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impeller::VerticesSimpleBlendContents Class Referencefinal

#include <vertices_contents.h>

Inheritance diagram for impeller::VerticesSimpleBlendContents:
impeller::Contents

Public Types

using LazyTexture = std::function< std::shared_ptr< Texture >(const ContentContext &renderer)>
 
- Public Types inherited from impeller::Contents
using ColorFilterProc = std::function< Color(Color)>
 
using RenderProc = std::function< bool(const ContentContext &renderer, const Entity &entity, RenderPass &pass)>
 
using CoverageProc = std::function< std::optional< Rect >(const Entity &entity)>
 

Public Member Functions

 VerticesSimpleBlendContents ()
 
 ~VerticesSimpleBlendContents () override
 
void SetGeometry (std::shared_ptr< VerticesGeometry > geometry)
 
void SetAlpha (Scalar alpha)
 
void SetBlendMode (BlendMode blend_mode)
 
void SetTexture (std::shared_ptr< Texture > texture)
 
void SetLazyTexture (const LazyTexture &lazy_texture)
 
void SetSamplerDescriptor (const SamplerDescriptor &descriptor)
 
void SetTileMode (Entity::TileMode tile_mode_x, Entity::TileMode tile_mode_y)
 
void SetEffectTransform (Matrix transform)
 
void SetLazyTextureCoverage (Rect rect)
 
std::optional< RectGetCoverage (const Entity &entity) const override
 Get the area of the render pass that will be affected when this contents is rendered.
 
bool Render (const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override
 
- Public Member Functions inherited from impeller::Contents
 Contents ()
 
virtual ~Contents ()
 
void SetCoverageHint (std::optional< Rect > coverage_hint)
 Hint that specifies the coverage area of this Contents that will actually be used during rendering. This is for optimization purposes only and can not be relied on as a clip. May optionally affect the result of GetCoverage().
 
const std::optional< Rect > & GetCoverageHint () const
 
virtual bool IsOpaque (const Matrix &transform) const
 Whether this Contents only emits opaque source colors from the fragment stage. This value does not account for any entity properties (e.g. the blend mode), clips/visibility culling, or inherited opacity.
 
virtual std::optional< SnapshotRenderToSnapshot (const ContentContext &renderer, const Entity &entity, const SnapshotOptions &options) const
 Render this contents to a snapshot, respecting the entity's transform, path, clip depth, and blend mode. The result texture size is always the size of GetCoverage(entity).
 
std::optional< SizeGetColorSourceSize () const
 Return the color source's intrinsic size, if available.
 
void SetColorSourceSize (Size size)
 
virtual void SetInheritedOpacity (Scalar opacity)
 Inherit the provided opacity.
 
virtual std::optional< ColorAsBackgroundColor (const Entity &entity, ISize target_size) const
 Returns a color if this Contents will flood the given target_size with a color. This output color is the "Source" color that will be used for the Entity's blend operation.
 
virtual bool ApplyColorFilter (const ColorFilterProc &color_filter_proc)
 If possible, applies a color filter to this contents inputs on the CPU.
 

Additional Inherited Members

- Static Public Member Functions inherited from impeller::Contents
static std::shared_ptr< ContentsMakeAnonymous (RenderProc render_proc, CoverageProc coverage_proc)
 

Detailed Description

A vertices contents for (optional) per-color vertices + texture and any blend mode.

Definition at line 20 of file vertices_contents.h.

Member Typedef Documentation

◆ LazyTexture

using impeller::VerticesSimpleBlendContents::LazyTexture = std::function<std::shared_ptr<Texture>(const ContentContext& renderer)>

Definition at line 26 of file vertices_contents.h.

Constructor & Destructor Documentation

◆ VerticesSimpleBlendContents()

impeller::VerticesSimpleBlendContents::VerticesSimpleBlendContents ( )

Definition at line 49 of file vertices_contents.cc.

49{}

◆ ~VerticesSimpleBlendContents()

impeller::VerticesSimpleBlendContents::~VerticesSimpleBlendContents ( )
override

Definition at line 51 of file vertices_contents.cc.

51{}

Member Function Documentation

◆ GetCoverage()

std::optional< Rect > impeller::VerticesSimpleBlendContents::GetCoverage ( const Entity entity) const
overridevirtual

Get the area of the render pass that will be affected when this contents is rendered.

During rendering, coverage coordinates count pixels from the top left corner of the framebuffer.

Returns
The coverage rectangle. An std::nullopt result means that rendering this contents has no effect on the output color.

Implements impeller::Contents.

Definition at line 70 of file vertices_contents.cc.

71 {
72 return geometry_->GetCoverage(entity.GetTransform());
73}

References impeller::Entity::GetTransform().

◆ Render()

bool impeller::VerticesSimpleBlendContents::Render ( const ContentContext renderer,
const Entity entity,
RenderPass pass 
) const
overridevirtual

Implements impeller::Contents.

Definition at line 99 of file vertices_contents.cc.

101 {
102 FML_DCHECK(texture_ || lazy_texture_ || blend_mode_ == BlendMode::kDst);
103 BlendMode blend_mode = blend_mode_;
104 if (!geometry_->HasVertexColors()) {
105 blend_mode = BlendMode::kSrc;
106 }
107
108 std::shared_ptr<Texture> texture;
109 if (blend_mode != BlendMode::kDst) {
110 if (!texture_) {
111 texture = lazy_texture_(renderer);
112 } else {
113 texture = texture_;
114 }
115 } else {
116 texture = renderer.GetEmptyTexture();
117 }
118 if (!texture) {
119 VALIDATION_LOG << "Missing texture for VerticesSimpleBlendContents";
120 return false;
121 }
122
123 auto dst_sampler_descriptor = descriptor_;
124 dst_sampler_descriptor.width_address_mode =
125 TileModeToAddressMode(tile_mode_x_, renderer.GetDeviceCapabilities())
127 dst_sampler_descriptor.height_address_mode =
128 TileModeToAddressMode(tile_mode_y_, renderer.GetDeviceCapabilities())
130
131 raw_ptr<const Sampler> dst_sampler =
132 renderer.GetContext()->GetSamplerLibrary()->GetSampler(
133 dst_sampler_descriptor);
134
135 GeometryResult geometry_result = geometry_->GetPositionUVColorBuffer(
136 lazy_texture_coverage_.has_value() ? lazy_texture_coverage_.value()
137 : Rect::MakeSize(texture->GetSize()),
138 inverse_matrix_, renderer, entity, pass);
139 if (geometry_result.vertex_buffer.vertex_count == 0) {
140 return true;
141 }
142 FML_DCHECK(geometry_result.mode == GeometryResult::Mode::kNormal);
143
144 if (blend_mode <= Entity::kLastPipelineBlendMode) {
145 using VS = PorterDuffBlendPipeline::VertexShader;
146 using FS = PorterDuffBlendPipeline::FragmentShader;
147
148#ifdef IMPELLER_DEBUG
149 pass.SetCommandLabel(std::format("DrawVertices Porterduff Blend ({})",
150 BlendModeToString(blend_mode)));
151#endif // IMPELLER_DEBUG
152 pass.SetVertexBuffer(std::move(geometry_result.vertex_buffer));
153
154 auto options = OptionsFromPassAndEntity(pass, entity);
155 options.primitive_type = geometry_result.type;
156 auto inverted_blend_mode =
157 InvertPorterDuffBlend(blend_mode).value_or(BlendMode::kSrc);
158 pass.SetPipeline(
159 renderer.GetPorterDuffPipeline(inverted_blend_mode, options));
160
161 FS::BindTextureSamplerDst(pass, texture, dst_sampler);
162
163 VS::FrameInfo frame_info;
164 FS::FragInfo frag_info;
165
166 frame_info.texture_sampler_y_coord_scale = texture->GetYCoordScale();
167 frame_info.mvp = geometry_result.transform;
168
169 frag_info.input_alpha_output_alpha_tmx_tmy =
170 Vector4(1, alpha_, static_cast<int>(tile_mode_x_),
171 static_cast<int>(tile_mode_y_));
172 frag_info.use_strict_source_rect = 0.0;
173
174 auto& host_buffer = renderer.GetTransientsDataBuffer();
175 FS::BindFragInfo(pass, host_buffer.EmplaceUniform(frag_info));
176 VS::BindFrameInfo(pass, host_buffer.EmplaceUniform(frame_info));
177
178 return pass.Draw().ok();
179 }
180
181 using VS = VerticesUber1Shader::VertexShader;
182 using FS = VerticesUber1Shader::FragmentShader;
183
184#ifdef IMPELLER_DEBUG
185 pass.SetCommandLabel(std::format("DrawVertices Advanced Blend ({})",
186 BlendModeToString(blend_mode)));
187#endif // IMPELLER_DEBUG
188 pass.SetVertexBuffer(std::move(geometry_result.vertex_buffer));
189
190 auto options = OptionsFromPassAndEntity(pass, entity);
191 options.primitive_type = geometry_result.type;
192 pass.SetPipeline(renderer.GetDrawVerticesUberPipeline(blend_mode, options));
193
194 FS::BindTextureSampler(pass, texture, dst_sampler);
195
196 VS::FrameInfo frame_info;
197 FS::FragInfo frag_info;
198
199 frame_info.texture_sampler_y_coord_scale = texture->GetYCoordScale();
200 frame_info.mvp = geometry_result.transform;
201 frag_info.alpha = alpha_;
202 frag_info.blend_mode = static_cast<int>(blend_mode);
203
204 // These values are ignored if the platform supports native decal mode.
205 frag_info.tmx = static_cast<int>(tile_mode_x_);
206 frag_info.tmy = static_cast<int>(tile_mode_y_);
207
208 auto& host_buffer = renderer.GetTransientsDataBuffer();
209 FS::BindFragInfo(pass, host_buffer.EmplaceUniform(frag_info));
210 VS::BindFrameInfo(pass, host_buffer.EmplaceUniform(frame_info));
211
212 return pass.Draw().ok();
213}
static constexpr BlendMode kLastPipelineBlendMode
Definition entity.h:28
#define FML_DCHECK(condition)
Definition logging.h:122
FlTexture * texture
TRect< Scalar > Rect
Definition rect.h:788
const char * BlendModeToString(BlendMode blend_mode)
Definition color.cc:47
LinePipeline::FragmentShader FS
std::optional< BlendMode > InvertPorterDuffBlend(BlendMode blend_mode)
BlendMode
Definition color.h:58
static std::optional< SamplerAddressMode > TileModeToAddressMode(Entity::TileMode tile_mode, const Capabilities &capabilities)
LinePipeline::VertexShader VS
ContentContextOptions OptionsFromPassAndEntity(const RenderPass &pass, const Entity &entity)
Definition contents.cc:34
@ kNormal
The geometry has no overlapping triangles.
SamplerAddressMode width_address_mode
#define VALIDATION_LOG
Definition validation.h:91

References impeller::BlendModeToString(), impeller::RenderPass::Draw(), FML_DCHECK, impeller::ContentContext::GetContext(), impeller::ContentContext::GetDeviceCapabilities(), impeller::ContentContext::GetDrawVerticesUberPipeline(), impeller::ContentContext::GetEmptyTexture(), impeller::ContentContext::GetPorterDuffPipeline(), impeller::ContentContext::GetTransientsDataBuffer(), impeller::InvertPorterDuffBlend(), impeller::kClampToEdge, impeller::kDst, impeller::Entity::kLastPipelineBlendMode, impeller::GeometryResult::kNormal, impeller::kSrc, impeller::TRect< Scalar >::MakeSize(), impeller::GeometryResult::mode, fml::Status::ok(), impeller::OptionsFromPassAndEntity(), impeller::RenderPass::SetCommandLabel(), impeller::RenderPass::SetPipeline(), impeller::RenderPass::SetVertexBuffer(), texture, impeller::TileModeToAddressMode(), impeller::GeometryResult::transform, impeller::GeometryResult::type, VALIDATION_LOG, impeller::GeometryResult::vertex_buffer, impeller::VertexBuffer::vertex_count, and impeller::SamplerDescriptor::width_address_mode.

◆ SetAlpha()

void impeller::VerticesSimpleBlendContents::SetAlpha ( Scalar  alpha)

Definition at line 58 of file vertices_contents.cc.

58 {
59 alpha_ = alpha;
60}

◆ SetBlendMode()

void impeller::VerticesSimpleBlendContents::SetBlendMode ( BlendMode  blend_mode)

Definition at line 62 of file vertices_contents.cc.

62 {
63 blend_mode_ = blend_mode;
64}

◆ SetEffectTransform()

void impeller::VerticesSimpleBlendContents::SetEffectTransform ( Matrix  transform)

Definition at line 86 of file vertices_contents.cc.

86 {
87 inverse_matrix_ = transform.Invert();
88}
Matrix Invert() const
Definition matrix.cc:99

References impeller::Matrix::Invert(), and transform.

◆ SetGeometry()

void impeller::VerticesSimpleBlendContents::SetGeometry ( std::shared_ptr< VerticesGeometry geometry)

Definition at line 53 of file vertices_contents.cc.

54 {
55 geometry_ = std::move(geometry);
56}

◆ SetLazyTexture()

void impeller::VerticesSimpleBlendContents::SetLazyTexture ( const LazyTexture lazy_texture)

Definition at line 90 of file vertices_contents.cc.

91 {
92 lazy_texture_ = lazy_texture;
93}

◆ SetLazyTextureCoverage()

void impeller::VerticesSimpleBlendContents::SetLazyTextureCoverage ( Rect  rect)

Definition at line 95 of file vertices_contents.cc.

95 {
96 lazy_texture_coverage_ = rect;
97}

◆ SetSamplerDescriptor()

void impeller::VerticesSimpleBlendContents::SetSamplerDescriptor ( const SamplerDescriptor descriptor)

Definition at line 75 of file vertices_contents.cc.

76 {
77 descriptor_ = descriptor;
78}

◆ SetTexture()

void impeller::VerticesSimpleBlendContents::SetTexture ( std::shared_ptr< Texture texture)

Definition at line 66 of file vertices_contents.cc.

66 {
67 texture_ = std::move(texture);
68}

References texture.

◆ SetTileMode()

void impeller::VerticesSimpleBlendContents::SetTileMode ( Entity::TileMode  tile_mode_x,
Entity::TileMode  tile_mode_y 
)

Definition at line 80 of file vertices_contents.cc.

81 {
82 tile_mode_x_ = tile_mode_x;
83 tile_mode_y_ = tile_mode_y;
84}

The documentation for this class was generated from the following files: