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localmatriximageshader.cpp
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1/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "gm/gm.h"
15#include "include/core/SkRect.h"
20#include "tools/DecodeUtils.h"
21#include "tools/Resources.h"
22#include "tools/ToolUtils.h"
23
26 auto surface(ToolUtils::makeSurface(rootCanvas, info));
27
29 paint.setAntiAlias(true);
30 paint.setColor(color);
31 surface->getCanvas()->drawIRect(SkIRect::MakeXYWH(25, 25, 50, 50), paint);
32 return surface->makeImageSnapshot();
33}
34
35DEF_SIMPLE_GM(localmatriximageshader, canvas, 250, 250) {
36 sk_sp<SkImage> redImage = make_image(canvas, SK_ColorRED);
37 SkMatrix translate = SkMatrix::Translate(100.0f, 0.0f);
39 rotate.setRotate(45.0f);
40 sk_sp<SkShader> redImageShader = redImage->makeShader(SkSamplingOptions(), &rotate);
41 sk_sp<SkShader> redLocalMatrixShader = redImageShader->makeWithLocalMatrix(translate);
42
43 // Rotate about the origin will happen first.
45 paint.setShader(redLocalMatrixShader);
46 canvas->drawIRect(SkIRect::MakeWH(250, 250), paint);
47
48 sk_sp<SkImage> blueImage = make_image(canvas, SK_ColorBLUE);
49 sk_sp<SkShader> blueImageShader = blueImage->makeShader(SkSamplingOptions(), &translate);
50 sk_sp<SkShader> blueLocalMatrixShader = blueImageShader->makeWithLocalMatrix(rotate);
51
52 // Translate will happen first.
53 paint.setShader(blueLocalMatrixShader);
54 canvas->drawIRect(SkIRect::MakeWH(250, 250), paint);
55
56 canvas->translate(100.0f, 0.0f);
57
58 // Use isAImage() and confirm that the shaders will draw exactly the same (to the right by 100).
59 SkTileMode mode[2];
60 SkMatrix matrix;
61 SkImage* image = redLocalMatrixShader->isAImage(&matrix, mode);
62 paint.setShader(image->makeShader(mode[0], mode[1], SkSamplingOptions(), &matrix));
63 canvas->drawIRect(SkIRect::MakeWH(250, 250), paint);
64 image = blueLocalMatrixShader->isAImage(&matrix, mode);
65 paint.setShader(image->makeShader(mode[0], mode[1], SkSamplingOptions(), &matrix));
66 canvas->drawIRect(SkIRect::MakeWH(250, 250), paint);
67}
68
69DEF_SIMPLE_GM(localmatriximageshader_filtering, canvas, 256, 256) {
70 // Test that filtering decisions (eg bicubic for upscale) are made correctly when the scale
71 // comes from a local matrix shader.
72 auto image = ToolUtils::GetResourceAsImage("images/mandrill_256.png");
73 SkPaint p;
74 SkMatrix m = SkMatrix::Scale(2, 2);
76 ->makeWithLocalMatrix(m));
77
78 canvas->drawRect(SkRect::MakeXYWH(0, 0, 256, 256), p);
79}
static void info(const char *fmt,...) SK_PRINTF_LIKE(1
Definition DM.cpp:213
SkColor4f color
uint32_t SkColor
Definition SkColor.h:37
constexpr SkColor SK_ColorBLUE
Definition SkColor.h:135
constexpr SkColor SK_ColorRED
Definition SkColor.h:126
static bool rotate(const SkDCubic &cubic, int zero, int index, SkDCubic &rotPath)
SkTileMode
Definition SkTileMode.h:13
sk_sp< SkShader > makeShader(SkTileMode tmx, SkTileMode tmy, const SkSamplingOptions &, const SkMatrix *localMatrix=nullptr) const
Definition SkImage.cpp:179
static SkMatrix Scale(SkScalar sx, SkScalar sy)
Definition SkMatrix.h:75
static SkMatrix Translate(SkScalar dx, SkScalar dy)
Definition SkMatrix.h:91
SkMatrix & setRotate(SkScalar degrees, SkScalar px, SkScalar py)
Definition SkMatrix.cpp:452
const Paint & paint
VkSurfaceKHR surface
Definition main.cc:49
sk_sp< SkImage > image
Definition examples.cpp:29
#define DEF_SIMPLE_GM(NAME, CANVAS, W, H)
Definition gm.h:50
static sk_sp< SkImage > make_image()
Definition mipmap.cpp:21
sk_sp< SkSurface > makeSurface(SkCanvas *canvas, const SkImageInfo &info, const SkSurfaceProps *props)
sk_sp< SkImage > GetResourceAsImage(const char *resource)
Definition DecodeUtils.h:25
static constexpr SkCubicResampler Mitchell()
static constexpr SkIRect MakeWH(int32_t w, int32_t h)
Definition SkRect.h:56
static constexpr SkIRect MakeXYWH(int32_t x, int32_t y, int32_t w, int32_t h)
Definition SkRect.h:104
static SkImageInfo MakeN32Premul(int width, int height)
static constexpr SkRect MakeXYWH(float x, float y, float w, float h)
Definition SkRect.h:659