20 std::optional<Point> focus,
23 if (!focus.has_value() ||
27 if (focus.has_value() && std::fabsf(radius - focus_radius) <
kEhCloseEnough) {
40 : geometry_(geometry) {}
54 tile_mode_ = tile_mode;
58 colors_ = std::move(colors);
62 stops_ = std::move(stops);
76 focus_radius_ = radius;
79#define ARRAY_LEN(a) (sizeof(a) / sizeof(a[0]))
80#define UNIFORM_COLORS_INFO(t) \
81 t##GradientUniformFillConicalPipeline::FragmentShader::ColorsInfo
82#define UNIFORM_STOP_PAIRS_INFO(t) \
83 t##GradientUniformFillConicalPipeline::FragmentShader::StopPairsInfo
84#define UNIFORM_COLOR_SIZE ARRAY_LEN(UNIFORM_COLORS_INFO(Conical)::colors)
85#define UNIFORM_STOP_SIZE \
86 ARRAY_LEN(UNIFORM_STOP_PAIRS_INFO(Conical)::stop_pairs)
98 return RenderSSBO(renderer, entity, pass);
102 return RenderUniform(renderer, entity, pass);
104 return RenderTexture(renderer, entity, pass);
107bool ConicalGradientContents::RenderSSBO(
const ContentContext& renderer,
110 using VS = ConicalGradientSSBOFillPipeline::VertexShader;
111 using FS = ConicalGradientSSBOFillPipeline::FragmentShader;
113 VS::FrameInfo frame_info;
116 ConicalKind kind = GetConicalKind(center_, radius_, focus_, focus_radius_);
121 return ColorSourceContents::DrawGeometry<VS>(
122 renderer, entity, pass, pipeline_callback, frame_info,
123 [
this, &renderer, &entity](RenderPass& pass) {
124 FS::FragInfo frag_info;
125 frag_info.center = center_;
126 frag_info.radius = radius_;
127 frag_info.tile_mode =
static_cast<Scalar>(tile_mode_);
128 frag_info.decal_border_color = decal_border_color_;
133 frag_info.focus = focus_.value();
134 frag_info.focus_radius = focus_radius_;
136 frag_info.focus = center_;
137 frag_info.focus_radius = 0.0;
143 frag_info.colors_length = colors.size();
144 auto color_buffer = data_host_buffer.Emplace(
145 colors.data(), colors.size() *
sizeof(StopData),
149 FS::BindFragInfo(pass, data_host_buffer.EmplaceUniform(frag_info));
150 FS::BindColorData(pass, color_buffer);
152 pass.SetCommandLabel(
"ConicalGradientSSBOFill");
157bool ConicalGradientContents::RenderUniform(
const ContentContext& renderer,
158 const Entity& entity,
159 RenderPass& pass)
const {
160 using VS = ConicalGradientUniformFillConicalPipeline::VertexShader;
161 using FS = ConicalGradientUniformFillConicalPipeline::FragmentShader;
163 VS::FrameInfo frame_info;
166 ConicalKind kind = GetConicalKind(center_, radius_, focus_, focus_radius_);
168 [&renderer, kind](ContentContextOptions options) {
169 return renderer.GetConicalGradientUniformFillPipeline(options, kind);
171 return ColorSourceContents::DrawGeometry<VS>(
172 renderer, entity, pass, pipeline_callback, frame_info,
173 [
this, &renderer, &entity](RenderPass& pass) {
174 FS::FragInfo frag_info;
175 FS::ColorsInfo colors_info;
176 FS::StopPairsInfo stop_pairs_info;
178 frag_info.center = center_;
180 frag_info.focus = focus_.value();
181 frag_info.focus_radius = focus_radius_;
183 frag_info.focus = center_;
184 frag_info.focus_radius = 0.0;
186 frag_info.radius = radius_;
187 frag_info.tile_mode =
static_cast<Scalar>(tile_mode_);
192 colors_, stops_, colors_info.colors, stop_pairs_info.stop_pairs);
193 frag_info.decal_border_color = decal_border_color_;
195 pass.SetCommandLabel(
"ConicalGradientUniformFill");
197 auto& transients_buffer = renderer.GetTransientsDataBuffer();
198 FS::BindFragInfo(pass, transients_buffer.EmplaceUniform(frag_info));
199 FS::BindColorsInfo(pass, transients_buffer.EmplaceUniform(colors_info));
200 FS::BindStopPairsInfo(
201 pass, transients_buffer.EmplaceUniform(stop_pairs_info));
207bool ConicalGradientContents::RenderTexture(
const ContentContext& renderer,
208 const Entity& entity,
209 RenderPass& pass)
const {
210 using VS = ConicalGradientFillConicalPipeline::VertexShader;
211 using FS = ConicalGradientFillConicalPipeline::FragmentShader;
214 auto gradient_texture =
216 if (gradient_texture ==
nullptr) {
220 VS::FrameInfo frame_info;
223 ConicalKind kind = GetConicalKind(center_, radius_, focus_, focus_radius_);
225 [&renderer, kind](ContentContextOptions options) {
226 return renderer.GetConicalGradientFillPipeline(options, kind);
228 return ColorSourceContents::DrawGeometry<VS>(
229 renderer, entity, pass, pipeline_callback, frame_info,
230 [
this, &renderer, &gradient_texture, &entity](RenderPass& pass) {
231 FS::FragInfo frag_info;
232 frag_info.center = center_;
233 frag_info.radius = radius_;
234 frag_info.tile_mode =
static_cast<Scalar>(tile_mode_);
235 frag_info.decal_border_color = decal_border_color_;
239 frag_info.half_texel =
240 Vector2(0.5 / gradient_texture->GetSize().width,
241 0.5 / gradient_texture->GetSize().height);
243 frag_info.focus = focus_.value();
244 frag_info.focus_radius = focus_radius_;
246 frag_info.focus = center_;
247 frag_info.focus_radius = 0.0;
250 pass.SetCommandLabel(
"ConicalGradientFill");
253 pass, renderer.GetTransientsDataBuffer().EmplaceUniform(frag_info));
254 SamplerDescriptor sampler_desc;
257 FS::BindTextureSampler(
258 pass, gradient_texture,
259 renderer.GetContext()->GetSamplerLibrary()->GetSampler(
268 for (
Color& color : colors_) {
269 color = color_filter_proc(color);
271 decal_border_color_ = color_filter_proc(decal_border_color_);
virtual size_t GetMinimumStorageBufferAlignment() const
The minimum alignment of storage buffer value offsets in bytes.
virtual bool SupportsSSBO() const =0
Whether the context backend supports binding Shader Storage Buffer Objects (SSBOs) to pipelines.
Scalar GetOpacityFactor() const
Get the opacity factor for this color source.
const Matrix & GetInverseEffectTransform() const
Set the inverted effect transform for this color source.
std::function< PipelineRef(ContentContextOptions)> PipelineBuilderCallback
void SetFocus(std::optional< Point > focus, Scalar radius)
bool ApplyColorFilter(const ColorFilterProc &color_filter_proc) override
If possible, applies a color filter to this contents inputs on the CPU.
void SetStops(std::vector< Scalar > stops)
void SetCenterAndRadius(Point center, Scalar radius)
const Geometry * GetGeometry() const override
Get the geometry that this contents will use to render.
bool Render(const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override
const std::vector< Scalar > & GetStops() const
void SetTileMode(Entity::TileMode tile_mode)
const std::vector< Color > & GetColors() const
ConicalGradientContents(const Geometry *geometry)
~ConicalGradientContents() override
void SetColors(std::vector< Color > colors)
HostBuffer & GetTransientsDataBuffer() const
Retrieve the current host buffer for transient storage of other non-index data.
const Capabilities & GetDeviceCapabilities() const
PipelineRef GetConicalGradientSSBOFillPipeline(ContentContextOptions opts, ConicalKind kind) const
const Matrix & GetTransform() const
Get the global transform matrix for this Entity.
virtual Scalar ComputeAlphaCoverage(const Matrix &transform) const
Render passes encode render commands directed as one specific render target into an underlying comman...
#define UNIFORM_STOP_PAIRS_INFO(t)
#define UNIFORM_STOP_SIZE
#define UNIFORM_COLORS_INFO(t)
#define UNIFORM_COLOR_SIZE
constexpr float kEhCloseEnough
LinePipeline::FragmentShader FS
int PopulateUniformGradientColors(const std::vector< Color > &colors, const std::vector< Scalar > &stops, Vector4 frag_info_colors[kMaxUniformGradientStops], Vector4 frag_info_stop_pairs[kMaxUniformGradientStops/2])
Populate 2 arrays with the colors and stop data for a gradient.
std::function< Color(Color)> ColorFilterProc
std::vector< StopData > CreateGradientColors(const std::vector< Color > &colors, const std::vector< Scalar > &stops)
Populate a vector with the color and stop data for a gradient.
LinePipeline::VertexShader VS
std::shared_ptr< Texture > CreateGradientTexture(const GradientData &gradient_data, const std::shared_ptr< impeller::Context > &context)
Create a host visible texture that contains the gradient defined by the provided gradient data.
GradientData CreateGradientBuffer(const std::vector< Color > &colors, const std::vector< Scalar > &stops)
Populate a vector with the interpolated color bytes for the linear gradient described by colors and s...
static constexpr uint32_t kMaxUniformGradientStops