, const SkMatrix &m)
Definition: CullTest.h:34
static float max(float r, float g, float b)
Definition: hsl.cpp:49
SIT bool all(const Vec< 1, T > &x)
Definition: SkVx.h:582
SkScalar fBottom
larger y-axis bounds
Definition: extension.cpp:17
SkScalar fLeft
smaller x-axis bounds
Definition: extension.cpp:14
SkScalar fRight
larger x-axis bounds
Definition: extension.cpp:16
SkScalar fTop
smaller y-axis bounds
Definition: extension.cpp:15
Definition: SkVx.h:83