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#include "fuzz/Fuzz.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColorFilter.h"
#include "include/core/SkColorSpace.h"
#include "include/core/SkFont.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPathBuilder.h"
#include "include/core/SkRefCnt.h"
#include "include/effects/SkColorMatrix.h"
#include "include/gpu/graphite/Context.h"
#include "include/gpu/graphite/Surface.h"
#include "include/gpu/graphite/precompile/Precompile.h"
#include "include/gpu/graphite/precompile/PrecompileColorFilter.h"
#include "modules/skcms/skcms.h"
#include "src/core/SkBlenderBase.h"
#include "src/gpu/graphite/ContextPriv.h"
#include "src/gpu/graphite/ContextUtils.h"
#include "src/gpu/graphite/FactoryFunctions.h"
#include "src/gpu/graphite/KeyContext.h"
#include "src/gpu/graphite/PaintParams.h"
#include "src/gpu/graphite/PaintParamsKey.h"
#include "src/gpu/graphite/PipelineData.h"
#include "src/gpu/graphite/PrecompileInternal.h"
#include "src/gpu/graphite/PublicPrecompile.h"
#include "src/gpu/graphite/RecorderPriv.h"
#include "src/gpu/graphite/Renderer.h"
#include "src/gpu/graphite/RuntimeEffectDictionary.h"
#include "src/gpu/graphite/geom/Geometry.h"
#include "src/gpu/graphite/precompile/PaintOptionsPriv.h"
#include "tools/ToolUtils.h"
#include "tools/gpu/GrContextFactory.h"
#include "tools/graphite/ContextFactory.h"
Go to the source code of this file.
Functions | |
DEF_FUZZ (Precompile, fuzz) | |
DEF_FUZZ | ( | Precompile | , |
fuzz | |||
) |
Definition at line 422 of file FuzzPrecompile.cpp.